Hearthstone Wiki

Hearthstone Wiki is currently under major revamp. All articles that have card lists or queries may not function properly for now. Please check back later!

READ MORE

Hearthstone Wiki
Advertisement
Hearthstone Wiki

Destroying a minion or weapon removes it from play. Only minions currently on the battlefield and weapons that are currently equipped can be destroyed. Discarding a card removes it directly from the player's hand and from the game, but does not destroy it. The destruction of a minion is often referred to as 'killing' or 'dying'. Destroying the enemy hero will conclude the match. The exceptions to this are Lord Jaraxxus and Majordomo Executus.

Destroy effects are effects which directly destroy a minion, hero, weapon or Secret, removing it from play regardless of its stats and enchantments, and without dealing damage to it.

Destruction[]

Cards can be destroyed in several ways. Regardless of the method used, the results are the same.

  • Minions and heroes can be destroyed by reducing their Health to 0
  • Weapons can be destroyed by reducing their Durability to 0, or by equipping another weapon
  • Cards of any type can be destroyed using appropriate destroy effects
  • Attempting to return a minion to the controlling player's hand when the player already has 10 cards in their hand will destroy that minion[1]
  • Secrets can be destroyed through attempting to gain a second copy of a specific Secret - currently only possible using Kezan Mystic

Consequences[]

Notes[]

  • Technically, "destroying" a card refers to removing it from play while it is in the Play Zone - the battlefield for minions, or the weapon slot for weapons. Removing a card from play while it is in the hand results in the card being discarded, while removing it from play while it is in the deck results in a remove from deck effect. Note that attempting to move to a full zone will result in the card being removed from play with consequences matching its current zone.
    • Certain effects only come into play when the minion has been destroyed or killed - that is, specifically removed from the Play Zone. For example, Deathrattles will only activate when destroyed, not when discarded or removed from other zones. Likewise, cards destroyed through overdraw are not considered to have died, and therefore will not be summoned by Resurrect.[2]

Destroy effects[]

Notes[]

The majority of destroy effects affect minions, and are ideal for removing minions without triggering on-damage triggered effects such as those of Acolyte of Pain, Armorsmith and Frothing Berserker. However, any Deathrattles will still be triggered by destroy effects.

Poisonous is a specific type of destroy effect. Cards with this ability are listed below.

While heroes are not usually subject to destroy effects, when the opponent is replaced by Lord Jaraxxus, the destroy effect Sacrificial Pact can be used to directly destroy them. As of Patch 17.0.2.45932, Sacrificial Pact cannot destroy the enemy Jaraxxus. However, you can destroy your own hero.

All classes have a spell with a destroy effect, although the shaman's only destroy effect spell, Reincarnate, re-summons the destroyed minion with full health, arguably reducing its outright destructiveness.

Cards that destroy[]

