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Inner Demon full

Combo Demon Hunter is a midrange and combo hybrid Demon Hunter archetype.

History

This deck was centered around the synergy between Ashes of OutlandKael'thas Sunstrider and Demon Hunter InitiateTwin Slice. Playing the original 0 mana Twin Slice and Demon Hunter InitiateSecond Slice triggered Kael'thas, allowing the Demon Hunter to cast LegacyInner Demon for free. Doing this twice allowed for a total of 20 burst damage, which could be stacked further by LegacyChaos Strike or weapons like LegacyAldrachi Warblades and Ashes of OutlandWarglaives of Azzinoth. While this usually wasn't enough damage to outright kill the opponent, the rest of the deck focused on pressuring the opponent, keeping their health low enough to finish off, or having enough damage left over to end the game after the combo had been used. The deck also used Demon Hunter InitiateAltruis the Outcast to potentially add lots of damage.

The archetype achieved this combo by very rapidly digging through the deck, thanks to neutral draw and demon hunter's naturally strong draw cards. The 20 damage combo could initially be done for only 6 mana, meaning a good hand could end the game early. Since the deck is emptied so quickly, some decks used Saviors of UldumZephrys the Great to clean up should they not have enough damage for lethal.

The deck was hurt significantly in Patch 17.0.2.45932, which raised Kael'thas from 6 mana to 7 mana and Altruis from 3 to 4 mana. While still viable, the deck fell to the wayside with a faster meta and more efficient aggro and tempo builds for demon hunter. However, the nerf in Patch 17.4.1.51510 buried the deck entirely when Twin Slice and Second Slice were increased to 1 mana each, making the full combo impossible to perform without prior mana reduction.

A new variant of Combo Demon Hunter was introduced by Madness at the Darkmoon Faire with the addition of Madness at the Darkmoon FaireIl'gynoth. This variant focuses on using Il'gynoth's ability to kill enemies in one turn with Lifesteal cards, either using large attack buffs stacked onto LegacyAldrachi Warblades or with spells empowered by Ashes of OutlandMo'arg Artificer.

Common cards

The following cards are usually in the deck.

Core cards

The following cards are played in most or all versions of the deck:

Twin Slice
Consume Magic
Crimson Sigil Runner
Chaos Strike
Immolation Aura
Novice Engineer
Spectral Sight
Aldrachi Warblades
Eye Beam
Altruis the Outcast
Skull of Gul'dan
Kael'thas Sunstrider
Inner Demon

Il'gynoth Variant

Felosophy
Felscream Blast
Mo'arg Artificer
Aldrachi Warblades
Eye Beam
Il'gynoth
Lorekeeper Polkelt

Optional cards

The following cards are played more than occasionally, but not always:

Blur
Mana Burn
Shadowhoof Slayer
Acidic Swamp Ooze
Blade Dance
Bloodmage Thalnos
Feast of Souls
Loot Hoarder
Manafeeder Panthara
Wandmaker
Zephrys the Great
Coordinated Strike
Overconfident Orc
Soul Cleave
Kayn Sunfury

Card not found

Raging Felscreamer
Metamorphosis
Chaos Nova
Command the Illidari
Warglaives of Azzinoth
Imprisoned Antaen
Flamereaper
Priestess of Fury

Wild cards

Wild cards that fit well into this deck type:

JournalPlease add any available information to this section.
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