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Duels logo.png
Duels - Menu screen.png

Duels' representation icon

Duels is a game mode where players face off against other players, attempting to claim 12 victories before they suffer 3 losses, similar to Arena. However, instead of drafting a deck, players are offered a choice between 4 of Hearthstone's 10 classes, then one of three of that class's Hero Powers, followed by one of six of that class's Signature Treasures. Players then must build a 16-card deck, using 15 cards from their collection, and the treasure they selected.

At the end of each round, whether it was a win or a loss, the player gains 5 higher maximum health and chooses three cards to add to their deck from three different choices, similar to Dungeon Run and other single-player missions. Occasionally, the player can also pick a Passive or active treasure to add to their deck.

Getting started[]

Entry fee[]

Duels' methods of play

Tavern Ticket, previously called Arena Ticket

Duels offers two methods of play with separate matchmaking pools: Casual and Heroic.

  • Casual runs are completely free.
  • A Heroic run costs 150 gold or a Tavern Ticket. However, Heroic runs feature success-based rewards identical to Arena rewards, including gold, arcane dust, cards, golden cards, and card packs from the latest expansion.
    • Since Patch 18.6 Arena Ticket is renamed to Tavern Ticket, which means if the player is sitting on unspent tickets, those tickets can be used in both Arena and Duels.


After starting a Duels run, the player gets to choose the following:

  • One of four randomly-offered heroes (classes)
  • One of six Signature Treasures of the chosen class
    • Some Signature Treasures can only be unlocked after the player completes their specific goals.
  • One of three Hero Powers of the chosen class
    • Some Hero Powers can only be unlocked after the player completes their specific goals.

Then, the player builds a starter deck, which

  • Includes the chosen Signature Treasures and 15 unique (no duplicates) cards, from their own collection
  • Includes cards available from a certain number of sets, depending on the season
  • Does not include card in the ban list.

For more details about available selections and ban list in the current season, see #Current season.

Choosing a Hero or class

Choosing a Signature Treasure

Choosing a Hero Power

After round[]

Similar to Dungeon Run and similar modes, regardless of winning or losing, after a round is finished, the player gets the opportunity to add new cards to their current deck, by:

  • Choosing one of three Passive treasures (after rounds 1 and 3).
  • Choosing one of three active treasures (after rounds 2, 4, 5, 7, 9, 11, 13).
  • Choosing one of three loot buckets, each consisting of three cards or none.

For more details about available treasures in the current season, see #Current season.

Choosing a Passive treasure

Choosing an active treasure

Choosing a loot bucket

Group Learning[]

Group Learning bucket, always in the middle

Group Learning (smart bucket, or auto-generated bucket) is a special loot bucket. Unlike most loot buckets which have a predetermined card pool, Group Learning has their card pool generated from gameplay data, and it is always in the middle of offering screen.[1]


Group Learning is determined by three factors:

  • How were cards played in each game?. In simple words, if you see two cards were played by players repeatedly, it’s a good indicator that there is some synergy between them.
  • Which stage of the game and what turns were these cards played?. Cards played in close turns and turns far apart usually indicate different things. The previous pair usually shows signs of combo pieces, and the latter shows cards used as earlier tools and late-game powers.
  • What is the end-game impact (win/loss) after the card pair was played?. Win-rate information is embedded in the card pair synergy score. In general, the higher the win-rate, the bigger the score. Afterwards, the score is aggregated for the bucket with some restrictions applied.
    • One of the restrictions is that the cards in the bucket needs to be different. Since each bucket contains 3 cards, {A,B,C}, the aggregation consists of 3 different card pairs: {AB, AC, BC}. Mathematically speaking, a "reversed soft-minimum" function is chosen as an aggregation method. The benefit of this over simple addition or some other aggregation methods is it helps to avoid the scenario that {AB} and {AC} has a large score value, but {BC} has a very small score value.

Playing Duels[]


A Duels run with 0 wins and 0 losses (3 lives remaining)

A Duels round or game

Play in Duels consists of a series of rounds between Arena players, with each player using their specially constructed deck.

During each Duel run, the player can only suffer up to 3 losses, with the number of losses so far displayed as "lost lives" on the "box" screen. Once a player has lost 3 times, or won 12 times, their run will end, along with their deck destroyed and cannot be viewed or played again.

If the player has a Heroic run, rewards befitting their success will be offered.

Players can also choose to retire their deck at any time after a run's first match. However, it should be noted that, in case you are playing a Heroic run, completing all of a deck's rounds cannot reduce the reward on offer, only improve it. Retiring a deck should therefore be a last resort used only when unwilling to play with the deck any longer.

It should also be noted that if either player is disconnected from the server during a match and fails to return through the reconnection feature, that round is counted as a loss for the disconnector.

