Dark Prophecy

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Dark Prophecy
Dark Prophecy(184963).png
Scroll rightSwipe left to see other versions
Dark Prophecy(184963) Gold.png
Set: Galakrond's Awakening
Type: Spell
Spell school: Shadow
Class: Priest
Rarity: Rare
Cost: 3 Mana icon.png
Abilities: Discover, Increment attribute, Summon
Tags: Cost-related
Artist: Vlad Botos

Discover a 2-Cost minion. Summon it and give it +3 Health.

It's always a dark prophecy with Madame Lazul. Where's my happy, fluffy prophecy?!

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Dark Prophecy is a rare priest spell card, from the Galakrond's Awakening set.

How to get[edit | edit source]

Two copies of regular Dark Prophecy are obtained by defeating Kriziki the Winged in Galakrond's Awakening's Chapter 1 of Explorers campaign.

Once the regular version has been obtained, both regular and golden versions can be crafted and disenchanted.

Card Crafting cost Disenchanting
Dark Prophecy 100 20
Golden Dark Prophecy 800 100

Strategy[edit | edit source]

A lot of the value from this card comes from the RNG of getting a good 2-cost minion. Cards with negative Battlecries such as Injured Tol'vir or Millhouse Manastorm are perfect choices to summon, since their effects will not be triggered. Other good picks are minions with strong Deathrattles, Triggered effects, or even Taunt. The extra 3 Health means that the summoned minion could potentially work well with Divine Spirit and Inner Fire, but remember that you might get minions with horrible base Health.

Gallery[edit | edit source]

Dark Prophecy, full art
Concept art

Patch changes[edit | edit source]