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For commonly used decks, see Common deck types.

A deck is a collection of exactly 30 cards assembled before a match, as well as the zone which players draw cards from (and sometimes add cards to) during gameplay. Each deck is tied to a specific class.

Decks can be created and modified through the Collection manager. Each deck occupies a deck slot, with the number of deck slots limiting how many decks the player can possess. Currently, players have access to 18 deck slots in the game client.[1] Additionally, a player can store more decks in offhand text files using deck strings.

Players start with basic decks, but can customise or replace these. Deck Recipes provide convenient deck lists for exploring new classes or deck types. Deck Sharing is a feature which allows players to easily share and assemble each others' decks.[2]

During a game, the deck of remaining undrawn cards is displayed on the right side of the battlefield for both players. All card draw and some discard effects cause cards to be removed from the player's deck, and when a player has exhausted their deck, they will begin to suffer fatigue damage. Shuffle into deck effects, on the other hand, can add cards to the deck, including cards that were not originally part of the deck. Players can mouse over each deck to see how many cards remain therein.

Some card effects interact with the deck by shuffling cards into it, copying or moving cards from it, or checking it for duplicate cards. A very few cards have special effects that can activate even when the card itself is still inside the deck.

Construction[]

Each player deck is built for a specific class, and must only use neutral cards and cards specific to the corresponding class. For example a rogue deck could include Backstab and Earthen Ring Farseer, but could not include Fireball or Voidwalker. Class must be chosen before constructing a deck. All playable decks must also include precisely 30 cards.

Other than this, deck construction rules vary by game mode:

  • In Play mode, Friendly Challenges, and most Solo Adventures, the player must build their deck with cards from their collection (or use a basic deck). The deck can only include 2 of each card (including regular and golden versions), and only 1 of each Legendary card. Play mode and Friendly Challenges decks must conform to the selected game format, either Standard or Wild.
  • In the Arena, the player draws a random selection of cards out of those in Standard format, with no relation to which cards they have collected. Arena decks also do not have any limits on how many copies of the same card can the player have in their deck. A fresh Arena deck is made at the start of each Arena run, and is lost at the end of that run.
  • Tavern Brawls may feature pre-made or custom decks.
    • Custom Tavern Brawl decks usually follow the same construction rules as Wild format Play mode, but sometimes feature special rules or restrictions on which cards can be included. Custom decks for Tavern Brawls are created especially for that Brawl, and similar to Arena decks, are lost when the Brawl closes.
    • Pre-made decks may be fixed, or randomly generated before each game, but either way cannot be edited or directly viewed by players. Pre-made decks may contain cards completely different from those available in normal play.
  • A few Adventure boss encounters give the player pre-made decks filled with special cards, but this is far rarer than in Tavern Brawl mode.
  • Adventure Class Challenges feature pre-made decks, each tailored for the matching encounter. Like Arena decks, these decks do not have any card copy limits, and like pre-made Tavern Brawl decks, cannot be edited or viewed directly.
Boss decks

Bosses use unique decks, often including special cards which are not available to players. These decks have no card copy limits, and unlike playable decks may include cards from multiple classes and feature more than 30 cards in total. Most bosses have two decks, one for Normal mode and one for Heroic mode, with the latter usually presenting a tougher take on the same design. Each version of a boss uses the same deck each time they are played against.

Related cards[]