For Wild format listings, see Destroy/Wild format
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Nightmare Spell Shadow Any 0 Give a minion +4/+4. At the start of your next turn, destroy it.
Ritual of Doom Rare Spell Shadow Warlock 0 Destroy a friendly minion. If you had 5 or more, summon a 5/5 Demon.
Grimoire of Sacrifice Common Spell Shadow Warlock 1 Destroy a friendly minion. Deal 2 damage to all enemy minions.
Reckoning Epic Spell Holy Paladin 1 Secret: After an enemy minion deals 3 or more damage, destroy it.
Snap Freeze Common Spell Frost Mage 1 Freeze a minion. If it's already Frozen, destroy it.
Acidic Swamp Ooze Rare Minion General Any 2 3 2 Battlecry: Destroy your opponent's weapon.
Execute Common Spell General Warrior 2 Destroy a damaged enemy minion.
Patient Assassin Epic Minion General Rogue 2 1 2 Stealth
Poisonous
Shadow Word: Death Common Spell Shadow Priest 2 Destroy a minion with 5 or more Attack.
Coerce Rare Spell General 3 Destroy a damaged minion. Combo: Destroy any minion.
Deadly Shot Common Spell General Hunter 3 Destroy a random enemy minion.
Revenant Rascal Epic Minion General Warlock 3 3 3 Battlecry: Destroy a Mana Crystal for both players.
Rustrot Viper Common Minion BEAST Any 3 3 4 Tradeable
Battlecry: Destroy your
opponent's weapon.
Shattering Blast Rare Spell Frost Mage 3 Destroy all Frozen minions.
Teron Gorefiend Legendary Minion General Any 3 3 4 Battlecry: Destroy all other friendly minions.
Deathrattle: Resummon them with +1/+1.
Void Terror Rare Minion Demon Warlock 3 3 4 Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health.
Assassinate Common Spell General Rogue 4 Destroy an enemy minion.
Big Game Hunter Epic Minion General Any 4 4 2 Battlecry: Destroy a minion with 7 or more Attack.
Brittlebone Destroyer Rare Minion General 4 3 3 Battlecry: If your hero's Health changed this turn, destroy a minion.
Cascading Disaster Epic Spell General Warlock 4 Destroy a random enemy minion. Corrupt: Destroy 2. Corrupt Again: Destroy 3.
Cascading Disaster Epic Spell General Warlock 4 Corrupted
Destroy 2 random enemy minions.
Corrupt: Destroy 3.
Cascading Disaster Epic Spell General Warlock 4 Corrupted
Destroy 3 random enemy minions.
Disciplinarian Gandling Legendary Minion General 4 3 6 After you play a minion, destroy it and summon a 4/4 Failed Student.
Krolusk Barkstripper Epic Minion Beast Hunter 4 3 5 Spellburst: Destroy a random enemy minion.
Magtheridon Legendary Minion Demon Any 4 12 12 Dormant. Battlecry: Summon three 1/3 enemy Warders. When they die, destroy all minions and awaken.
Shadow Word: Ruin Epic Spell Shadow Priest 4 Destroy all minions with 5 or more Attack.
SI:7 Infiltrator Rare Minion General Any 4 5 4 Battlecry: Destroy a random enemy Secret.
Against All Odds Epic Spell Holy Priest 5 Destroy ALL odd-Attack minions.
Brawl Epic Spell General Warrior 5 Destroy all minions except one. (chosen randomly)
Cannonmaster Smythe Legendary Minion General Paladin 5 4 4 Battlecry: Transform your Secrets into 3/3 Soldiers. They transform back when they die.
Malevolent Strike Epic Spell General Rogue 5 Destroy a minion. Costs (1) less for each card in your deck that didn't start there.
Maw of C'Thun Spell General Any 5 Piece of C'Thun (0/4)
Destroy a minion.
Siphon Soul Rare Spell Shadow Warlock 5 Destroy a minion. Restore 3 Health to your hero.
Keli'dan the Breaker Legendary Minion General Warlock 6 3 3 Battlecry: Destroy a minion. If drawn this turn, instead destroy all minions except this one.
Maxima Blastenheimer Legendary Minion General Hunter 6 4 4 Battlecry: Summon a minion from your deck. It attacks the enemy hero, then dies.
Mossy Horror Epic Minion General Any 6 2 7 Battlecry: Destroy all other minions with 2 or less Attack.
Taurajo Brave Rare Minion General Any 6 4 8 Frenzy: Destroy a random enemy minion.
Natalie Seline Legendary Minion General Priest 8 8 1 Battlecry: Destroy a minion and gain its Health.
Twisting Nether Epic Spell Shadow Warlock 8 Destroy all minions.
Deathwing the Destroyer Legendary Minion Dragon Any 10 12 12 Battlecry: Destroy all other minions. Discard a card for each destroyed.
Sword of a Thousand Truths Weapon Any 10 15 After your hero attacks,
destroy your opponent's
Mana Crystals.
Yogg-Saron, Master of Fate Legendary Minion General Any 10 7 5 Battlecry: If you've cast 10 spells this game, spin the Wheel of Yogg-Saron.
Showing all 42 cards


Cards that destroy specific targets[]

Destroy effects can be categorized by which types of targets they destroy.