The player plays in a Duels round like how they play in Constructed or Arena, except the fact that Duels use their own season's format of card sets and unique cards only available in Duels.

Any cards randomly generated during a match is restricted to the initial card sets. This affects cards generated from any effect and ability.


Similar to Arena, matchmaking for each pairing is determined by the player's win/loss record for the current run, attempting to find a player with as similar a record as possible. Other factors such as class, deck and past Duels performance do not affect matchmaking.

It is possible for a player to be matched twice against the same player over the course of a single Duels run.

Heroic rewards[]

Main article: Arena#Claiming rewards

Similar to Arena, after a Heroic run ends (gets 12 wins or 3 losses ), they will be given a reward chest, containing up to five prize boxes with gold, dust, cards, and card packs. The range of possible items and values able to be given in each prize box is shown in the a rewards table exactly like what Arena currently has.

Current season[]

Wizard Duels


This section lists all current heroes, Hero Powers and Signature Treasures of each class. For more information about strategies, see indiviual pages.

For a list of each class' loot buckets, see individual Hero pages. For example: Star Student Stelina (Duels hero).

Demon Hunter

Star Student Stelina
PVPDR SCH DemonHunterp1.png
PVPDR DMF DemonHunterp1.png
PVPDR YOP DemonHunterP1.png
PVPDR SCH DemonHuntert2.png
PVPDR DMF DemonHuntert1.png
PVPDR 035.png
PVPDR YOP DemonHuntert1.png
PVPDR YOP DemonHuntert2.png
PVPDR YOP DemHun.png


Forest Warden Omu
PVPDR SCH Druidp3.png
PVPDR DMF Druidp1.png
PVPDR YOP DruidP1.png
PVPDR SCH Druidt2.png
PVPDR DMF Druidt1.png
PVPDR SCH Druidt6.png
PVPDR SCH Druidt5.png
PVPDR YOP DruidT1.png
PVPDR YOP DruShaT1.png


Professor Slate
PVPDR SCH Hunterp1.png
PVPDR DMF Hunterp1.png
PVPDR YOP HunterP1.png
PVPDR 036.png
PVPDR SCH Huntert2.png
PVPDR DMF Huntert2.png
PVPDR YOP HunterT1.png
PVPDR YOP HunterT2.png
PVPDR YOP DemHun.png


Mozaki, Master Duelist
PVPDR SCH Magep3.png
PVPDR DMF Magep1.png
PVPDR YOP MageP1.png
PVPDR SCH Maget3.png
PVPDR 042.png
PVPDR SCH Maget5.png
PVPDR YOP MageT3.png
PVPDR YOP MageT1.png
PVPDR YOP RogMagT1.png


Turalyon, the Tenured
PVPDR SCH Paladinp1.png
PVPDR DMF Paladinp1.png
PVPDR YOP PaladinP1.png
PVPDR SCH Paladint1.png
PVPDR DMF Paladint1.png
PVPDR DMF Paladint2.png
PVPDR YOP PaladinT1.png
PVPDR YOP PaladinT3.png
PVPDR YOP WarPalT1.png


Mindrender Illucia
PVPDR SCH Priestp1.png
PVPDR DMF Priestp1.png
PVPDR YOP PriestP1.png
PVPDR SCH Priestt1.png
PVPDR DMF Priestt2.png
PVPDR DMF Priestt1.png
PVPDR YOP PriestT1.png
PVPDR YOP PriestT2.png
PVPDR YOP LocPriT1.png


Infiltrator Lilian
PVPDR SCH Roguep1.png
PVPDR DMF Roguep1.png
PVPDR YOP RogueP1.png
PVPDR SCH Roguet2.png
PVPDR DMF Roguet1.png
PVPDR DMF Roguet2.png
PVPDR SCH Roguet1.png
PVPDR YOP RogueT1.png
PVPDR YOP RogMagT1.png


Archwitch Willow
PVPDR SCH Warlockp2.png
PVPDR DMF Warlockp1.png
PVPDR SCH Warlockp3.png
PVPDR 022.png
PVPDR DMF Warlockt3.png
PVPDR SCH Warlockt2.png
PVPDR SCH Warlockt5.png
PVPDR SCH Warlockt4.png
PVPDR YOP LocPriT1.png


PVPDR GUEST Diablop1.png
PVPDR GUEST Diablop2.png
PVPDR GUEST Diablop3.png
PVPDR GUEST Diablot1.png
PVPDR GUEST Diablot2.png
PVPDR GUEST Diablot3.png
PVPDR GUEST Diablot4.png
PVPDR GUEST Diablot5.png
PVPDR GUEST Diablot6.png


PVPDR SCH Warriorp1.png
PVPDR DMF Warriorp1.png
PVPDR YOP WarriorP1.png
PVPDR SCH Warriort1.png
PVPDR DMF Warriort1.png
PVPDR DMF Warriort2.png
PVPDR YOP WarriorT1.png
PVPDR SCH Warriort2.png
PVPDR YOP WarPalT1.png

Passive treasures[]

Pool 1

This lists all Passive treasures that can be drafted after round 1.