See also: In-deck effect

The following cards have specific synergy with the cards in the player's deck.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Cleric of An'she Common Minion General Priest 1 1 2 Battlecry: If you've restored Health this turn, Discover a spell from your deck.
Discover the Void Shard Legendary Spell General PRIEST 1 Questline: Play a 5
and 6-Cost card.
Reward: Discover a card
from your deck.
Double Jump Common Spell General Demon Hunter 1 Draw an Outcast card from your deck.
Font of Power Rare Spell Arcane Mage 1 Discover a Mage minion. If your deck has no minions, keep all 3.
Psychic Conjurer Common Minion General Priest 1 1 1 Battlecry: Copy a card in your opponent's deck and add it to your hand.
Reliquary of Souls Legendary Minion General Priest 1 1 3 Lifesteal
Deathrattle: Shuffle 'Reliquary Prime' into your deck.
Secret Passage Epic Spell General Rogue 1 Replace your hand with 4 cards from your deck. Swap back next turn.
Seek Guidance Legendary Spell General PRIEST 1 Questline: Play a 2, 3,
and 4-Cost card.
Reward: Discover a card
from your deck.
Sphere of Sapience Legendary Weapon Any 1 0 4 At the start of your turn, look at your top card. You can put it on the bottom and lose 1 Durability.
Spy-o-matic Minion MECHANICAL ROGUE 1 3 2 Battlecry: Look at 3 cards in
your opponent's deck.
Pick one to put on top.
Tracking Rare Spell General Hunter 1 Discover a card from your deck.
Apothecary's Caravan Rare Minion General Warlock 2 1 3 At the start of your turn, summon a 1-Cost minion from your deck.
Auctioneer Jaxon Legendary Minion General Any 2 2 3 Whenever you Trade,
Discover a card from your
 deck to draw instead.
Corsair Cache Rare Spell General Warrior 2 Draw a weapon.
Give it +1 Durability.
Selective Breeder Rare Minion General Hunter 2 1 1 Battlecry: Discover a copy of a Beast in your deck.
Sightless Watcher Rare Minion Demon Demon Hunter 2 3 2 Battlecry: Look at 3 cards in your deck. Choose one to put on top.
Soothsayer's Caravan Rare Minion General Priest 2 1 3 At the start of your turn, copy a spell from your opponent's deck to your hand.
Sword of the Fallen Rare Weapon Paladin 2 1 2 After your hero attacks, cast a Secret from your deck.
Thrive in the Shadows Rare Spell Shadow Priest 2 Discover a spell from your deck.
Arcane Luminary Epic Minion Elemental Mage 3 4 3 Cards that didn't start in your deck cost (2) less, but not less than (1).
Blood Shard Bristleback Rare Minion Quilboar Warlock 3 3 3 Lifesteal. Battlecry: If your deck contains 10 or fewer cards, deal 6 damage to a minion.
Grand Totem Eys'or Legendary Minion Totem Shaman 3 0 4 At the end of your turn, give +1/+1 to all other Totems in your hand, deck and battlefield.
Incanter's Flow Common Spell General MAGE 3 Reduce the Cost of spells in your deck by (1).
Inconspicuous Rider Common Minion General Any 3 2 2 Battlecry: Cast a Secret from your deck.
Mindrender Illucia Legendary Minion General Priest 3 1 3 Battlecry: Swap hands and decks with your opponent until your next turn.
Shan'do Wildclaw Legendary Minion General 3 3 3 Choose One - Give Beasts in your deck +1/+1; or Transform into a copy of a friendly Beast.
Tavish Stormpike Legendary Minion General Hunter 3 2 5 After a friendly Beast attacks, summon a Beast from your deck that costs (1) less.
Zixor, Apex Predator Legendary Minion Beast Hunter 3 2 4 Rush
Deathrattle: Shuffle 'Zixor Prime' into your deck.
Deck of Lunacy Legendary Spell General Mage 4 Transform spells in your deck into ones that cost (3) more. (They keep their original Cost.)
Granite Forgeborn Rare Minion ELEMENTAL SHAMAN 4 4 4 Battlecry: Reduce the cost of Elementals in your hand and deck by (1).
Invigorating Sermon Common Spell Holy Paladin 4 Give +1/+1 to all minions in your hand, deck, and battlefield.
Kazakus, Golem Shaper Legendary Minion General Any 4 3 3 Battlecry: If your deck has no 4-Cost cards, build a custom Golem.
Persistent Peddler Rare Minion General DEMONHUNTER 4 4 3 Tradeable
Deathrattle: Summon a Persistent Peddler from your deck.
Southsea Scoundrel Epic Minion Pirate Any 4 5 5 Battlecry: Discover a card in your opponent's deck. They draw theirs as well.
Apexis Blast Epic Spell General Mage 5 Deal 5 damage. If your deck has no minions, summon a random 5-Cost minion.
Dark Inquisitor Xanesh Legendary Minion General Priest 5 3 5 Battlecry: Reduce the Cost of all Corrupt and Corrupted cards in your hand and deck by (2).
