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Generate is an ability which creates new cards and places them into a player's hand or shuffles them into the player's deck. They may generate entirely new cards, or combine with a Copy effect to generate copies of existing cards. Discover effects incorporate a generate effect for the chosen card, while Summon and equip effects are essentially generate effects which place the generated minion or weapon directly into play, without passing through the player's hand.

Generate effects often provide the only means of obtaining uncollectible cards like Spare Parts, Power of the Horde or even Burrowing Mine, but can also create collectible cards. Many generate random cards from a pool of possibilities. Cards created by generate effects usually display the text "Created by [name of card]" when played by the opponent or moused over in the history.

Generate effects are distinguished from card draw and put into hand effects which draw cards from the player's deck; from Summon effects which summon new minions directly onto the battlefield; and from equip effects which directly equip the hero with new weapons.


  • Generate effects cannot create cards in a player's hand if the hand is already full (10 cards). Effects which generate multiple cards, such as Thoughtsteal, will generate as many as possible without exceeding the maximum hand size. The same is true for generate effects which shuffle cards into the player's deck, although the deck maximum of 60 cards means this is rarely a concern.


Because they do not draw from the player's deck, generate effects can be very useful for gaining card advantage, and provide an alternative to card draw for refilling the player's hand.


For Wild format listings, see Generate/Wild format

All cards with specific generate effects are listed below. For related effects, see Discover, Equip and Summon.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Raise Dead Common Spell Shadow 0 Deal 3 damage to your hero. Return two friendly minions that died this game to your hand.
Adorable Infestation Common Spell General 1 Give a minion +1/+1. Summon a 1/1 Cub. Add a Cub to your hand.
Babbling Book Rare Minion General Mage 1 1 1 Battlecry: Add a random Mage spell to your hand.
Felosophy Epic Spell Fel 1 Copy the lowest Cost Demon in your hand.
Outcast: Give both +1/+1.
First Day of School Common Spell General Paladin 1 Add 2 random 1-Cost minions to your hand.
Font of Power Rare Spell Arcane Mage 1 Discover a Mage minion. If your deck has no minions, keep all 3.
Guidance Rare Spell General 1 Look at two spells. Add one to your hand or Overload: (1) to get both.
Lock and Load Epic Spell General Hunter 1 Each time you cast a spell this turn, add a random Hunter card to your hand.
Partner Assignment Rare Spell General Druid 1 Add a random 2-Cost and 3-Cost Beast to your hand.
Psychic Conjurer Common Minion General Priest 1 1 1 Battlecry: Copy a card in your opponent's deck and add it to your hand.
Reliquary of Souls Legendary Minion General Priest 1 1 3 Lifesteal
Deathrattle: Shuffle 'Reliquary Prime' into your deck.
Swashburglar Common Minion Pirate Rogue 1 1 1 Battlecry: Add a random card from another class to your hand.
Throw Glaive Rare Spell General Demon Hunter 1 Deal 2 damage to a minion. If it dies, add a temporary copy of this to your hand.
Webspinner Common Minion Beast Hunter 1 1 1 Deathrattle: Add a random Beast card to your hand.
Astral Rift Rare Spell General Mage 2 Add 2 random minions to your hand.
Astromancer Solarian Legendary Minion General Mage 2 3 2 Spell Damage +1
Deathrattle: Shuffle 'Solarian Prime' into your deck.
Bumper Car Rare Minion Mech Warrior 2 1 3 Rush
Deathrattle: Add two 1/1 Riders with Rush to your hand.
Confection Cyclone Common Minion Elemental Mage 2 3 2 Battlecry: Add two 1/2 Sugar Elementals to your hand.
Conjure Mana Biscuit Common Spell Arcane Mage 2 Add a Biscuit to your hand that refreshes 2 Mana Crystals.
Diligent Notetaker Rare Minion General Shaman 2 2 3 Spellburst: Return the spell to your hand.
Evocation Legendary Spell Arcane Mage 2 Fill your hand with random Mage spells. At the end of your turn, discard them.
