Freeze

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Freeze
Frozen characters lose their next attack.
A Frozen minion
A Frozen hero

Freeze is an ability that marks a minion or hero as Frozen. Frozen characters miss their next possible attack. After this, the Frozen status is removed.

Frozen status only affects combat. Frozen heroes can take all other actions as usual, including using their Hero Power, playing cards, equipping weapons and commanding minions. Frozen characters will also still defend themselves if attacked. Silencing a Frozen character will remove the Frozen status.

Freeze effects are mostly limited to the mage and shaman classes.

Notes[edit | edit source]

  • Minions that have a Battlecry ability to attack one or more targets multiple times (e.g. Warmaul Challenger, Deathwing, Mad Aspect) will not stop their attack if they attack a minion that freezes during their attack.

Strategy[edit | edit source]

Freeze effects are useful for stopping strong minions before they become a problem. Alternatively, they can be used to buy time to defeat the targets, or simply to reduce incoming damage by preventing attack this round, especially when using multi-target Freezes such as Frost Nova.

Duration[edit | edit source]

Frozen characters are unable to attack, and will not thaw until the end of the turn on which they did not attack. The exact duration of the Frozen effect therefore varies depending on whether the character has already attacked that turn. Note that it does not matter whether or not the character is able to attack (such as if they have 0 Attack or the "Can't Attack" text), only whether or not they attacked. This behaviour can be significant when attacking with characters with Windfury, and in predicting vulnerability to Ice Lance. The game rule is therefore:

  • After a player ends their turn (just before the next player's Start of Turn Phase), un-Freeze all characters they control that are Frozen, don't have summoning sickness (or do have Charge) and have not attacked that turn.

This rule produces varying durations depending on circumstances:

  • For enemy characters on your turn, the result is very simple: if you Freeze an enemy character during your turn, it will thaw at the start of your next turn.
  • For friendly characters on your turn, it depends on whether or not they have attacked that turn.
    • If a friendly character gets Frozen before attacking, they will un-Freeze at the end of the turn. This includes characters which were unable to attack, such as a 0 Attack minion or hero.
    • If a friendly character gets Frozen after attacking, they will un-Freeze at the end of the next turn. This includes characters with Windfury who have only attacked once this turn.
  • Unlike Charge minions, Rush minions are not treated specially by Freeze effects. If a Rush minion is Frozen before it can make its Rush attack against a minion, it skips both its Rush attack and its regular attack next turn.[1]

Examples:

  • If a mage Freezes herself and ends the turn, she will immediately become un-Frozen.
  • If a player Freezes his own minion before it attacks and ends the turn, that minion will immediately become un-Frozen.
  • If a player Freezes his own minion with Windfury that has only attacked once so far this turn, and ends the turn, that minion will remain Frozen until the end of the player's next turn.[2]
  • If a player plays a Charge minion, Freezes it and ends the turn, that minion will immediately become un-Frozen.[3]
  • If a player plays a minion that does not have Charge, including Can't Attack minions such as Ancient Watcher and 0 Attack minions, Freezes it and ends the turn, that minion will remain Frozen. The next time the player ends their turn, the minion will finally un-Freeze. The reason it did not un-Freeze the first turn is because the minion had summoning sickness.[4]
  • If a player Freezes and takes control of an enemy minion (either order), it has summoning sickness, so it will remain Frozen until the end of that player's next turn. (If it had Charge, it will immediately become un-Frozen when ending turn.)
  • If a minion begins the turn Frozen, and the player duplicates it (for example, with Emperor Wraps), the duplicate will be Frozen and will have summoning sickness. At the end of the turn, the original minion will become un-Frozen, but the duplicate will remain Frozen until the end of the player's next turn.
  • If a hero is frozen, and they play a Hero card, the hero will become un-Frozen.

Cards with Freeze[edit | edit source]