Deck of Chaos Legendary Spell Shadow Warlock 5 Swap the Cost and Attack of all minions in your deck.
Envoy Rustwix Legendary Minion Demon Warlock 5 5 4 Deathrattle: Shuffle 3 random Prime Legendary minions into your deck.
High Abbess Alura Legendary Minion General 5 3 6 Spellburst: Cast a spell from your deck (targets this if possible).
Lorekeeper Polkelt Legendary Minion General Any 5 4 5 Battlecry: Reorder your deck from the highest Cost card to the lowest Cost card.
Malevolent Strike Epic Spell General Rogue 5 Destroy a minion. Costs (1) less for each card in your deck that didn't start there.
Neeru Fireblade Legendary Minion General Warlock 5 5 5 Battlecry: If your deck is empty, open a portal that fills your board with 3/2 Imps each turn.
Taelan Fordring Legendary Minion General Any 5 3 3 Taunt, Divine Shield
Deathrattle: Draw your highest-Cost minion.
Barrens Scavenger Epic Minion General Warlock 6 6 6 Taunt
Costs (1) while your deck has 10 or fewer cards.
Grand Empress Shek'zara Legendary Minion General Rogue 6 5 7 Battlecry: Discover a card in your deck and draw all copies of it.
Lady Prestor Legendary Minion General Any 6 6 7 Battlecry: Transform minions
in your deck into random
Dragons. (They keep their
  original stats and Cost.)
Maxima Blastenheimer Legendary Minion General Hunter 6 4 4 Battlecry: Summon a minion from your deck. It attacks the enemy hero, then dies.
Celestial Alignment Epic Spell Arcane Druid 7 Set each player to 0 Mana Crystals. Set the Cost of cards in all hands and decks to (1).
Commencement Rare Spell General 7 Summon a minion from your deck. Give it Taunt and Divine Shield.
Death Speaker Blackthorn Legendary Minion Quilboar Demon Hunter 7 3 6 Battlecry: Summon 3 Deathrattle minions that cost (5) or less from your deck.
Nozdormu the Eternal Legendary Minion Dragon Any 7 8 8 Start of Game: If this is in BOTH players' decks, turns are only 15 seconds long.
Selfless Sidekick Common Minion General Any 7 6 6 Battlecry: Equip a random weapon from your deck.
Archwitch Willow Legendary Minion General Warlock 8 5 5 Battlecry: Summon a random Demon from your hand and deck.
High Exarch Yrel Legendary Minion General Paladin 8 7 5 Battlecry: If your deck has no Neutral cards, gain Rush, Lifesteal, Taunt, and Divine Shield.
Idol of Y'Shaarj Epic Spell General Priest 8 Summon a 10/10 copy of a minion in your deck.
Blood of G'huun Epic Minion Elemental Priest 9 8 8 Taunt
At the end of your turn, summon a 5/5 copy of a minion in your deck.
Survival of the Fittest Epic Spell General Druid 10 Give +4/+4 to all minions in your hand, deck, and battlefield.
Showing all 57 cards
Cleric of An'she(63464).png
Discover the Void Shard(64350).png
Double Jump(329955).png
Font of Power(210792).png
Psychic Conjurer(475109).png
Reliquary of Souls(210805).png
Secret Passage(329903).png
Seek Guidance(64349).png
Sphere of Sapience(329906).png
Spy-o-matic(66411).png
Tracking(475107).png
Apothecary's Caravan(464326).png
Auctioneer Jaxon(64487).png
Corsair Cache(210795).png
Selective Breeder(475093).png
Sightless Watcher(475078).png
Soothsayer's Caravan(464116).png
Sword of the Fallen(500135).png
Thrive in the Shadows(475132).png
Arcane Luminary(464151).png
Blood Shard Bristleback(487658).png
Grand Totem Eys'or(388960).png
Incanter's Flow(210800).png
Inconspicuous Rider(388999).png
Mindrender Illucia(329978).png
Shan'do Wildclaw(329873).png
Tavish Stormpike(487659).png
Zixor, Apex Predator(210730).png
Deck of Lunacy(388957).png
Granite Forgeborn(64320).png
Invigorating Sermon(487649).png
Kazakus, Golem Shaper(487629).png
Persistent Peddler(64395).png
Southsea Scoundrel(464109).png
Apexis Blast(210743).png
Dark Inquisitor Xanesh(442066).png
Deck of Chaos(388951).png
Envoy Rustwix(442035).png
High Abbess Alura(329941).png
Lorekeeper Polkelt(329907).png
Malevolent Strike(388952).png
Neeru Fireblade(487697).png
Taelan Fordring(474996).png
Barrens Scavenger(464329).png
Grand Empress Shek'zara(388945).png
Lady Prestor(64726).png
Maxima Blastenheimer(378826).png
Celestial Alignment(464147).png
Commencement(329987).png
Death Speaker Blackthorn(487671).png
Nozdormu the Eternal(474991).png
Selfless Sidekick(63397).png
Archwitch Willow(329898).png
High Exarch Yrel(388942).png
Idol of Y'Shaarj(388990).png
Blood of G'huun(388998).png
Survival of the Fittest(329905).png