Minions[]

Nightmare(334).png
Snap Freeze(475139).png
Execute(475149).png
Patient Assassin(475104).png
Shadow Word- Death(475122).png
Assassinate(463943).png
Big Game Hunter(475005).png
Malevolent Strike(388952).png
Siphon Soul(475009).png


United in Stormwind

The below cards are planned for release with United in Stormwind, coming August 3rd, 2021.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
SI:7 Assassin Rare Minion General ROGUE 7 4 4 Costs (1) less for each SI:7
card you've played this game.
Combo: Destroy an
enemy minion.
Showing the only card
SI-7 Assassin(64163).png

Minions that self-destroy[]


Weapons[]

Rustrot Viper(64720).png


Secrets[]


Mana Crystals[]

Sword of a Thousand Truths(64772).png


Hero[]


Related cards[]

For Wild format listings, see Destroy/Wild format

The below cards have synergy with minion death.


Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Devouring Swarm Rare Spell General HUNTER 0 Choose an enemy minion.
Your minions attack it,
then return any that die
to your hand.
Raise Dead Common Spell Shadow 0 Deal 3 damage to your hero. Return two friendly minions that died this game to your hand.
Avenge Common Spell Holy Paladin 1 Secret: When one of your minions dies, give a random friendly minion +3/+2.
Elwynn Boar Epic Minion BEAST Any 1 1 1 Deathrattle: If you had 7
Elwynn Boars die this game,
equip a 15/3 Sword of a
   Thousand Truths.
Final Gasp Common Spell Shadow Warlock 1 Deal 1 damage to a minion. If it dies, summon a 2/2 Adventurer with a random bonus effect.
Leatherworking Kit Rare Weapon HUNTER 1 0 After three friendly
Beasts die, draw a Beast
and give it +1/+1.
Lose 1 Durability.
Mortal Coil Common Spell Shadow Warlock 1 Deal 1 damage to a minion. If that kills it, draw a card.
Throw Glaive Rare Spell General Demon Hunter 1 Deal 2 damage to a minion. If it dies, add a temporary copy of this to your hand.
Feast of Souls Rare Spell Shadow Demon Hunter 2 Draw a card for each friendly minion that died this turn.
Perpetual Flame Rare Spell General SHAMAN 2 Deal 3 damage to a random enemy minion. If it dies, recast this. Overload: (1)
Scavenging Hyena Common Minion Beast Hunter 2 2 2 Whenever a friendly Beast dies, gain +2/+1.
Slam Common Spell General Warrior 2 Deal 2 damage to a minion. If it survives, draw a card.
Bladestorm Epic Spell General Warrior 3 Deal 1 damage to all minions. Repeat until one dies.
Flesheating Ghoul Common Minion General Any 3 3 3 Whenever a minion dies, gain +1 Attack.
Magicfin Epic Minion Murloc Shaman 3 3 4 After a friendly Murloc dies, add a random Legendary minion to your hand.
Rokara Legendary Minion General Warrior 3 2 3 Rush
After a friendly minion attacks and survives, give it +1/+1.
Teron Gorefiend Legendary Minion General Any 3 3 4 Battlecry: Destroy all other friendly minions.
Deathrattle: Resummon them with +1/+1.
Burrowing Scorpid Common Minion Beast Any 4 5 2 Battlecry: Deal 2 damage. If that kills the target, gain Stealth.
Kodo Mount Rare Spell General DRUID 4 Give a minion +4/+2 and Rush. When it dies, summon a Kodo.
Outrider's Axe Rare Weapon Warrior 4 3 3 After your hero attacks and kills a minion, draw a card.
Rancor Epic Spell General Warrior 4 Deal 2 damage to all minions. Gain 2 Armor for each destroyed.
