- "Death is not quite the end... because minions with Deathrattle now rattle twice."
|13||September 9, 2015||September 14, 2015|
|78||December 7, 2016||December 12, 2016|
|168||August 29, 2018||September 3, 2018|
In this Brawl, any minion Deathrattle activated will take effect twice, adding value to minions with beneficial Deathrattles. Weapon Deathrattles are not affected. Players are able to construct their own decks, using any class.
For notes on the function of Deathrattles, and a list of Deathrattle minions and related cards, see Deathrattle.
Obviously this Brawl makes minions with desirable Deathrattles far more valuable. Examples include , , , , and 's Boom Bots. Classes with access to many strong Deathrattle minions will often be chosen over others, such as Hunters and Rogues.
It should be noted that not all Deathrattles are desirable for duplication. As well as obviously negative ones such as , or , some such as that of and will gain no special advantage from activating twice, since the second activation will effectively overwrite the first. Some Deathrattles, such as those of and , could be desirable or undesirable depending on the type of deck. and should not be included because his effect does not stack with this Tavern Brawl.
Deathrattle synergy is also very effective, such as , , and . The latter two will also benefit from this Brawl's special effect, with each affected minion's Deathrattle triggering twice. N'Zoth is obviously an incredibly powerful card for this Tavern Brawl by doubling your already doubled Deathrattles.
Shamans have some powerful synergy options. is effectively a single-minion Feign Death, also serving to remove any damage and enchantments. is even more effective, since it works via a Deathrattle - destroying the minion will actually result in 2 copies being re-summoned to take its place, in addition to double the consequences of its own Deathrattle. For example, trading a with Ancestral Spirit will result in 4 Spectral Spiders and 2 Haunted Creepers, while combining Ancestral Spirit and Reincarnate on 1 will result in 3 Piloted Shredders and 2 random 2-cost minions. Reincarnate is particularly useful for activating .
Destroying your own minions is often a strong strategy. Besides Reincarnate, is a strong warlock option, alongside . can be effective if managed correctly for allowing multiple Deathrattle activations, as can in a slightly different way. is a particularly strong target for trading and self-destruction, especially when the opponent has the upper hand, or Taunts blocking your way. Sylvanas can be played from the hand and immediately destroyed with spells like or , resulting in two of the opponent's minions being stolen. This effectively turns any such two-card combo into a double , albeit without control over which minions are taken.
Of course, the presence of so many Deathrattles in the Brawl's meta also provides ample opportunity for counters to take advantage of this trend. and are specifically anti-Deathrattle, while Silence effects such as and can be very useful for negating the Deathrattles of the opponent, without which their board may be far less impressive. , , and can also be effective.
One high-performing deck for this Tavern Brawl is Deathrattle Hunter. Using their cheap and numerous Deathrattle activators on Goblin Bombs lets them dish out face damage very quickly, and opponents are very unlikely to outpace their damage output.
Priests are a strong pick for this Tavern Brawl due to the many Deathrattle counter options they have access to, including a large selection of Silence cards like Mass Dispel, as well like minion-stealing effects like and to steal the Deathrattle effect for themselves.
This Brawl's focus on minions tends to lead to minion-heavy decks, and boards filled with smaller minions. This can make AoE removal like , and very desirable. Due to the popularity of sticky Deathrattle minions, also becomes much easier to activate. It can also make minion-synergy cards more effective, particularly .
will summon two Dreadsteeds when it dies, allowing you to build up an unkillable army of Dreadsteeds using a single card. This can backfire in the late game, however, when the opponent can intentionally fill your board with Dreadsteeds so that you cannot play anything else.
Double Deathrattler Battler