United in Stormwind

The below cards are planned for release with United in Stormwind, coming August 3rd, 2021.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Pandaren Importer Common Minion General Any 2 1 3 Battlecry: Discover a
spell that didn't start
in your deck.
Enthusiastic Banker Epic Minion General Any 3 2 3 At the end of your turn,
store a card from your deck.
Deathrattle: Add the stored
cards to your hand.
Darkbishop Benedictus Legendary Minion General PRIEST 5 5 6 Start of Game: If the spells in your deck are all Shadow, enter Shadowform.
Cowardly Grunt Rare Minion General WARRIOR 6 6 2 Deathrattle: Summon a minion from your deck.
Showing all 4 cards
Pandaren Importer(64713).png
Enthusiastic Banker(64717).png
Darkbishop Benedictus(64443).png
Cowardly Grunt(64196).png


Wild format

Wild icon.pngThis section concerns content exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Embiggen Epic Spell Nature Druid 0 Give all minions in your deck +2/+2. They cost (1) more (up to 10).
Open the Waygate Legendary Spell General Mage 1 Quest: Cast 8 spells that didn't start in your deck.
Reward: Time Warp.
Psychic Conjurer Free Minion General Priest 1 1 1 Battlecry: Copy a card in your opponent's deck and add it to your hand.
Strength in Numbers Common Spell General Druid 1 Sidequest: Spend 10 Mana on minions.
Reward: Summon a minion from your deck.
Tracking Free Spell General Hunter 1 Discover a card from your deck.
Envoy of Lazul Epic Minion General Priest 2 2 2 Battlecry: Look at 3 cards. Guess which one is in your opponent's hand to get a copy of it.
Murkspark Eel Rare Minion Beast Shaman 2 2 3 Battlecry: If your deck has only even-Cost cards, deal 2 damage.
Prince Keleseth Legendary Minion General Any 2 2 2 Battlecry: If your deck has no 2-cost cards, give all minions in your deck +1/+1.
Raven Familiar Common Minion BEAST MAGE 2 2 2 Battlecry: Reveal a spell in each deck. If yours costs more, draw it.
Shadow Visions Epic Spell Shadow Priest 2 Discover a copy of a spell in your deck.
Sightless Watcher Free Minion Demon Demon Hunter 2 3 2 Battlecry: Look at 3 cards in your deck. Choose one to put on top.
Sir Finley of the Sands Legendary Minion Murloc Paladin 2 2 3 Battlecry: If your deck has no duplicates, Discover an upgraded Hero Power.
Wyrmrest Purifier Epic Minion General Any 2 3 2 Battlecry: Transform all Neutral cards in your deck into random cards from your class.
Zephrys the Great Legendary Minion Elemental Any 2 3 2 Battlecry: If your deck has no duplicates, wish for the perfect card.
Ancharrr Legendary Weapon Warrior 3 2 2 After your hero attacks, draw a Pirate from your deck.
Augmented Elekk Epic Minion Beast Any 3 3 4 Whenever you shuffle a card into a deck, shuffle in an extra copy.
Black Cat Common Minion Beast Mage 3 3 3 Spell Damage +1
Battlecry: If your deck has only odd-Cost cards, draw a card.
Curious Glimmerroot Epic Minion General Priest 3 3 3 Battlecry: Look at 3 cards.
Guess which one started in your opponent's deck to get a copy of it.
Diving Gryphon Rare Minion Beast Hunter 3 4 1 Rush
Battlecry: Draw a Rush minion from your deck.
Master's Call Epic Spell General Hunter 3 Discover a minion from your deck. Draw all three cards if they are three Beasts.
Mischief Maker Epic Minion General Any 3 3 3 Battlecry: Swap the top card of your deck with your opponent's.
