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Elemental is a minion type. It was introduced in Journey to Un'Goro.

Elemental synergy effects typically require an Elemental minion to have been played on the previous turn. Elementals are available to all classes, but many Elemental synergy cards are reserved for shaman and mage.

Elemental minions[]

For Wild format listings, see Elemental/Wild format

Collectible[]

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TID 713.png
BAR 854.png
TID 078.png
WC 042.png
AV 115.png
AV 326.png
CORE BOT 533.png
CORE UNG 034.png
AV 260.png
TID 000.png
TID 707.png
BAR 545.png
BAR 045.png
TSC 635.png
TSC 640.png
CORE UNG 928.png
SW 033.png
TID 700.png
BAR 750.png
SW 032.png
AV 127.png
TID 714.png
BAR 848.png
CORE UNG 963.png
SW 111.png
CORE CS2 042.png
BAR 310.png
AV 255.png
CORE EX1 249.png
AV 257.png
CORE UNG 813.png
CORE NEW1 010.png
CORE EX1 187.png
BAR 042.png
CORE OG 229.png
TID 716.png
TID 077.png
AV 141t.png
TID 712.png

Uncollectible[]

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DED 517t.png
BAR 888t.png
TSC 076t.png
AV 258t6.png
TSC 648t.png
AV 257t.png
SW 031t8.png
TSC 076t2.png
AV 282t.png
ONY 005tb13.png
TID 712t.png
TID 712t2.png
TID 005t.png
TSC 076t3.png
AV 282t3.png
AV 282t5.png

Sources of Elementals[]

For Wild format listings, see Elemental/Wild format

Elemental-generating[]

These cards can generate or summon new Elemental minions.

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SW 031t.png
AV 258pt.png
CORE BOT 533.png
AV 282.png
WC 805.png
BAR 812.png
BAR 888.png
ONY 005tb13.png
AV 268.png
DED 517.png
TID 005.png
TSC 648.png
AV 282t2.png
AV 257.png
TSC 076.png
AV 258.png
ONY 005.png
AV 282t4.png
TID 712.png

Related cards[]

For Wild format listings, see Elemental/Wild format

These cards have effects related to Elemental.

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BAR 854.png
WC 042.png
BAR 045.png
WC 005.png
SW 032.png
BAR 848.png

Achievements[]

CategoryNameDescriptionRewards
AchievementPin Gameplay.pngClassic - SVG logo.svgGameplay - General - Minion TypesHeed My Call!Summon 10 Elementals.10 Achievement Point.png
AchievementPin Gameplay.pngClassic - SVG logo.svgGameplay - General - Minion TypesHeed My Call!Summon 30 Elementals.10 Achievement Point.png
AchievementPin Gameplay.pngClassic - SVG logo.svgGameplay - General - Minion TypesHeed My Call!Summon 100 Elementals.10 Achievement Point.png
AchievementPin Gameplay.pngClassic - SVG logo.svgGameplay - General - Minion TypesHeed My Call!Summon 300 Elementals.10 Achievement Point.png
AchievementPin Gameplay.pngClassic - SVG logo.svgGameplay - General - Minion TypesHeed My Call!Summon 1000 Elementals.20 Achievement Point.png

Lore[]

Main article: Elemental art
Wowpedia icon.pngThis section uses content from Wowpedia.
Elementals are manifestations of volatile energy - elemental spirits that have attained raw physical form with the spirit remaining as the core.
The exact origin of these innately chaotic entities is unknown, though some have been accidentally created when bits of magic seeped into coals, over the course of a few decades manifesting in a small elemental being of immense fortitude. Other elementals have been created by mogu sorcerers who prefer more solid companions over beastly familiars. Other elementals (albeit fel-corrupted ones) have been born solely from demonic magic. Elemental cores seem to retain some semi-sentient properties after being defeated.
Elementals are an incredibly varied group; Some are bound to distant realms known as the Elemental Planes and are usually servants of the powerful Elemental Lords that rule over each plane. Others are native to the world of Azeroth, bound to the state of their surroundings as representations of the elemental spirits. Still others appear independent from any greater master, acting as individual beings. The elemental forces are ageless and unchanging.
Background
Elementals are chaotic by nature and once raged freely on primordial Azeroth until the Old Gods arrived and enslaved them. As servants of the Old Gods, the elementals were later defeated by titanic forces and banished to a specially crafted prison known as the Elemental Plane. Although most elementals remain in the Elemental Plane, they can be summoned to Azeroth by those who seek to use their power.
Over the millennia, some intelligent creatures of Azeroth have found ways to summon elementals and bind them to their service. Human mages are fond of summoning or creating Water Elementals for their brute force and imposing size. Ragnaros was summoned into the material plane by the Dark Iron dwarves three centuries ago, residing in the Molten Core until he was killed and banished to his home realm. Some shamans have demonstrated the ability to summon and control elementals. The Twilight's Hammer has used magical cages to create and control bound elementals.
Of the four lords, only two remained under the control of the Old Gods: Ragnaros of fire and Al'Akir of air. Following the Cataclysm, these two sent their armies to attack Azeroth. Ragnaros laid siege to Mount Hyjal, seeking to destroy Nordrassil, but his armies were driven back by the Guardians of Hyjal, and he himself was killed. Al'akir attacked Uldum, joining with the Neferset tribe to destroy the other Tol'vir, and was also killed. While Therazane of earth and Goblins vs GnomesNeptulon of water were no longer in service of the Old Gods, their realms became battlefields following the Cataclysm, as servants of LegacyDeathwing invaded Deepholm and the naga invaded the Abyssal Maw. While the Earthen Ring was successful in fighting off the former, Voyage to the Sunken CityOzumat captured Neptulon, who is now presumably under naga control.

In Hearthstone[]

Nothing is more primal than the elements themselves, and Un’Goro’s ancient energies empower the resident elementals with a vigor and ferocity not seen anywhere else. Some of Hearthstone's familiar faces will gain the Elemental minion type, joining the ranks of Murlocs, Dragons, Pirates, and Beasts for exciting new synergies.[1]

Elementals were introduced as a new minion type with Journey to Un'Goro. While Hearthstone already featured many elementals - including most of the Elemental Lords themselves - the arrival of this powerful new breed led to the recognition of the elementals as a minion type in themselves, allowing even older cards to benefit from the new synergies.

References[]

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