In Formation! Common Spell General Warrior 2 Add 2 random Taunt minions to your hand.
Kanrethad Ebonlocke Legendary Minion General Warlock 2 3 2 Your Demons cost (1) less.
Deathrattle: Shuffle 'Kanrethad Prime' into your deck.
Libram of Wisdom Rare Spell Holy Paladin 2 Give a minion +1/+1 and "Deathrattle: Add a 'Libram of Wisdom' spell to your hand."
Menacing Nimbus Common Minion Elemental Shaman 2 2 2 Battlecry: Add a random Elemental to your hand.
Murgur Murgurgle Legendary Minion Murloc Paladin 2 2 1 Divine Shield
Deathrattle: Shuffle 'Murgurgle Prime' into your deck.
Plagiarize Common Spell General Rogue 2 Secret: At the end of your opponent's turn, add copies of the cards they played to your hand.
Selective Breeder Rare Minion General Hunter 2 1 3 Battlecry: Discover a copy of a Beast in your deck.
Sethekk Veilweaver Epic Minion General Priest 2 2 3 After you cast a spell on a minion, add a Priest spell to your hand.
Sneaky Delinquent Common Minion General Any 2 3 1 Stealth. Deathrattle: Add a 3/1 Ghost with Stealth to your hand.
Transfer Student Epic Minion General Any 2 2 2 Battlecry: Add a Dual Class card to your hand.
Transfer Student Epic Minion General Any 2 2 2 Battlecry: Add a random Ranked spell to your hand.
Vanessa VanCleef Legendary Minion General Rogue 2 2 3 Combo: Add a copy of the last card your opponent played to your hand.
Wandmaker Common Minion General Any 2 2 2 Battlecry: Add a 1-Cost spell from your class to your hand.
Akama Legendary Minion General Rogue 3 3 4 Stealth
Deathrattle: Shuffle 'Akama Prime' into your deck.
Archspore Msshi'fn Legendary Minion General Druid 3 3 4 Taunt
Deathrattle: Shuffle 'Msshi'fn Prime' into your deck.
Banana Vendor Common Minion General Any 3 2 4 Battlecry: Add 2 Bananas to each player's hand.
Brightwing Legendary Minion Dragon Any 3 3 2 Battlecry: Add a random Legendary minion to your hand.
Educated Elekk Epic Minion Beast Any 3 3 4 Whenever a spell is played, this minion remembers it.
Deathrattle: Shuffle the spells into your deck.
Instructor Fireheart Legendary Minion General Shaman 3 3 3 Battlecry: Discover a spell that costs (1) or more. If you play it this turn, repeat this effect.
K'thir Ritualist Rare Minion General Any 3 4 4 Taunt
Battlecry: Add a random 4-Cost minion to your opponent's hand.
King Mukla Legendary Minion Beast Any 3 5 5 Battlecry: Give your opponent 2 Bananas.
Lady Vashj Legendary Minion General Shaman 3 4 3 Spell Damage +1
Deathrattle: Shuffle 'Vashj Prime' into your deck.
Magicfin Epic Minion Murloc Shaman 3 3 4 After a friendly Murloc dies, add a random Legendary minion to your hand.
Saddlemaster Rare Minion General Hunter 3 3 4 After you play a Beast, add a random Beast to your hand.
Ticket Master Rare Minion General Rogue 3 4 3 Deathrattle: Shuffle 3 Tickets into your deck. When drawn, summon a 3/3 Plush Bear.
Underlight Angling Rod Epic Weapon Paladin 3 3 2 After your Hero attacks, add a random Murloc to your hand.
War Cache Rare Spell General Warrior 3 Add a random Warrior minion, spell, and weapon to your hand.
Wild Growth Common Spell Nature Druid 3 Gain an empty Mana Crystal.
Zixor, Apex Predator Legendary Minion Beast Hunter 3 2 4 Rush
Deathrattle: Shuffle 'Zixor Prime' into your deck.
Dire Frenzy Common Spell General Hunter 4 Give a Beast +3/+3. Shuffle 3 copies into your deck with +3/+3.
Fishy Flyer Common Minion Murloc Any 4 4 3 Rush. Deathrattle: Add a 4/3 Ghost with Rush to your hand.
Kargath Bladefist Legendary Minion General Warrior 4 4 4 Rush
Deathrattle: Shuffle 'Kargath Prime' into your deck.
Kiri, Chosen of Elune Legendary Minion General Druid 4 2 2 Battlecry: Add a Solar Eclipse and Lunar Eclipse to your hand.
Overgrowth Common Spell Nature Druid 4 Gain two empty Mana Crystals.
Potion of Illusion Epic Spell Arcane 4 Add 1/1 copies of your minions to your hand. They cost (1).
Shifty Sophomore Rare Minion General Rogue 4 4 4 Stealth
Spellburst: Add a Combo card to your hand.
Tomb Pillager Common Minion General Rogue 4 5 4 Deathrattle: Add a Coin to your hand.
Envoy Rustwix Legendary Minion Demon Warlock 5 5 4 Deathrattle: Shuffle 3 random Prime Legendary minions into your deck.