Prince Taldaram Legendary Minion General Any 3 3 3 Battlecry: If your deck has no 3-Cost cards, transform into a 3/3 copy of a minion.
Skydiving Instructor Common Minion General Any 3 2 2 Battlecry: Summon a 1-Cost minion from your deck.
Stitched Tracker Common Minion General Hunter 3 2 2 Battlecry: Discover a copy of a minion in your deck.
Surrender to Madness Epic Spell Shadow Priest 3 Destroy 3 of your Mana Crystals. Give all minions in your deck +2/+2.
Corpsetaker Epic Minion General Any 4 3 3 Battlecry: Gain Taunt if your deck has a Taunt minion. Repeat for Divine Shield, Lifesteal, Windfury.
Frizz Kindleroost Legendary Minion General Any 4 5 4 Battlecry: Reduce the Cost of Dragons in your deck by (2).
Kazakus Legendary Minion General 4 3 3 Battlecry: If your deck has no duplicates, create a custom spell.
Leyline Manipulator Rare Minion ELEMENTAL MAGE 4 4 5 Battlecry: If you're holding any cards that didn't start in your deck, reduce their Cost by (2).
Lightforged Zealot Rare Minion General Paladin 4 4 2 Battlecry: If your deck has no Neutral cards, equip a 4/2 Truesilver Champion.
Mindgames Epic Spell Shadow Priest 4 Put a copy of a random minion from your opponent's deck into the battlefield.
Necrium Apothecary Epic Minion General Rogue 4 2 5 Combo: Draw a Deathrattle minion from your deck and gain its Deathrattle.
Prince Valanar Legendary Minion General Any 4 4 4 Battlecry: If your deck has no 4-Cost cards, gain Lifesteal and Taunt.
Elise the Enlightened Legendary Minion General Druid 5 5 5 Battlecry: If your deck has no duplicates, duplicate your hand.
Glitter Moth Epic Minion Beast Priest 5 4 4
Battlecry: If your deck has only odd-Cost cards, double the Health of your other minions.
Gloom Stag Epic Minion Beast Druid 5 2 6 Taunt
Battlecry: If your deck has only odd-Cost cards, gain +2/+2.
Gral, the Shark Legendary Minion Beast Rogue 5 2 2 Battlecry: Eat a minion in your deck and gain its stats.
Deathrattle: Add it to your hand.
Prince Malchezaar Legendary Minion General Any 5 5 6 Start of Game:
Add 5 extra Legendary minions to your deck.
Raza the Chained Legendary Minion General Priest 5 5 5 Battlecry: If your deck has no duplicates, your Hero Power costs (0) this game.
Stowaway Rare Minion General Rogue 5 4 4 Battlecry: If there are cards in your deck that didn’t start there, draw 2 of them.
Deadly Arsenal Epic Spell General Warrior 6 Reveal a weapon from your deck. Deal its Attack to all minions.
Flik Skyshiv Legendary Minion General Rogue 6 4 4 Battlecry: Destroy a minion and all copies of it (wherever they are).
Lady in White Legendary Minion General Priest 6 5 5 Battlecry: Cast 'Inner Fire' on all minions in your deck. (set Attack equal to Health)
Reno Jackson Legendary Minion General Any 6 4 6 Battlecry: If your deck has no duplicates, fully heal your hero.
Reno the Relicologist Legendary Minion General Mage 6 4 6 Battlecry: If your deck has no duplicates, deal 10 damage randomly split among all enemy minions.
Seeping Oozeling Rare Minion General HUNTER 6 5 4 Battlecry: Gain the Deathrattle of a random minion in your deck.
Spiteful Summoner Epic Minion General Any 6 4 4 Battlecry: Reveal a spell
from your deck. Summon
a random minion with
the same Cost.
The Mistcaller Legendary Minion General Shaman 6 4 4 Battlecry: Give all minions in your hand and deck +1/+1.
To My Side! Epic Spell General HUNTER 6 Summon an Animal
Companion, or 2 if your
