Gentle Megasaur (Battlegrounds)
|See other versions: Regular and BG Gold|
|Tags:||Area of effect, Murloc-related|
Gentle Megasaur was a Tier 6 minion in the Battlegrounds game mode.
Strategy[edit | edit source]
Gentle Megasaur was the endgame goal for every Murloc build, giving all Murlocs a substantial buff. While Flaming Claws, Rocky Carapace, and Volcanic Might gave marginal stat increases, it's Crackling Shield and Poison Spit that are highly coveted, turned the Murlocs into extremely resilient insta-kill murder machines, which no other tribes can compare. Living Spores was a runner-up choice, good for combating Divine Shields and diverting attacks. Massive was useful if you had non-Murloc minions you wanted to protect (usually for mixed builds) or wanted to further boost your stats with Strongshell Scavenger, and Lightning Speed was dependent on your opponent's composition and your own buffs, such as if you wanted to give a Poisonous Murloc more chances to break through a huge Taunt minion or allow a Divine Shielded Murloc to make better trades.
This was one of the best Battlecries to double with Brann Bronzebeard by far, as it was giving double the chance to get the coveted Poisonous Spit and Crackling Shield Adaptations while also offering a small chance to get both at once, or even combine one of the two with Lightning Speed.
Statistics[edit | edit source]
With 8 available adaptations, there are 56 equally-likely possible combinations of three adaptation choices. There are 21 possible combinations that contain one specific adaption, such as Poisonous, meaning the odds of being presented one specific adapt option are 21/56 or more simply 3/8 or 37.5%. There are 20 possible combinations that do not contain Divine Shield or Poisonous, meaning the odds of "missing" the coveted Divine Shield and Poisonous adaptations on a single adapt is 20/56, or more simply 5/14 or approximately 35.7%.
These are the 56 equally-likely adapt options (in a crude "best to worst" ordering), with the odds of any one set being presented being 1/56 or approximately 1.79%.
|2||Divine Shield||Poisonous||+ 3 Health|
|3||Divine Shield||Poisonous||+3 Attack|
|7||Divine Shield||Deathrattle||+3 Health|
|8||Divine Shield||Deathrattle||+3 Attack|
|12||Divine Shield||+ 3 Health||+3 Attack|
|13||Divine Shield||+ 3 Health||+1/+1|
|14||Divine Shield||+ 3 Health||Windfury|
|15||Divine Shield||+ 3 Health||Taunt|
|16||Divine Shield||+3 Attack||+1/+1|
|17||Divine Shield||+3 Attack||Windfury|
|18||Divine Shield||+3 Attack||Taunt|
|27||Poisonous||+3 Health||+3 Attack|
|37||Deathrattle||+3 Health||+3 Attack|
|47||+3 Health||+3 Attack||+1/+1|
|48||+3 Health||+3 Attack||Windfury|
|49||+3 Health||+3 Attack||Taunt|