Collectible[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Flurry (Rank 1) Rare Spell Frost Mage 0 Freeze a random enemy minion. (Upgrades when you have 5 Mana.)
Brain Freeze Rare Spell Frost 1 Freeze a minion.
Combo: Also deal 3 damage to it.
Frost Shock Free Spell Frost Shaman 1 Deal 1 damage to an enemy character and Freeze it.
Snap Freeze Common Spell Frost Mage 1 Freeze a minion. If it's already Frozen, destroy it.
Frostbolt Free Spell Frost Mage 2 Deal 3 damage to a character and Freeze it.
Cone of Cold Common Spell Frost Mage 3 Freeze a minion and the minions next to it, and deal 1 damage to them.
Frost Nova Free Spell Frost Mage 3 Freeze all enemy minions.
Frozen Shadoweaver Common Minion General Any 3 4 3 Battlecry: Freeze an enemy.
Cone of Cold Common Spell Frost Mage 4 Freeze a minion and the minions next to it, and deal 1 damage to them.
Varden Dawngrasp Legendary Minion General Mage 4 3 3 Battlecry: Freeze all enemy minions. If any are already Frozen, deal 4 damage to them instead.
Water Elemental Free Minion Elemental Mage 4 3 6 Freeze any character damaged by this minion.
Blizzard Rare Spell Frost Mage 6 Deal 2 damage to all enemy minions and Freeze them.
Frost Elemental Common Minion Elemental Any 6 5 5 Battlecry: Freeze a character.
Deep Freeze Rare Spell Frost Mage 8 Freeze an enemy. Summon two 3/6 Water Elementals.
Showing all 14 cards
Flurry (Rank 1)(487655).png
Brain Freeze(329940).png
Frost Shock(233).png
Snap Freeze(475139).png
Frostbolt(177).png
Cone of Cold(475130).png
Frost Nova(49).png
Frozen Shadoweaver(210839).png
Cone of Cold(26).png
Varden Dawngrasp(487661).png
Water Elemental(274).png
Blizzard(276).png
Frost Elemental(598).png
Deep Freeze(210794).png


Forged in the Barrens

The below cards are planned for release with Forged in the Barrens, coming March 30th, 2021.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Water Elemental Rare Minion Elemental Mage 4 3 6 Freeze any character damaged by this minion.
Showing the only card
Water Elemental(475123).png


Wild format

Wild icon.pngThis section concerns content exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Freezing Potion Common Spell Frost Mage 0 Freeze an enemy.
Breath of Sindragosa Common Spell Frost Mage 1 Deal 2 damage to a random enemy minion and Freeze it.
Glacial Shard Common Minion Elemental Any 1 2 1 Battlecry: Freeze an enemy.
Ice Lance Common Spell Frost Mage 1 Freeze a character. If it was already Frozen, deal 4 damage instead.
Invocation of Frost Common Spell Frost Shaman 1 Freeze an enemy.
Invoke Galakrond.
Ray of Frost Common Spell Frost Mage 1 Twinspell
Freeze a minion. If it's already Frozen, deal 2 damage to it.
Snap Freeze Common Spell Frost Mage 1 Freeze a minion. If it's already Frozen, destroy it.
Brrrloc Common Minion Murloc Shaman 2 2 2 Battlecry: Freeze an enemy.
Cryostasis Epic Spell Frost Shaman 2 Give a minion +3/+3 and Freeze it.
Ice Walker Rare Minion Elemental Mage 2 1 3 Your Hero Power also Freezes the target.
Snowchugger Common Minion Mech Mage 2 2 3 Freeze any character damaged by this minion.
Hyldnir Frostrider Common Minion General Any 3 4 4 Battlecry: Freeze your other minions.
Avalanche Rare Spell Frost Shaman 4 Freeze a minion and deal 3 damage to adjacent ones.
Demented Frostcaller Rare Minion General Mage 4 2 4 After you cast a spell, Freeze a random enemy character.
Voodoo Hexxer Rare Minion General Shaman 5 2 7 Taunt
Freeze any character damaged by this minion.
Frozen Crusher Rare Minion Elemental Any 6 8 8 After this minion attacks,
Freeze it.
Showing all 16 cards
Freezing Potion(49734).png
Breath of Sindragosa(62897).png
Glacial Shard(55485).png
Ice Lance(188).png
Invocation of Frost(151412).png
Ray of Frost(90607).png
Snap Freeze(89475).png
Brrrloc(62874).png
Cryostasis(62846).png
Ice Walker(62848).png
Snowchugger(12230).png
Hyldnir Frostrider(62920).png
Avalanche(62921).png
Demented Frostcaller(35184).png
Voodoo Hexxer(61826).png
Frozen Crusher(55560).png

Uncollectible[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Flurry (Rank 2) Rare Spell Frost Mage 0 Freeze two random enemy minions. (Upgrades when you have 10 Mana.)
Flurry (Rank 3) Rare Spell Frost Mage 0 Freeze three random enemy minions.
Showing all 2 cards
Flurry (Rank 2)(487684).png
Flurry (Rank 3)(487685).png


Forged in the Barrens

The below cards are planned for release with Forged in the Barrens, coming March 30th, 2021.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Frosted Elemental None Minion Elemental Mage 1 1 1 Freeze any character damaged by this minion.
Showing the only card
Frosted Elemental(464314).png


