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Elemental Destruction
Set:The Grand TournamentThe Grand Tournament
Spell school:Nature
Cost:3 Mana icon.png
Abilities:Deal damage, Overload
Wiki tags:Area of effect, Random
Artist:Tyler Walpole
Deal 4-5 damage to all minions. Overload: (5)
Flavor text

I'm not a shaman or anything, but isn't Elemental Destruction the opposite of what they want to do?

External links

Data pageHearthpwn

Elemental Destruction is an epic shaman spell card, from the Grand Tournament set.

How to get[]

Elemental Destruction can be obtained through The Grand Tournament card packs, or through crafting.

Card Crafting cost Disenchanting
Elemental Destruction 400 100
Golden Elemental Destruction 1600 400


  • Unlike Lightning Storm, Elemental Destruction deals its damage to all minions, both the player's and the opponent's.
  • The damage dealt by Elemental Destruction is calculated individually for each minion (so one minion may take 4 damage and another may take 5 damage).
  • Although still figuring out the set of minions it will damage before beginning to damage anything, Elemental Destruction (unlike most area of effect damaging effect) resolves each Damage Event (queuing and resolving triggers) as soon as it is created in play order, before moving to damage the next minion.


Ostensibly a cheap and powerful removal spell, this card has two disadvantages. Firstly, it Overloads 5 Mana Crystals, for a total cost of 8 mana. However, Elemental Destruction has excellent synergy with Lava Shock, Eternal Sentinel, and Overdraft, to prevent the incapability of playing cards the next turn. Secondly, it deals damage to all minions, including those belonging to the caster. As a result it is best played in a control deck, or as a strong counter to aggressive decks.

If Stormcaller Brukan is played, this can potentially stack massive amounts of overload which can be used for Overdraft to deal up to 20 damage alone (or 10 if one Elemental Destruction is played)



Elemental Destruction, full art

Patch changes[]