First Day of School

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First Day of School
Regular
First Day of School(329863).png
Scroll rightSwipe left to see other versions
Gold
First Day of School(329863) Gold.png
Set: Scholomance Academy
Type: Spell
Class: Paladin
Rarity: Common
Cost: 1 Mana icon.png
Abilities: Generate
Tags: Cost-related, Random
Artist: L. Lullabi & K. Turovec

Add 2 random 1-Cost minions to your hand.

"Report to the bookstore to buy your books, the alchemist to buy your potions, and then get your wands at the… wandryroom?"

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First Day of School is a common paladin spell card, from the Scholomance Academy set.

How to get[edit | edit source]

First Day of School can be obtained through Scholomance Academy card packs, through crafting, or as an Arena reward.

Card Crafting cost Disenchanting
First Day of School 40 5
Golden First Day of School 400 50

Generated cards[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Abusive Sergeant Common Minion General Any 1 1 1 Battlecry: Give a minion +2 Attack this turn.
Aldor Attendant Common Minion General Paladin 1 1 3 Battlecry: Reduce the Cost of your Librams by (1) this game.
Animated Broomstick Common Minion General Any 1 1 1 Rush
Battlecry: Give your other minions Rush.
Arcane Anomaly Common Minion Elemental Any 1 2 1 Whenever you cast a spell, give this minion +1 Health.
Argent Squire Common Minion General Any 1 1 1 Divine Shield
Armor Vendor Rare Minion General Any 1 1 3 Battlecry: Give 4 Armor to each hero.
Babbling Book Rare Minion General Mage 1 1 1 Battlecry: Add a random Mage spell to your hand.
Battlefiend Common Minion Demon Demon Hunter 1 1 2 After your hero attacks, gain +1 Attack.
Blackjack Stunner Rare Minion General Rogue 1 1 2 Battlecry: If you control a Secret, return a minion to its owner's hand. It costs (1) more.
Bladed Cultist Common Minion General Rogue 1 1 2 Combo: Gain +1/+1.
Bloodsail Deckhand Common Minion Pirate Warrior 1 2 1 Battlecry: The next weapon you play costs (1) less.
Cleric of An'she Common Minion General Priest 1 1 2 Battlecry: If you've restored Health this turn, Discover a spell from your deck.
Cogmaster Common Minion General Any 1 1 2 Has +2 Attack while you have a Mech.
Crimson Clergy Rare Minion General Priest 1 1 3 After a friendly character is healed, gain +1 Attack.
Crimson Sigil Runner Common Minion General Demon Hunter 1 1 1 Outcast: Draw a card.
Crimson Sigil Runner Common Minion General Demon Hunter 1 1 1 Outcast: Draw a card.
Elven Archer Common Minion General Any 1 1 1 Battlecry: Deal 1 damage.
Emerald Skytalon Common Minion Beast Any 1 2 1 Rush
Enchanted Raven Common Minion Beast Druid 1 2 2
Ethereal Augmerchant Common Minion General Any 1 2 1 Battlecry: Deal 1 damage to a minion and give it Spell Damage +1.
Flame Imp Common Minion Demon Warlock 1 3 2 Battlecry: Deal 3 damage to your hero.
Frazzled Freshman Common Minion General Priest 1 1 4
Gibberling Common Minion General Druid 1 1 1 Spellburst: Summon a Gibberling.
Glacier Racer Rare Minion General Mage 1 1 3 Spellburst: Deal 3 damage to all Frozen enemies.
Guardian Augmerchant Common Minion General Any 1 2 1 Battlecry: Deal 1 damage to a minion and give it Divine Shield.
Helboar Common Minion Beast Hunter 1 2 1 Deathrattle: Give a random Beast in your hand +1/+1.
Imprisoned Gan'arg Common Minion Demon Warrior 1 2 2 Dormant for 2 turns. When this awakens, equip a 3/2 Axe.
Imprisoned Homunculus Common Minion Demon Priest 1 2 5 Dormant for 2 turns.
Taunt
Imprisoned Sungill Rare Minion Murloc Paladin 1 2 1 Dormant for 2 turns. When this awakens, summon two 1/1 Murlocs.
Infectious Sporeling Rare Minion General Any 1 1 2 After this damages a minion, turn it into an Infectious Sporeling.
Intrepid Initiate Common Minion General Any 1 1 2 Spellburst: Gain +2 Attack.
Kindling Elemental Common Minion Elemental Any 1 1 2 Battlecry: The next Elemental you play costs (1) less.
Knight of Anointment Common Minion General Paladin 1 1 1 Battlecry: Draw a Holy spell.
Lab Partner Common Minion General Mage 1 1 3 Spell Damage +1
Mana Wyrm Common Minion General Mage 1 1 2 Whenever you cast a spell, gain +1 Attack.
Meeting Stone Common Minion General Any 1 0 2 At the end of your turn, add a 2/2 Adventurer with a random bonus effect to your hand.
Murloc Tidecaller Rare Minion Murloc Any 1 1 2 Whenever you summon a Murloc, gain +1 Attack.
Mystery Winner Common Minion General Hunter 1 1 1 Battlecry: Discover a Secret.
Novice Zapper Common Minion General Shaman 1 3 2 Spell Damage +1
Overload: (1)
Pen Flinger Common Minion General Any 1 1 1 Battlecry: Deal 1 damage to a minion.
Spellburst: Return this to your hand.
Possessed Villager Common Minion General Warlock 1 1 1 Deathrattle: Summon a 1/1 Shadowbeast.
Prize Plunderer Rare Minion Pirate Rogue 1 2 1 Combo: Deal 1 damage to a minion for each other card you've played this turn.
Psychic Conjurer Common Minion General Priest 1 1 1 Battlecry: Copy a card in your opponent's deck and add it to your hand.
Reliquary of Souls Legendary Minion General Priest 1 1 3 Lifesteal
Deathrattle: Shuffle 'Reliquary Prime' into your deck.
Righteous Protector Common Minion General Paladin 1 1 1 Taunt
Divine Shield
Rocket Augmerchant Common Minion General Any 1 2 1 Battlecry: Deal 1 damage to a minion and give it Rush.
Safety Inspector Rare Minion General Any 1 1 3 Battlecry: Shuffle the lowest-Cost card from your hand into your deck. Draw a card.
Soulbound Ashtongue Common Minion General Any 1 1 4 Whenever this minion takes damage, also deal that amount to your hero.
Spawnpool Forager Common Minion Murloc Shaman 1 1 2 Deathrattle: Summon a 1/1 Tinyfin.
Spirit Jailer Common Minion Demon 1 1 3 Battlecry: Shuffle 2 Soul Fragments into your deck.
Spymistress Common Minion General Rogue 1 3 1 Stealth
Sunscale Raptor Rare Minion Beast Hunter 1 1 3 Frenzy: Shuffle a Sunscale Raptor into your deck with permanent +2/+1.
Swashburglar Common Minion Pirate Rogue 1 1 1 Battlecry: Add a random card from another class to your hand.
Tour Guide Common Minion General Any 1 1 1 Battlecry: Your next Hero Power costs (0).
Voodoo Doctor Common Minion General Any 1 2 1 Battlecry: Restore 2 Health.
Wailing Vapor Common Minion Elemental Shaman 1 1 3 After you play an Elemental, gain +1 Attack.
Wand Thief Common Minion General 1 1 2 Combo: Discover a Mage spell.
Warsong Envoy Rare Minion General Warrior 1 1 3 Frenzy: Gain +1 Attack for each damaged character.
Webspinner Common Minion Beast Hunter 1 1 1 Deathrattle: Add a random Beast card to your hand.
Wolpertinger Common Minion Beast Hunter 1 1 1 Battlecry: Summon a copy of this.
Worgen Infiltrator Common Minion General Any 1 2 1 Stealth
Young Priestess Rare Minion General Any 1 2 1 At the end of your turn, give another random friendly minion +1 Health.
Showing all 62 cards


