Deal 6 damage.
This spell is useful for burning things. If you're looking for spells that toast things, or just warm them a little, you're in the wrong place.
Other versions[edit | edit source]
How to get[edit | edit source]
They are uncraftable and cannot be crafted or disenchanted.
Core set[edit | edit source]
Two copies of regular Fireball (Core) are obtained for raising mage to level 1.
Two copies of golden Fireball (Core) are obtained for winning 50 games as mage.
Previous availability[edit | edit source]
Prior Year of the Gryphon's rotation on March 30, 2021:
- Two copies of Fireball were automatically included in all players' collections upon unlocking the mage class.
- Two Golden copies of Fireball were a reward for raising a mage to levels 44 and 46.
Strategy[edit | edit source]
Mages have a number of spells in their arsenal for dealing damage, such as Arcane Explosion, Frostbolt, Cone of Cold, and of course, Fireball. A mage must carefully consider which spells to include in their deck. While other spells do damage to more than one minion, or have secondary effects such as Freezing, or have restrictions, such as Ice Lance, Fireball has no secondary costs or effects, making it one of the most consistent spells in your arsenal.
A deck including Fireball is very unlikely to include two copies of it and no copies of any other spell. For this reason, it's important to see what spells we want to pair Fireball with. Fireball, being a single-target spell, shares a similar spot in the deck to Pyroblast, Frostbolt and sometimes Ice Lance. Pyroblast is very expensive, so it's unlikely to want to deal with the same minions as you would with Fireball. Frostbolt deals 3 less damage and freezes for 2 less mana - which leaves Fireball as the better choice, unless you think that 6 damage is 'Overkill', or you are using Spell Damage minions to boost the power of Frostbolt to higher damage.
Fireball does a large amount of damage to a single creature, which leaves us vulnerable as a mage to a large number of smaller creatures. A deck that includes Fireball should probably include some number of cards that help with smaller minions, such as Arcane Explosion, Blizzard, or Flamestrike.
Fireball is widely considered among the best damage spells in the entire game. It is extremely cost efficient (compared to Pyroblast, Lava Burst, or Forbidden Flame). It is also very versatile, able to be aimed directly at an opposing hero, unlike Stormcrack or Arcane Blast. For these reasons, almost all Mage decks, from the most basic to the highly optimized, include two copies of Fireball.
Lore[edit | edit source]
In World of Warcraft, Fireball is a classic mage spell that has been tied to the class since its creation. Mages specialized in Fire are particularly skilled in their use, but all mages have access to the spell. Jaina Proudmoore and Archmage Antonidas actually excelled in Frost spells, but were powerful enough to have intimidating spells from all schools of magic.
Trivia[edit | edit source]
- The artwork for this card comes from the World of Warcraft Trading Card Game "Twilight of the Dragons" series, for the card Incinerate.
- This card's art depicts a gnome suffering the full force of a large Fireball. The gnome appears to be dual-wielding, suggesting a rogue or possibly a Fury warrior.
- Hearthstone's former Game Director, Ben Brode, owns the original art for this card.
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Year of the Gryphon rotation (2021-03-30): Moved from Basic to Legacy set.
- Patch 188.8.131.52662 (2021-03-25): Now has Fire spell school (previously: no spell school).
- Alpha patch 2 (2013-08-12): Now costs 4 mana (Down from 5).