deck has no minions.
Archbishop Benedictus Legendary Minion General Priest 7 4 6 Battlecry: Shuffle a copy of your opponent's deck into your deck.
Blastmaster Boom Legendary Minion General Warrior 7 7 7 Battlecry: Summon two 1/1 Boom Bots for each Bomb in your opponent's deck.
Chef Nomi Legendary Minion General Any 7 6 6 Battlecry: If your deck is empty, summon six 6/6 Greasefire Elementals.
Dinotamer Brann Legendary Minion General Hunter 7 2 4 Battlecry: If your deck has no duplicates, summon King Krush.
Inkmaster Solia Legendary Minion General Mage 7 5 5 Battlecry: If your deck has no duplicates, the next spell you cast this turn costs (0).
Lightforged Crusader Epic Minion General Paladin 7 7 7 Battlecry: If your deck has no Neutral cards, add 5 random Paladin cards to your hand.
Rhok'delar Legendary Weapon HUNTER 7 4 Battlecry: If your deck has no minions, fill your hand with Hunter spells.
Mana Giant Epic Minion Elemental Mage 8 8 8 Costs (1) less for each card you've played this game that didn't start in your deck.
Princess Talanji Legendary Minion General Priest 8 7 5 Battlecry: Summon all minions from your hand that didn't start in your deck.
Tortollan Pilgrim Epic Minion General Mage 8 5 5 Battlecry: Discover a spell in your deck and cast it with random targets.
Krul the Unshackled Legendary Minion Demon Warlock 9 7 9 Battlecry: If your deck has no duplicates, summon all Demons from your hand.
Mecha'thun Legendary Minion Mech Any 10 10 10 Deathrattle: If you have no cards in your deck, hand, and battlefield, destroy the enemy hero.
The Boom Reaver Legendary Minion Mech Warrior 10 7 9 Battlecry: Summon a copy of a minion in your deck. Give it Rush.
Showing all 62 cards
Embiggen(151375).png
Open the Waygate(55551).png
Psychic Conjurer(210653).png
Strength in Numbers(151410).png
Tracking(163).png
Envoy of Lazul(151322).png
Murkspark Eel(89343).png
Prince Keleseth(58723).png
Raven Familiar(75957).png
Shadow Visions(55463).png
Sightless Watcher(210775).png
Sir Finley of the Sands(90722).png
Wyrmrest Purifier(151374).png
Zephrys the Great(90825).png
Ancharrr(151352).png
Augmented Elekk(89871).png
Black Cat(89342).png
Curious Glimmerroot(55486).png
Diving Gryphon(151350).png
Master's Call(90222).png
Mischief Maker(90840).png
Prince Taldaram(61816).png
Skydiving Instructor(184977).png
Stitched Tracker(62854).png
Surrender to Madness(90151).png
Corpsetaker(61832).png
Frizz Kindleroost(151364).png
Kazakus(49622).png
Leyline Manipulator(76932).png
Lightforged Zealot(151418).png
Mindgames(301).png
Necrium Apothecary(151330).png
Prince Valanar(62844).png
Elise the Enlightened(90721).png
Glitter Moth(89340).png
Gloom Stag(89341).png
Gral, the Shark(90189).png
Prince Malchezaar(42031).png
Raza the Chained(49702).png
Stowaway(151363).png
Deadly Arsenal(89384).png
Flik Skyshiv(151342).png
Lady in White(89375).png
Reno Jackson(27228).png
Reno the Relicologist(90719).png
Seeping Oozeling(76882).png
Spiteful Summoner(76881).png
The Mistcaller(22349).png
To My Side!(76970).png
Archbishop Benedictus(62856).png
Blastmaster Boom(90567).png
Chef Nomi(90545).png
Dinotamer Brann(90720).png
Inkmaster Solia(49693).png
Lightforged Crusader(151415).png
Rhok'delar(76976).png
Mana Giant(151419).png
Princess Talanji(90209).png
Tortollan Pilgrim(90747).png
Krul the Unshackled(49744).png
Mecha'thun(89877).png
The Boom Reaver(90624).png

