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315 • CS2_029
CS2 029.png
Dimensions: Full330 x 410px
CS2 029 Premium1.png
Dimensions: Full330 x 410px
Spell school:Fire
Cost:4 Mana icon.png
Artist:Ralph Horsley
Deal 6 damage.
Flavor text

This spell is useful for burning things. If you're looking for spells that toast things, or just warm them a little, you're in the wrong place.

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Fireball is a mage spell card, inducted into the Legacy set, formerly from the Basic set.

Other versions[]

How to get[]

Regular and golden Fireball are uncraftable and cannot be crafted or disenchanted.

Auto-detected sources
New playerComplete the Ranked's New player experience systemRegular2
New playerComplete the Ranked's New player experience systemGolden2

Core set[]

Two copies of regular Fireball are obtained for raising mage to level 1.

Two copies of golden Fireball (Core) are obtained for winning 50 games as mage.

Fireball (Core) is uncraftable and cannot be crafted or disenchanted.

Previous availability[]

Prior Year of the Gryphon's rotation on March 30, 2021:

  • Two copies of Fireball were automatically included in all players' collections upon unlocking the mage class.
  • Two Golden copies of Fireball were a reward for raising a mage to levels 44 and 46.


Mages have a number of spells in their arsenal for dealing damage, such as Arcane Explosion, Frostbolt, Cone of Cold, and of course, Fireball. A mage must carefully consider which spells to include in their deck. While other spells do damage to more than one minion, or have secondary effects such as Freezing, or have restrictions, such as Ice Lance, Fireball has no secondary costs or effects, making it one of the most consistent spells in your arsenal.

A deck including Fireball is very unlikely to include two copies of it and no copies of any other spell. For this reason, it's important to see what spells we want to pair Fireball with. Fireball, being a single-target spell, shares a similar spot in the deck to Pyroblast, Frostbolt and sometimes Ice Lance. Pyroblast is very expensive, so it's unlikely to want to deal with the same minions as you would with Fireball. Frostbolt deals 3 less damage and freezes for 2 less mana - which leaves Fireball as the better choice, unless you think that 6 damage is 'Overkill', or you are using Spell Damage minions to boost the power of Frostbolt to higher damage.

Fireball does a large amount of damage to a single creature, which leaves us vulnerable as a mage to a large number of smaller creatures. A deck that includes Fireball should probably include some number of cards that help with smaller minions, such as Arcane Explosion, Blizzard, or Flamestrike.

Fireball is widely considered among the best damage spells in the entire game. It is extremely cost efficient (compared to Pyroblast, Lava Burst, or Forbidden Flame). It is also very versatile, able to be aimed directly at an opposing hero, unlike Stormcrack or Arcane Blast. For these reasons, almost all Mage decks, from the most basic to the highly optimized, include two copies of Fireball.


In World of Warcraft, Fireball is a classic mage spell that has been tied to the class since its creation. Mages specialized in Fire are particularly skilled in their use, but all mages have access to the spell. Jaina Proudmoore and Archmage Antonidas actually excelled in Frost spells, but were powerful enough to have intimidating spells from all schools of magic.


  • The artwork for this card comes from the World of Warcraft Trading Card Game "Twilight of the Dragons" series, for the card Incinerate.
  • This card's art depicts a gnome suffering the full force of a large Fireball.[1] The gnome appears to be dual-wielding, suggesting a rogue or possibly a Fury warrior.
  • Hearthstone's former Game Director, Ben Brode, owns the original art for this card.[2][3]


Fireball, full art

Patch changes[]