Passive Pool 1 treasures
Swipe left or right to see the cards.
PVPDR SCH Passive18.png
PVPDR BAR Passive02.png
PVPDR BAR Passive17.png
PVPDR BAR Passive16.png
PVPDR BAR Passive21.png
PVPDR AV Passive11.png
DALA 739.png
PVPDR SCH Passive19.png
PVPDR SCH Passive14.png
PVPDR BAR Passive25.png
PVPDR SCH Passive20.png
PVPDR SCH Passive21.png
PVPDR BAR Passive22.png
PVPDR BAR Passive20.png
PVPDR SCH Passive24.png
PVPDR DMF Passive01.png
PVPDR BAR Passive06.png
PVPDR SW Passive 02.png
PVPDR BAR Passive24.png
PVPDR AV Passive09.png
PVPDR BAR Passive14.png
PVPDR SCH Passive06.png
PVPDR AV Passive08.png
PVPDR BAR Passive07.png
PVPDR SCH Passive16.png
PVPDR SCH Passive30.png
PVPDR BAR Passive10.png
PVPDR SCH Passive17.png
PVPDR SCH Passive05.png
PVPDR BAR Passive03.png
PVPDR SCH Passive09.png
PVPDR SCH Passive07.png
PVPDR SCH Passive11.png
PVPDR AV Passive37.png
PVPDR BAR Passive27.png
PVPDR SCH Passive34.png
PVPDR SCH Passive36.png
PVPDR DMF Passive02.png
PVPDR SCH Passive39.png
PVPDR AV Passive10.png
PVPDR BAR Passive19.png
Pool 2

This lists all Passive treasures that can be drafted after round 3.

Passive Pool 2 treasures
Swipe left or right to see the cards.
PVPDR BAR Passive04.png
PVPDR BAR Passive28.png
PVPDR AV Passive27.png
LOOTA 846.png
PVPDR AV Passive23.png
PVPDR AV Passive35.png
PVPDR BAR Passive18.png
PVPDR SW Passive 07.png
PVPDR SW Passive 09.png
PVPDR SCH Passive22.png
PVPDR BAR Passive26.png
PVPDR SW Passive 18.png
PVPDR SCH Passive12.png
PVPDR BAR Passive05.png
PVPDR BAR Passive23.png
PVPDR AV Passive36.png
PVPDR SW Passive 03.png
PVPDR SW Passive21.png
PVPDR AV Passive31.png
PVPDR AV Passive17.png
PVPDR AV Passive20.png
LOOTA 824.png
PVPDR SW Passive 06.png
PVPDR SW Passive 04.png
ULDA 005.png
PVPDR SW Passive 08.png
PVPDR BAR Passive08.png
PVPDR BAR Passive01.png
PVPDR AV Passive28.png
PVPDR AV Passive32.png
LOOTA 803.png
PVPDR BAR Passive11.png
PVPDR BAR Passive15.png
LOOTA 845.png
ULDA 009.png
Pool 2 Ultra Rare

This lists all Passive treasures that can be drafted after round 3, but have only 1% chance to be offered.

Passive Pool 2 Ultra Rare treasures
Swipe left or right to see the cards.
LOOTA 828.png
GILA 913.png
PVPDR AV Passive06.png
PVPDR SCH Passive28.png
PVPDR AV Passive07.png
PVPDR SW Passive 01.png
LOOTA 825.png
DALA 736.png

Active treasures[]

Pool 1

This lists all active treasures that can be drafted after rounds 2, 5, 7, 9, 11 and 13.

Active Pool 1 treasures
Swipe left or right to see the cards.
PVPDR SCH Active44.png
PVPDR SCH Active58.png
PVPDR SCH Active60.png
PVPDR SCH Active24.png
FP1 006.png
GILA 825.png
LOOTA 842b.png
PVPDR SCH Active17.png
PVPDR SCH Active08.png
PVPDR SCH Active03.png
PVPDR SCH Active38.png
PVPDR SCH Active50.png
PVPDR SCH Active01.png
PVPDR SCH Active57.png
PVPDR SCH Active30.png
PVPDR SCH Active48.png
PVPDR SCH Active31.png
PVPDR SCH Active28.png
NAX12 04.png
LOOT 998k.png
DALA 705.png
PVPDR SCH Active59.png
LOEA 01.png
PVPDR YOP Active02.png
PVPDR SCH Active34.png
NAX11 04.png
PVPDR SCH Active35.png
PVPDR SCH Active02.png
PVPDR SCH Active39.png
PVPDR SCH Active42.png
GILA BOSS 35t.png
NAX2 05H.png
PVPDR YOP Active01.png
PVPDR SCH Active27.png
PVPDR SCH Active26.png
GILA 824.png
PVPDR SCH Active29.png
PVPDR SCH Active45.png
PVPDR SCH Active52.png
PVPDR SCH Active61.png
PVPDR SCH Active47.png
PVPDR SCH Active46.png
PVPDR SCH Active43.png
Pool 2

This lists all active treasures that can be drafted after round 4.

