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HERO 08

Jaina Proudmoore, the first hero of Hearthstone

A hero is a character in the Warcraft universe representing the player. In Hearthstone, this concept is expressed in three interrelated but distinct ways:

  1. Heroes are gameplay characters representing players or bosses within a match. Heroes have attributes like Health, take damage, and can sometimes even attack, just as minions do. If a player's hero dies, they lose that game. This meaning of "hero" pertains specifically to game mechanics within a battle.
  2. A Hero is a collectible individual from Warcraft lore, with its own portrait, personality and style. Each hero represents a class, and can be used in any games played with a deck of that type, making each hero a "skin" for its class. One default hero of each class is available to new players, while hero skins are obtainable through purchase or awards.
  3. Hero is a card type introduced in Knights of the Frozen Throne. Upon being played, a hero will replace the player's hero, give them a small amount of Armor and replace their Hero Power with a new one.

At some point before the release of Ashes of Outland, Hero was a synonym for one of the nine Hearthstone classes within a player's account. These "heroes" earned experience after each game, gaining access to cards and other rewards. However, all rewards were earned based on the class played rather than the specific individual hero. Similarly, it was the class chosen for a deck rather than the specific hero which determined the class cards and Hero Power in games with that deck.

Characters in battle[]

Main article: Character

In Constructed, heroes have 30 base Health, and take damage when attacked by minions or hit by spells and effects. When a hero is destroyed or has its Health reduced to 0 or below, the corresponding player loses the game. Heroes by default do not have an Attack value, but can use various means to gain Attack such as equipping weapons. Heroes with an Attack value can attack other targets, similarly to minions, and will take damage from targets they attack accordingly.

In addition to having Attack and Health attributes, participating in combat, and taking damage, heroes can be affected by some of the same conditions or abilities that minions are, namely Destroy, Freeze, and Immune effects. On the other hand, they differ in several ways too. Heroes do not have mana costs, although some cards that create replacement heroes do. Heroes can gain Armor and equip weapons, which minions cannot. Heroes cannot be targeted by spells or effects that specify "minion" rather than "character", and some effects can only affect heroes, not minions. Heroes are also capable of attacking on their first turns, unlike most minions.

When dealing damage to a hero, the hero is often unofficially referred to as "the face", as in "dealing 10 damage to the face", in contrast to attacking minions. "Going for the face" is used to describe directing attacks at the enemy hero.

Gameplay[]

Main article: Gameplay

While much of the game involves trading minions and making wise use of cards to gain control of the battlefield, almost all Hearthstone battles are ultimately resolved through dealing damage to the enemy hero. Despite this, because of the opportunity for repeated damage presented by control of minions, it is generally more important to address the ongoing threat of enemy minions than to simply deal damage to the enemy hero. However, once the enemy hero's Health has reached a certain level, it becomes most important to simply direct all attacks at the enemy hero, regardless of the state of the board. The assessment of target priority is an ongoing strategic challenge of Hearthstone.

When the player is capable of dealing fatal damage to an enemy hero that turn (known as "having lethal"), it is always best to do so that turn. At these times, taking normally prudent actions such as removing threatening minions, rather than simply attacking the enemy hero, can in fact directly cause the player to lose the game.

Aggro decks tend to focus on dealing damage to the enemy hero as quickly as possible and sacrifice late game potential in order to provide greater power and capabilities during the earlier game. Focused on defeating the enemy before they have the chance to retaliate, these decks often ignore board control in favour of directing all attacks at the enemy hero itself.

Default heroes[]

Each class has a default hero that is available after the player unlocks the corresponding class. All players begin the game with Jaina Proudmoore from class mage and can quickly unlock the other heroes by defeating them in Solo Adventures' Practice mode or completing their Book of Heroes.

