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Explosive Trap
585 • EX1_610
Regular
EX1 610.png
Dimensions: Full330 x 410px
Golden
EX1 610 Premium1.png
Dimensions: Full330 x 410px
Set:LegacyLegacy
Type:Spell
Spell school:Fire
Class:HunterHunter
Rarity:CommonCommon
Cost:2 Mana icon.png
Artist:Brandon Kitkouski
Secret: When your hero is attacked, deal 2 damage to all enemies.
Flavor text

It traps your food AND cooks it for you!

Keywords
SECRET
Boolean tags
COLLECTIBLE
Wiki tags
Deal damage, Secret
Wiki referenced tags
Area of effect, Combat-related, Triggered effect
External links

PlayHearthstoneHearthpwn

Explosive Trap is a common hunter spell card, inducted into the Legacy set, formerly from the Classic set.

Other versions[]

How to get[]

Auto-detected sources
TypeSourcePremiumQ.
Card packs
Classic Pack
Wild Pack
Golden Classic Pack
Regular, Golden1~2
Crafting40 dustdustRegular1
Crafting400 dustdustGolden1

Core set[]

Two copies of regular Explosive Trap are obtained for raising hunter to level 1.

Two copies of golden Explosive Trap (Core) are obtained for winning 50 games as hunter.

Explosive Trap (Core) is uncraftable and cannot be crafted or disenchanted.

Notes[]

  • Explosive Trap triggers on attack declaration, and will deal damage before the attack connects. If the minion is destroyed by Explosive Trap, it will not complete the attack.
  • Explosive Trap triggers on the same step in the attack sequence as Snake Trap, Freezing Trap, Misdirection, Forgetful effects, and several other Secrets. Therefore, all such effects occur in order of play.
    • For example, an Explosive Trap played before Misdirection that kills the attacker would cancel Misdirection's activation. An Explosive Trap played after Misdirection would only kill the attacker (or possibly the new defender) after Misdirection had already activated, wasting the Misdirection effect.
  • Unlike Misdirection and Freezing Trap, Explosive Trap will activate normally even if the attacker is neutralized by another effect before it can activate. It will deal damage to all enemies still present, which may or may not include the attacker itself.[1]
  • Explosive Trap, like all other Secrets that directly deal damage, is affected by Spell Damage and Prophet Velen.
  • Explosive Trap only triggers from attacks - physical combat from a minion or hero. Direct damage from sources such as Battlecries, spells and Hero Powers will not trigger this Secret.

Strategy[]

This is a great card especially against aggro and zoo decks. It's ideally played when the opponent has multiple small minions, so it can be devastating to them, especially if they can't pay around. It's also effective against weakened minions, if you don't have other way to kill them.

In Arena[]

Explosive Trap is a decent card in Arena. In some games it can clear all your opponent's board, but in most cases they will guess and trade until they have a big board, making this easy to play around.

Lore[]

Explosive Trap is a hunter trap which explodes when approached, dealing Fire damage to the triggering character and applying a damage over time effect to all nearby targets.

Trivia[]

Gallery[]

Explosive Trap, full art

Patch changes[]

References[]

 
  1. Rai Kanegasi (2014-6-22). Freezing and Explosive Traps - Hearthstone
  2. Blizzard Entertainment (2013-03-19). Hearthstone: Heroes of Warcraft - Building the Fire (UK)
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