Notes[]

  • While decks can normally only contain 30 cards, within a match shuffle into deck effects can introduce new cards into a deck, allowing it to exceed the normal 30 card limit, up to a maximum of 60.[3] Any such adjustments to decks during battle are not carried beyond the match.
  • In Adventures, some Bosses may have a deck size that deviates from 30 cards. Notably, Coren Direbrew has a deck size of 36 on Heroic difficulty and Patchwerk has a deck size of 0 on both difficulties.
  • Each player's deck is randomly ordered or 'shuffled' at the start of the match prior to the mulligan, and then again following the mulligan if any cards were replaced.[4][5][6] Shuffle into deck effects obviously re-shuffle the deck as well.[7]
    • The order of the undrawn deck is believed to be functionally insignificant, since it is not possible for the player to see the order of cards in their deck without drawing them. Those effects which draw directly from the player's deck do so randomly and thus are not affected by the order of cards within the deck.[8][9] Shuffling the deck, such as through shuffle into deck effects, should therefore have no practical impact on gameplay, aside from allowing for the random placement of new cards.

Strategy[]

Players who have mastered the basics of the game are generally recommended to try their hand at constructing their own decks. This not only helps players to learn about the game's deeper strategic elements, but is likely to provide a superior deck to the basic decks available. Players can use their favourite cards from that class' basic deck (or the entire deck) as a starting point for building their new deck. Many players also choose to search for deck listings online.

Players are free to change their deck as often as they wish. Decks can be created and altered through the My Collection screen. Players can have up to 27 custom decks at any time, and can also name their decks. Creating a custom deck is highly recommended, due to the generally poor nature of the basic decks.

Deck construction is a key strategic element to the game. There are many broad styles of deck, with an almost uncountable number of possible variations. Common deck types include control decks, aggro decks and mid-game decks, although many decks combine elements of each of these styles. The selection of class allows for additional customization, with certain classes having a natural synergy with certain types of deck. Many players choose to create different decks in order to try out certain builds or to play against specific weaknesses or strengths of other decks.

Perhaps the most critical feature of deck construction is their size limit: 30 cards. This forces players to choose between dozens of desirable possibilities, and focus upon their chosen strategy. However, the limit to the deck's size also ensures a limit to the unpredictability of the deck when playing. Paying attention to the mana curve can help in building a balanced deck.

Trivia[]

  • The maximum deck size was limited around April 2015 to 60 cards. Prior to this, numbers as large as 466 had been observed, using shuffle into deck effects.[10][11][12][13]

See also[]

References[]

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