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Warning: there is more than one data page for cards with this name.

Please identify which of these data pages are for the card this page is supposed to cover. Data:Cards/Curse of Weakness(75940), Data:Cards/Curse of Weakness(89434) Once it is identified, please edit this page and use the |datapage parameter on {{Card infobox}} to ensure data is pulled from the correct page.

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Curse of Weakness
Set:The WitchwoodThe Witchwood
Spell school:Shadow
Cost:2 Mana icon.png
Abilities:Echo, Increment attribute
Wiki tags:Area of effect, Triggered effect
Artist:Matt Dixon
Give all enemy minions -2 Attack until your next turn.
Flavor text

Warlocks refer to this as a "balance change."

External links

Data page

Curse of Weakness is a rare warlock spell card, from the The Witchwood set.

How to get[]

Curse of Weakness can be obtained through The Witchwood card packs, or through crafting.

Card Crafting cost Disenchanting
Curse of Weakness 100 20
Golden Curse of Weakness 800 100


  • Curse of Weakness applies a debuff enchantment of -2 Attack to all current enemy minions on the field until the player's next turn. On the opponent's turn, enemy minions that are played or summoned will not be debuffed.


A great card to stall off enemy attackers or reduce their attack power especially with decks that uses alot of minions such as Zoo Warlock or Murloc Paladin that tries to rush you down early in the game.

This can be used multiple times being able to effectively reduce enemies attack by 10 for their turn.

You can synergize with Void Ripper to effectively destroy all of the enemy minions that has 0 attack or Mossy Horror with 2 or less attack.

However this won't stop your opponent from casting spells that hit your hero or from weapons


In World of Warcraft, Curse of Weakness is a warlock honor talent that reduces the physical damage dealt by a target enemy for 10 seconds.


Curse of Weakness, full art

Patch changes[]