Hero skins[]

HERO 08a

Medivh, the first mage hero skin

Main article: Hero skin

Hero skins can be purchased or occasionally earned, acting as alternate heroes or alternate versions of default heroes for existing classes. These heroes have special art, emotes, animations, and in some cases card backs, and are always animated, even if you haven't unlocked the golden hero for that class. The differences are purely cosmetic; each uses the same Hero Power and class cards as the default hero of the same class. Even if you have not unlocked the golden version of a hero, you will still get an animated character and Hero Power, but the minions/weapons that are produced by your Hero Power will not be golden.[1][2]

Bosses[]

Main article: Boss

Bosses are unique computer-controlled heroes encountered in adventures, the tutorial, and single-player Tavern Brawls. Bosses are not selectable by the player and are not encountered in other modes of play.

Each boss features a unique Hero Power and selection of cards. Bosses may use regular collectible cards, but also have access to unique boss cards, special and often extremely powerful cards which are not available to players. Boss battles are generally designed to offer a specific challenge, usually featuring a strong theme or style, forcing the player to find a way to defeat them. Players often must alter their decks or construct new ones in order to beat specific bosses, with each having its own strengths and weaknesses.

Adventures or Tavern Brawls sometimes allow players to take control of boss heroes, internally called guest heroes in game files, specific to games within one encounter. Similar to bosses, these heroes may start with vastly inflated Health and Armor, and have access to special Hero Powers.

Examples

Hero cards[]

Main article: Hero card
ICC 828

Deathstalker Rexxar, the first hero card.

Hero is also introduced in Knights of the Frozen Throne as a card type. Upon being played, a hero will replace the player's hero, give them a small amount of Armor and replace their Hero Power with a new one.

Related cards[]

For Wild format listings, see Hero/Wild format

This section lists cards with effects related to your or the enemy hero.

Customize this list
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History[]

Patch changes[]

  • Patch 15.4.0.34670 (2019-10-08): Having 1,000 wins in Ranked or Arena now unlocks an alternate portrait for that class, including wins previously earned.
  • Patch 13.4.0.29349 (2019-03-14): Arena wins now count towards the 500 for earning a gold hero. (Only applies to wins after 13.4 went live; earlier Arena wins are not counted.)
  • Patch 8.2.0.19506 (2017-06-01) Ranked wins for each hero will now tally beyond 500.
  • Patch 5.2.0.13619 (2016-07-12): The experience bar will no longer fill up after winning a game at max level. (This change was not successfully implemented until Patch 6.0.0.13921.)
  • Patch 1.0.0.4944 (Open beta, 2014-03-11):
    • Golden Heroes have been added and now can be unlocked after winning 500 Ranked games with a Hero! Track your progress on the deck selection screen in Ranked Mode.
    • Unlocking a hero now plays that Hero’s emote. Well met!
  • Patch 1.0.0.3890 (Closed beta, 2013-10-02): The maximum level is now 60, and you can earn XP in any game mode up to max level.

References[]