Felsoul Jailer Epic Minion Demon Warlock 5 4 6 Battlecry: Your opponent discards a minion.
Deathrattle: Return it.
Keywarden Ivory Legendary Minion General 5 4 5 Battlecry: Discover a Dual Class spell from any class. Spellburst: Get another copy.
Zai, the Incredible Legendary Minion General Demon Hunter 5 5 3 Battlecry: Copy the left- and right-most cards in your hand.
Onyx Magescribe Common Minion Dragon Any 6 4 9 Spellburst: Add 2 random spells from your class to your hand.
Smug Senior Common Minion General Any 6 5 7 Taunt. Deathrattle: Add a 5/7 Ghost with Taunt to your hand.
Keymaster Alabaster Legendary Minion General Any 7 6 8 Whenever your opponent draws a card, add a copy to your hand that costs (1).
Lady Liadrin Legendary Minion General Paladin 7 4 6 Battlecry: Add a copy of each spell you cast on friendly characters this game to your hand.
Marsh Hydra Epic Minion Beast Druid 7 7 7 Rush
After this attacks, add a random 8-Cost minion to your hand.
Skeletal Dragon Epic Minion Dragon Priest 7 4 9 Taunt
At the end of your turn, add a Dragon to your hand.
Tak Nozwhisker Legendary Minion General Rogue 7 6 6 Whenever you shuffle a card into your deck, add a copy to your hand.
Ysera the Dreamer Legendary Minion Dragon Any 9 4 12 Battlecry: Add one of each Dream card to your hand.
C'Thun, the Shattered Legendary Minion General Any 10 6 6 Start of Game: Break into pieces. Battlecry: Deal 30 damage randomly split among all enemies.
Y'Shaarj, the Defiler Legendary Minion General Any 10 10 10 Battlecry: Add a copy of each Corrupted card you've played this game to your hand. They cost (0) this turn.
Yogg-Saron, Master of Fate Legendary Minion General Any 10 7 5 Battlecry: If you've cast 10 spells this game, spin the Wheel of Yogg-Saron.
Showing all 73 cards
Raise Dead(329974).png
Adorable Infestation(329915).png
Babbling Book(475143).png
First Day of School(329863).png
Font of Power(210792).png
Lock and Load(475110).png
Partner Assignment(329988).png
Psychic Conjurer(475109).png
Reliquary of Souls(210805).png
Throw Glaive(389015).png
Astral Rift(89915).png
Astromancer Solarian(210717).png
Bumper Car(389026).png
Confection Cyclone(389040).png
Conjure Mana Biscuit(442056).png
Diligent Notetaker(329868).png
In Formation!(329998).png
Kanrethad Ebonlocke(210811).png
Libram of Wisdom(210756).png
Menacing Nimbus(475076).png
Murgur Murgurgle(210779).png
Selective Breeder(475093).png
Sethekk Veilweaver(210748).png
Sneaky Delinquent(330003).png
Transfer Student(211520).png
Transfer Student(464524).png
Vanessa VanCleef(463930).png
Archspore Msshi'fn(210677).png
Banana Vendor(389025).png
Educated Elekk(329938).png
Instructor Fireheart(329934).png
K'thir Ritualist(389046).png
King Mukla(474998).png
Lady Vashj(210683).png
Ticket Master(378842).png
Underlight Angling Rod(210711).png
War Cache(475142).png
Wild Growth(475004).png
Zixor, Apex Predator(210730).png
Dire Frenzy(475088).png
Fishy Flyer(330005).png
Kargath Bladefist(210686).png
Kiri, Chosen of Elune(378796).png
Potion of Illusion(329937).png
Shifty Sophomore(330000).png
Tomb Pillager(475094).png
Envoy Rustwix(442035).png
Felsoul Jailer(463938).png
Keywarden Ivory(442036).png
Zai, the Incredible(388949).png
Onyx Magescribe(329862).png
Smug Senior(329997).png
Keymaster Alabaster(329918).png
Lady Liadrin(210732).png
Marsh Hydra(210712).png
Skeletal Dragon(210820).png
Tak Nozwhisker(90562).png
Ysera the Dreamer(463939).png
C'Thun, the Shattered(378800).png
Y'Shaarj, the Defiler(378801).png
Yogg-Saron, Master of Fate(378802).png

Patch changes[]

  • Scholomance Academy logo.png Server-side patch (2020-08-13):
    • Discover cards can no longer Discover themselves randomly.
    • Cards that 'generate a random card' can no longer generate themselves.
Dev comment: Overall, this change is aimed at helping games feel a bit more varied. While generating the same card can be an exciting individual moment, these types of experiences tend to have diminishing returns after a while. These adjustments should make for healthier games against classes with a ton of resource generation.
For more info and examples, see Game Mechanics Updates.