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Destroying a minion or weapon removes it from play. Only minions currently on the battlefield and weapons that are currently equipped can be destroyed. Discarding a card removes it directly from the player's hand and from the game, but does not destroy it. The destruction of a minion is often referred to as 'killing' or 'dying'. Destroying the enemy hero will conclude the match. The exceptions to this are Lord Jaraxxus and Majordomo Executus.

Destroy effects are effects which directly destroy a minion, hero, weapon or Secret, removing it from play regardless of its stats and enchantments, and without dealing damage to it.

Destruction[]

Cards can be destroyed in several ways. Regardless of the method used, the results are the same.

  • Minions and heroes can be destroyed by reducing their Health to 0
  • Weapons can be destroyed by reducing their Durability to 0, or by equipping another weapon
  • Cards of any type can be destroyed using appropriate destroy effects
  • Attempting to return a minion to the controlling player's hand when the player already has 10 cards in their hand will destroy that minion[1]
  • Secrets can be destroyed through attempting to gain a second copy of a specific Secret - currently only possible using Kezan Mystic

Consequences[]

Notes[]

  • Technically, "destroying" a card refers to removing it from play while it is in the Play Zone - the battlefield for minions, or the weapon slot for weapons. Removing a card from play while it is in the hand results in the card being discarded, while removing it from play while it is in the deck results in a remove from deck effect. Note that attempting to move to a full zone will result in the card being removed from play with consequences matching its current zone.
    • Certain effects only come into play when the minion has been destroyed or killed - that is, specifically removed from the Play Zone. For example, Deathrattles will only activate when destroyed, not when discarded or removed from other zones. Likewise, cards destroyed through overdraw are not considered to have died, and therefore will not be summoned by Resurrect.[2]

Destroy effects[]

Notes[]

The majority of destroy effects affect minions, and are ideal for removing minions without triggering on-damage triggered effects such as those of Acolyte of Pain, Armorsmith and Frothing Berserker. However, any Deathrattles will still be triggered by destroy effects.

Poisonous is a specific type of destroy effect. Cards with this ability are listed below.

Cards that destroy[]

For Wild format listings, see Destroy/Wild format

Swipe left or right to see the cards.
CORE CS2 108.png
BAR 910.png
CS3 016.png
CORE GIL 801.png
CORE EX1 066.png
CORE NEW1 021.png
TSC 939.png
CORE EX1 622.png
CORE EX1 617.png
AV 657.png
DED 523.png
AV 138.png
SW 072.png
AV 312.png
WC 041.png
AV 322.png
CORE EX1 304.png
CORE CS2 076.png
CORE EX1 005.png
CORE EX1 197.png
CORE EX1 186.png
WC 014.png
CORE EX1 407.png
BAR 879.png
CORE EX1 309.png
ONY 035.png
CORE GIL 124.png
BAR 071.png
SW 417.png
AV 139.png
TSC 962.png
CORE EX1 312.png
TSC 209.png
CS3 036.png

Cards that destroy specific targets[]

Destroy effects can be categorized by which types of targets they destroy.

Minions[]


Swipe left or right to see the cards.
CORE CS2 108.png
CORE GIL 801.png
CORE NEW1 021.png
CORE EX1 622.png
CORE EX1 617.png
AV 657.png
AV 138.png
WC 041.png
CORE EX1 304.png
CORE CS2 076.png
CORE EX1 005.png
CORE EX1 197.png
WC 014.png
CORE EX1 407.png
CORE EX1 309.png
ONY 035.png
BAR 071.png
SW 417.png
CORE EX1 312.png

Minions that self-destroy[]

Card not found.

Weapons[]


Swipe left or right to see the cards.
CORE EX1 066.png
TSC 939.png
SW 072.png

Secrets[]


Swipe left or right to see the cards.
CORE EX1 186.png
BAR 879.png

Mana Crystals[]


Swipe left or right to see the cards.
SW 075t.png

Hero[]


Swipe left or right to see the cards.
SW 433t3a.png

Related cards[]

For Wild format listings, see Destroy/Wild format

The below cards have synergy with minion death.


Swipe left or right to see the cards.
SW 460.png
CORE FP1 020.png
SW 075.png
CORE BT 427.png
WC 022.png
SW 457.png
CORE EX1 302.png
SW 090.png
TSC 929.png
TSC 929t.png
SW 316.png
WC 020.png
CORE EX1 391.png
ONY 012.png
TSC 056.png
SW 087.png
AV 261.png
CORE TRL 315.png
SW 458.png
AV 333.png
AV 250.png
CORE BT 355.png
AV 269.png
SW 432.png
BAR 844.png
BAR 845.png
BAR 911.png
AV 317.png
CORE GIL 547.png
AV 222.png
SW 323.png
SW 443.png
TSC 639.png
AV 207.png
AV 336.png
CS3 036.png
AV 265.png

Trivia[]

References[]

 
  1. Hearth Trolden (2014-07-09). Funny and Lucky Moments - Hearthstone - Ep. 53
  2. Tested by jerodast on 9-8-2015: Without ever letting a friendly minion die, allowed hand to grow to 10 cards, and then overdrew two minions. Played Resurrect; no minion was summoned.
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