Active Pool 2 treasures
Swipe left or right to see the cards.
PVPDR SCH Active14.png
PVPDR SCH Active10.png
PVPDR SCH Active51.png
PVPDR SCH Active21.png
PVPDR SCH Active11.png
ULDA 044.png
PVPDR SCH Active20.png
PVPDR SCH Active23.png
PVPDR SCH Active19.png
DALA 702.png
ULDA 008.png
PVPDR SCH Active07.png
PVPDR GUEST Diablot6s4.png
PVPDR SCH Active54.png
Pool 2 Ultra Rare

This lists all active treasures that can be drafted after round 4, but have only 1% chance to be offered.

Active Pool 2 Ultra Rare treasures
Swipe left or right to see the cards.
PVPDR SCH Active49.png
PVPDR SCH Active05.png
LOOTA 840.png
DALA 711.png
PVPDR SCH Active55.png
PVPDR SCH Active56.png

Banned cards[]

Banned from Deckbuilding
Lightning Bloom(329861).png
Ice Lance(188).png
Pen Flinger(329900).png
Tour Guide(329972).png
Divine Spirit(554).png
Mind Blast(415).png
Divine Favor(581).png
Ice Block(28).png
SW 446.png
Auchenai Soulpriest(656).png
Old Murk-Eye(217).png
Leeroy Jenkins(674).png
Sylvanas Windrunner(33).png
Prophet Velen(228).png
Banned from card buckets
Awaken the Makers(52588).png
Fire Plume's Heart(55523).png
Jungle Giants(55538).png
Lakkari Sacrifice(55447).png
Open the Waygate(55551).png
The Last Kaleidosaur(55512).png
The Marsh Queen(55497).png
The Caverns Below(55481).png
Unite the Murlocs(55470).png
Removed treasures
Removed treasures
Swipe left or right to see the cards.
GILA 814.png
PVPDR BAR Passive09.png
DALA 746.png
ULDA 116.png
PVPDR SW Passive20.png
PVPDR SCH Passive23.png
PVPDR SCH Passive10.png
DALA 735.png
PVPDR SCH Passive32.png
PVPDR SCH Passive15a1.png
PVPDR SCH Passive08.png
GILA 511.png
GILA 801.png
PVPDR SCH Active20.png
PVPDR SCH Active53.png


The Hearthstone team will also be adding new Hero Powers and treasures in a mid-season update early next year, and plan to reset Duels ratings at that time as well. At the end of each season, new heroes will be added, and some treasures will rotate out to make room for new ones.

Each season also has a theme tied to it. For example, Early Access and Season One's theme is Wizard Duels, which brings several familiar professors and luminaries from Scholomance Academy.

The following table lists all past seasons of Duels in Hearthstone history.

Season Start date End date Theme Patches
Mid-Season Season One January 21, 2021 Last week of January 2022 Wizard Duels
Season One November 17, 2020 January 21, 2021
Early Access October 22, 2020 November 17, 2020 Patch


Duels was announced October 22, 2020 during the Hearthstone Fall Reveal Stream and the trailer. Afterwards, Duels was immediately launched into season Early Access as a part of Patch 18.6, available to players who either:

Duels was set officially launch on November 17, with the transition from Early Access to Season One.

Card changes[]

Main article: Duels/Card changes

Card changes are the alteration of cards from their previous designs. Hearthstone's designers prefer to avoid changing cards, but when the need arises, card changes will be implemented within patches.

Like collectible and Battlegrounds cards, Duels cards have been design-changed intentionally through the patches.

Patch changes[]

  • Forged in the Barrens logo.pngPatch (2021-03-25):
    • Fixed a Duels bug where the win counter could show -1.
    • Fixed a Duels bug where duplicate card buckets could appear.
    • Fixed a Duels bug where your deck would not appear on the end of run screen.
  • Scholomance Academy logo.pngPatch (2020-10-22): Added.

External links[]


  1. Tian, Lead Data Scientist (2020-11-17). Dev Insights: Treasure Pools & Smart Loot Buckets in Duels