Wild format

Wild icon.pngThis section concerns content exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Malygos's Frostbolt None Spell Frost Mage 0 Deal 3 damage to a character and Freeze it.
Emergency Coolant None Spell Any 1 Freeze a minion.
Ice Shard None Minion Elemental Any 1 1 1 Freeze any character damaged by this minion.
Kazakus Potion None Spell 1
Malygos's Nova None Spell Frost Mage 1 Freeze all enemy minions.
Ray of Frost Common Spell Frost Mage 1 Freeze a minion. If it's already Frozen, deal 2 damage to it.
Kazakus Potion None Spell 5
Kazakus Potion None Spell 10
Showing all 8 cards
Malygos's Frostbolt(127307).png
Emergency Coolant(12372).png
Ice Shard(184979).png
Kazakus Potion(49798).png
Malygos's Nova(127310).png
Ray of Frost(91014).png
Kazakus Potion(49803).png
Kazakus Potion(49804).png

Sources of Freeze[edit | edit source]

Freeze-generating cards[edit | edit source]

This section lists cards which generate Freeze effects.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Oasis Ally Common Spell Frost Mage 3 Secret: When a friendly minion is attacked, summon a 3/6 Water Elemental.
Rimetongue Rare Minion General Mage 3 3 4 After you cast a Frost spell, summon a 1/1 Elemental that Freezes.
Deep Freeze Rare Spell Frost Mage 8 Freeze an enemy. Summon two 3/6 Water Elementals.
Showing all 3 cards
Oasis Ally(464294).png
Rimetongue(464313).png
Deep Freeze(210794).png


Wild format

Wild icon.pngThis section concerns content exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Ray of Frost Common Spell Frost Mage 1 Twinspell
Freeze a minion. If it's already Frozen, deal 2 damage to it.
Icy Touch None Hero Power Mage 2 Hero Power
Deal 1 damage. If this kills a minion, summon a Water Elemental.
Hailbringer Common Minion Elemental Any 5 3 4 Battlecry: Summon two 1/1 Ice Shards that Freeze.
Frost Lich Jaina Legendary Hero card Mage 9 Battlecry: Summon a 3/6 Water Elemental. Your Elementals have Lifesteal for the rest of the game.
Showing all 4 cards
Ray of Frost(90607).png
Icy Touch(62843).png
Hailbringer(184978).png
Frost Lich Jaina(61810).png

Related cards[edit | edit source]

These cards have special synergy with Frozen targets.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Glacier Racer Rare Minion General Mage 1 1 3 Spellburst: Deal 3 damage to all Frozen enemies.
Snap Freeze Common Spell Frost Mage 1 Freeze a minion. If it's already Frozen, destroy it.
Varden Dawngrasp Legendary Minion General Mage 4 3 3 Battlecry: Freeze all enemy minions. If any are already Frozen, deal 4 damage to them instead.
Showing all 3 cards
Glacier Racer(442069).png
Snap Freeze(475139).png
Varden Dawngrasp(487661).png


Wild format

Wild icon.pngThis section concerns content exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Ice Lance Common Spell Frost Mage 1 Freeze a character. If it was already Frozen, deal 4 damage instead.
Ray of Frost Common Spell Frost Mage 1 Twinspell
Freeze a minion. If it's already Frozen, deal 2 damage to it.
Ray of Frost Common Spell Frost Mage 1 Freeze a minion. If it's already Frozen, deal 2 damage to it.
Snap Freeze Common Spell Frost Mage 1 Freeze a minion. If it's already Frozen, destroy it.
Icicle Epic Spell Frost Mage 2 Deal 2 damage to a minion. If it's Frozen, draw a card.
Shatter Common Spell Frost Mage 2 Destroy a Frozen minion.
Coldwraith Common Minion General Mage 3 3 4 Battlecry: If an enemy is Frozen, draw a card.
Ice Breaker Rare Weapon Shaman 3 1 3 Destroy any Frozen minion damaged by this.
Living Dragonbreath Common Minion Elemental Any 3 3 4 Your minions can't be Frozen.
Ice Cream Peddler Epic Minion General Any 4 3 5 Battlecry: If you control a Frozen minion, gain 8 Armor.
Cryomancer Common Minion General Mage 5 5 5 Battlecry: If an enemy is Frozen, gain +2/+2.
Moorabi Legendary Minion General Shaman 6 4 4 Whenever another minion is Frozen, add a copy of it to your hand.
Showing all 12 cards
Ice Lance(188).png
Ray of Frost(91014).png
Ray of Frost(90607).png
Snap Freeze(89475).png
Icicle(90139).png
Shatter(35244).png
Coldwraith(61825).png
Ice Breaker(61813).png
Living Dragonbreath(151392).png
Ice Cream Peddler(90270).png
Cryomancer(49739).png
Moorabi(62845).png

References[edit | edit source]