Soul Rend Rare Spell Shadow Warlock 4 Deal 5 damage to all minions. Destroy a card in your deck for each killed.
Blood Herald Common Minion General 5 1 1 Whenever a friendly minion dies while this is in your hand, gain +1/+1.
Headmaster Kel'Thuzad Legendary Minion General Any 5 4 6 Spellburst: If the spell destroys any minions, summon them.
Vectus Legendary Minion General Any 5 4 4 Battlecry: Summon two 1/1 Whelps. Each gains a Deathrattle from your minions that died this game.
High Inquisitor Whitemane Legendary Minion General Any 6 5 7 Battlecry: Summon all friendly minions that died this turn.
Initiation Rare Spell Shadow Priest 6 Deal 4 damage to a minion. If that kills it, summon a new copy.
Cycle of Hatred Rare Spell General Demon Hunter 7 Deal 3 damage to all minions. Summon a 3/3 Spirit for every minion killed.
Expendable Performers Epic Spell General Demon Hunter 7 Summon seven 1/1 Illidari with Rush. If they all die this turn, summon seven more.
Fel Guardians Common Spell Fel Demon Hunter 7 Summon three 1/2 Demons with Taunt. Costs (1) less whenever a friendly minion dies.
Jewel of N'Zoth Epic Spell General Hunter 8 Summon three friendly Deathrattle minions that died this game.
Kanrethad Prime Minion Demon Warlock 8 7 6 Battlecry: Summon 3 friendly Demons that died this game.
Deathwing the Destroyer Legendary Minion Dragon Any 10 12 12 Battlecry: Destroy all other minions. Discard a card for each destroyed.
Showing all 33 cards
Devouring Swarm(65044).png
Raise Dead(329974).png
Avenge(475055).png
Elwynn Boar(64723).png
Final Gasp(63369).png
Leatherworking Kit(64964).png
Mortal Coil(475028).png
Throw Glaive(389015).png
Feast of Souls(475079).png
Perpetual Flame(63098).png
Scavenging Hyena(475095).png
Slam(475147).png
Bladestorm(210803).png
Flesheating Ghoul(475163).png
Magicfin(388979).png
Rokara(487672).png
Teron Gorefiend(210667).png
Burrowing Scorpid(210815).png
Kodo Mount(64346).png
Outrider's Axe(464301).png
Rancor(464302).png
Soul Rend(487648).png
Blood Herald(329958).png
Headmaster Kel'Thuzad(329877).png
Vectus(329909).png
High Inquisitor Whitemane(474994).png
Initiation(329993).png
Cycle of Hatred(329880).png
Expendable Performers(378824).png
Fel Guardians(329952).png
Jewel of N'Zoth(388967).png
Kanrethad Prime(211111).png
Deathwing the Destroyer(463941).png


United in Stormwind

The below cards are planned for release with United in Stormwind, coming August 3rd, 2021.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Touch of the Nathrezim Rare Spell General WARLOCK 1 Deal 2 damage to a
minion. If it dies, restore
4 Health to your hero.
Ramming Mount Rare Spell General HUNTER 3 Give a minion +2/+2
and Immune while
attacking. When it dies,
summon a Ram.
The Rat King Legendary Minion BEAST HUNTER 5 5 5 Rush. Deathrattle: Go
Dormant. Revive after 5
friendly minions die.
Elekk Mount Rare Spell General PRIEST 7 Give a minion +4/+7 and Taunt. When it dies, summon an Elekk.
Showing all 4 cards
Touch of the Nathrezim(64899).png
Ramming Mount(64965).png
The Rat King(64970).png
Elekk Mount(64416).png

Trivia[]

References[]

 
  1. Hearth Trolden (2014-07-09). Funny and Lucky Moments - Hearthstone - Ep. 53
  2. Tested by jerodast on 9-8-2015: Without ever letting a friendly minion die, allowed hand to grow to 10 cards, and then overdrew two minions. Played Resurrect; no minion was summoned.
Advertisement