Strategy[edit | edit source]

A useful refueling tool for Aggro Paladin and Secret Paladin, providing cheap minions to keep pressure on the opponent. It's also great for ensuring Libram of Wisdom has a target each turn.

History[edit | edit source]

First Day of School was initially a 0-cost spell that added two 1-cost minions to the hand. It saw near-ubiquitous play in Paladin decks, being a splashable card that made up for Paladin's otherwise lackluster early game while essentially functioning like a Fire Fly with highroll potential. While always strong during the Year of the Phoenix, the introduction of the Core set in 2021 made the card much more problematic. With almost every low roll removed from Standard, this card became an efficient tempo and value card in the dominant Secret Paladin deck.

This card was eventually reworked to a 1 mana spell that added three 1-drops to the hand, with the hopes of pushing it towards value over tempo. While it was cut from some lists, First Day of School continued to be used in aggro decks, now providing a lot of fuel for a 1-mana spell. With the release of Wailing Caverns, First Day of School was once again nerfed to only add two minions to the hand, making one of the few cards to have a compensative buff reverted.

Gallery[edit | edit source]

First Day of School, full art

Patch changes[edit | edit source]

  • Forged in the Barrens logo.pngPatch 20.4.0.84593 (2021-06-03): Now reads: Add 2 random 1-Cost minions to your hand. (previously: Add 3 random 1-Cost minions to your hand.).
  • Forged in the Barrens logo.pngPatch 20.2.2.82994 (2021-05-12):
    • Now costs 1 mana (Up from 0).
    • Now reads: Add 3 random 1-Cost minions to your hand. (previously: Add 2 random 1-Cost minions to your hand.).
  • Scholomance Academy logo.pngPatch 18.0.0.54613 (2020-07-30): Added.