Playable heroes
Default heroes

The Lich King

Illidan

Malfurion

Rexxar

Jaina

Uther

Anduin

Valeera

Thrall

Gul'dan

Garrosh
Alternate portraits
1,000 wins portraits

Kingslayer

Demonic

Shan'do

Wanderer

Fire Mage

Lightforged

King

Cap'n

Warchief

Shadow

Corrupt
Rewards Track portraits

Demonbane

Cenarion

Giantstalker

Arcanist

Lawbringer

Prophecy

Nightslayer

Earthfury

Felheart

Might
Tavern Regular portraits

Felravager

Storm's Rage

Dragonstalker

Netherwind

Judgement

Transcendence

Deathmantle

Ten Storm

Nemesis

Wrath
Book of Heroes portraits

Skullbearer

Emerald

Warsong

Scholar

Second War

SI:7

Gladiator

Frostwolf

Shadowmoon

Nagrand
Other portraits

Arthas

Death Metal

Ember Court

Infernal Armor

Naughty

Sha

Sabertender

Mrrgillidan

Illhoof

Flame

Winter Fury

Steel Guardian

Ice Lord

Firefang

Flamewalker

Robin Hood

Iron Hunter

Snowflipper

Black Ox

Denwatcher

Rockabilly

Apprentice

Archmage

Kul Tiran

Red Riding

Sentinel

Frost Fairy

Red Crane

Festival

Proudmurgle

Witch

Chantress

Horseman

Guan Yu

Inferno

Ascended

Star Ascendant

Greench

Burger

Zhuge Liang

Charming

Leviathan

Little Lion

Butler

Appetizer

Teen Idol

Diao Chan

Titanblade

Nice

Garden Party

Center Stage

Durotan

Alterac

Wolfrider

Frog Prince

Mechaconduit

Snowman

Jade Serpent

Rituals

Fel Colossus

Mogu'shan

Hatcher

Gargoyl'dan

Lü Bu

Pirate King

Forge-wrought

Wild

Chained

Goulash
Alternate heroes
Promotional and special events

Darion

Scarlet

Sai

Halveria

Lunara

Faelin

Celeste

Liadrin

Arthas

Yrel

Tyrande

Maiev

Morgl

Nemsy

Annhylde

Renathal
Expansion pre-order heroes

Elise

Hamuul

Lor'themar

Kel'Thuzad

Katrana

Azshara

Lazul

Hedanis

Rastakhan

Vashj

Jaraxxus

Deathwing

Vanndar

Denathrius
Bundle purchasable heroes

Aranna

Omen

Hazelbark

Xuen

Alleria

Sylvanas

Brann

Huln

Medivh

Khadgar

Kael'thas

Reno

Saraad

Kit

Annoy-O

Leeroy

Finley

Whitemane

Edwin

Garona

Blingtron

Thunder King

Ragnaros

Inzah

Mal'Ganis

Magni

Varian

E.T.C.
Alternate portraits

Daring

Frostmonger

Nightborne

Felfirework

Songstress

Apple

Runeseeker

Emo-rock

Wallflower

Cherry Blossom

Sea Dryad

Murtotem

Fireflower

Ardenweald

Magical Guardian

Epicurean

Runeblade

Dreamgrove

Flowerchild

Groovybark

Bookworm

Naga

Flameshot

Sanguine

Deathkeeper

Ranger General

Navigator

Eternal

Reveler

Inevitable

Wicked Prince

Runemage

Mixqueen

Technomancer

Admiral

Fire Glaive

Venthyr

Bold Guardian

Fishy

Fallen

Fanboy

Disco

Anoise-O

Ice Lady

Handmaiden

Torchbearer

Kyrian

Love Guardian

Banshee

Redeemer

Champion

Swing

Apprentice

Mariner

Vendor

Suspect

Marshmallow

Poisonheart

Ebon Assassin

Renegade

Mighty

MC

Deepsea

Kaldorei

Murragnaros

Juggler

Holmes

Baroness

Mummy

Scourgeslayer

Spirit

Smooth Jazz

Jazznaros

Little Helper

Diver

Feast

Sparkspinner

Scullery

Sparkle

Noodle

Jaraxxustein

Dreadsteed

Mascot

Opera Diva

Winter

Shipwrecked

Roaster

Deathcaller

Rocker

Rock Angel

Deathcore
Book of Mercenaries heroes
Kurtrus

Initiate

Adept

Trainer

Vengeant
Guff

Runetotem

Spelunker

Fangbound

Fauna Friend
Tavish

Stormpike

For Hire

Lootmaster

Sniper
Varden

Apprentice

Explorer

Elementalist

Pyromancer
Cariel

Trainee

Northwatch

Stalwart

Dungeoneer
Xyrella

Survivor

Shardseeker

Lightweaver

Shadow-touched
Scabbs

Chef

Agent

Investigator

Undercover
Bru'kan

Barrens

Dungeoneer

Venerable

Deadmines
Tamsin

Scholomance

Impressive

Summoner

Triumphant
Rokara

Young

Recruit

Horde

Defiant
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