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Shields are usually defensive items. Usually.

Control Warrior is a type of control-oriented warrior deck, aiming to achieve victory through amassing huge amounts of Armor and clearing the opponent's board in the early and mid-game, and crushing the opponent with powerful minions in the late-game and outlast them as the game reaches fatigue.

Note that while Control Warrior could refer to any warrior deck that aims for late-game victory, the specific options open to warriors means such decks tend to gravitate toward a particular play-style, which is the focus of this page.

Deck type[]

Control Warrior decks most notably revolve around generating Armor. This is achieved through their Hero Power Armor Up!, as well as spells like Shield Block, and minions like Armorsmith and Eternium Rover. The Armor serves a double purpose - it protects them through the early and mid-game, provides breathing room when fishing for the right cards later on, and allows the use of Shield Slam to devastating effect. With Armor totals of 50 not uncommon, this stack provides ample security against quick defeat from burst damage such as Tempo Mage. If the Control Warrior is allowed to gain high enough levels of Armor, they may even end up winning by Fatigue. The ultimate goal of the Control Warrior is to outlast the opponent through sheer amount of armor and wiping the opponent's board at the right time.

Control Warriors aim to survive the early game using weapons like Blood Razor and Supercollider, board-wide AoE spells like Warpath and Plague of Wrath, and small Taunt minions like Stonehill Defender and Frightened Flunky.

Mid-game involves clearing the board and delaying the opponent, while seeking various synergistic combinations. Many Rush minions like Militia Commander, Darius Crowley, and Restless Mummy aid in both removal and making sure their board always has something on board.

Brawl is another key Control Warrior card for wiping out their opponent's board. Execute is is also used. Shield Slam is extremely effective and efficient once the warrior has a good stack of Armor, allowing them to take out the largest minions for only 1 mana.

Control Warrior often sometimes assembles small combo pieces to use them once their opponent runs out of steam to lead to a quicker victory. Some common cards for this purpose include Grommash Hellscream with Cruel Taskmaster, Ysera, and Alexstrasza.

The Boomsday Project gave Warrior invaluable cards to win the value game in long games, the cornerstone of the deck being Dr. Boom, Mad Genius, where permanently giving Mech minions Rush, combined with value cards like Omega Assembly and minions with removal like Dyn-o-matic, makes out-tempoing the Warrior much more difficult for the opponent, while also providing unpredictable but very powerful Hero Powers.

Once the late game is reached the Control Warrior is usually unbeatable by lighter decks, unless the warrior's combined Health and Armor level is low, the opponent has a game-ending combo, or capable of outvaluing them.

Common cards[]

The following cards are usually in the deck.

Core cards[]

The following cards are played in most or all versions of the deck:

Armor Vendor(442041).png
Shield Slam(50).png
Sword and Board(210788).png
Lord Barov(329943).png
Kargath Bladefist(210686).png
BAR 844.png
BAR 845.png
Sword Eater(389028).png
BAR 896.png

Optional cards[]

The following cards are played more than occasionally, but not always.

Athletic Studies(329995).png
Imprisoned Gan'arg(210849).png
Stage Dive(389034).png
BAR 841.png
Corsair Cache(210795).png
Bulwark of Azzinoth(210672).png
War Cache(475142).png
Circus Amalgam(389031).png
Reaper's Scythe(329964).png
BAR 840.png
Cutting Class(330006).png
BAR 846.png
Scrap Golem(210796).png
WC 026.png
Bloodboil Brute(210798).png
BAR 334.png
Grommash Hellscream(643).png
Alexstrasza the Life-Binder(474989).png
N'Zoth, God of the Deep(378803).png
C'Thun, the Shattered(378800).png
Yogg-Saron, Master of Fate(378802).png
Y'Shaarj, the Defiler(378801).png

Wild cards[]

Wild icon.pngThis section concerns content exclusive to Wild format.

Wild cards that fit well into this deck type:

Eternium Rover(89851).png
Omega Assembly(89845).png
Risky Skipper(184970).png
Town Crier(89413).png
Battle Rage(664).png
Dirty Rat(49673).png
Drywhisker Armorer(76944).png
Sleep with the Fishes(49746).png
Bloodsworn Mercenary(90738).png
Ravaging Ghoul(33161).png
Reckless Flurry(76945).png
Shield Block(493).png
Tar Creeper(55456).png
Blood Razor(61815).png
Death's Bite(7734).png
Elise Starseeker(27210).png
Alley Armorsmith(49663).png
Direhorn Hatchling(55524).png
Elise the Trailblazer(55451).png
Emberscale Drake(90230).png
Plague of Wrath(90765).png
Sludge Belcher(7749).png
Justicar Trueheart(22276).png
Sylvanas Windrunner(33).png
Security Rover(89876).png
Dr. Boom, Mad Genius(89827).png
Archivist Elysiana(90621).png
Deathwing, Mad Aspect(127293).png
Primordial Drake(55533).png
Ragnaros the Firelord(503).png
The Lich King(62922).png
Baku the Mooneater(89335).png
N'Zoth, the Corruptor(33134).png

Galakrond Warrior variant[]

Wild icon.pngThis section concerns content exclusive to Wild format.

The following cards are commonly played in the Galakrond Warrior version.

Dragon Breeder(151346).png
Ritual Chopper(151389).png
Scion of Ruin(151347).png
Devoted Maniac(127300).png
Shield of Galakrond(127268).png
Barista Lynchen(90622).png
Kronx Dragonhoof(151334).png
Galakrond, the Unbreakable(151324).png


Control Warrior mirror matches are some of the slowest and most protracted in all of Hearthstone. Note the high Armor and Health totals, the full hands, and the almost exhausted decks. Such matches are often decided through fatigue damage.

External links[]