|Abilities:||Copy, Deal damage, Generate|
|Tags:||Death-related, Health-related, Targeted|
Deal 4 damage to a minion. If that kills it, add a copy of it to your hand.
For a healthier option, try Holy Water: Zero.
How to get[edit | edit source]
|Golden Holy Water||800||100|
Strategy[edit | edit source]
This card is comparable to Entomb, as both cards allow you to gain a copy of an opponent's minion. Entomb can avoid Deathrattle and damaged effects, and does not need the 4 Health requirement; Holy Water has the upside of adding the minion directly to your hand, letting you play it soon after. It also does not need to target an enemy minion, and in some cases (such as minions with powerful Battlecries) it may be beneficial to use this on a friendly damaged minion, which will grant you another copy of it allowing you to replay strong on-play effects.
Trivia[edit | edit source]
- This card's flavor text is referenced in Lifedrinker's.