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Chronomancer Inara
Set:Kobolds & CatacombsKobolds & Catacombs
Health:50 Health
Artist:Adam Byrne
Once she powers\nup, beware of her\nmastery of time!
External links

Data pageHearthpwn

Kobolds and Catacombs logo.png The subject of this article is part of the
Dungeon Run.

Chronomancer Inara is a boss that can be encountered during the Dungeon Run.

Hero powers[]

Stolen Time(77342).png
  • After using Stolen Time, Chronomancer Inara turns into Inara the Mage until she ends her extra turn.
Inara the Mage(77341).png

Special cards[]

Astral Portal(42097).png
Archmage's Apprentice(42098).png
Archmage's Insight(42093).png
Looming Presence(27480).png


Chronomancer Inara uses a number of cards introduced in the One Night in Karazhan prologue encounter, An Uninvited Guest.

The below classes are listed purely for reference, and have no effect on the boss' use of the cards during the battle.

Class Card Quantity
Boss Astral Portal 2
Archmage's Apprentice 2
Archmage's Insight 2
Looming Presence 4
Mage Sorcerer's Apprentice 2
Frozen Clone 2
Animated Armor 2
Aluneth 1
Blizzard 2
Archmage Antonidas 1
Flamestrike 2
Neutral Emperor Thaurissan 1
Grand Archivist 1
Gruul 1
Ragnaros the Firelord 1
The Lich King 1
Malygos 1
Ysera 1
Y'Shaarj, Rage Unbound 1


The main unfair thing she can do is play Astral Portal on turn 1, get a big legendary, and instantly lock out the game. Otherwise, if she doesn't have that card early or doesn't get lucky with it, the rest of the deck is not difficult to deal with.

Don't be intimidated by Archmage's Insight. Even though she can, in theory, instantly kill you with Fireballs off Archmage Antonidas if she pairs it with him, she prefers to use the burn for board control and would rather kill you with her minions. With her other spells, she can get a lot of free cards and advantage but she won't exploit it as well as a human player would.

While the usual strategy of board control applies, keep watch of her mana count. When she gets to 9 mana, do everything in your power to clear out her board, because next turn she will automatically use her Hero Power. Since it uses all her mana, the only other thing she can do is attack with any minions she already has, so if she has nothing she's effectively wasted her extra turn and has reverted to 8 mana.


Before match

King Togwaggle
Time mage we meet again for the first time!


Chronomancer Inara
Time can be unwound. You can be undone.

Emote Response

Chronomancer Inara
I have outfoxed bronze dragons. You pose no threat.
Inara the Mage
I get better every time.

Hero Power (becoming Inara the Mage)

Inara the Mage
Again! We do this again!
Behold my discovery!
The time is now!
This is my moment!
Time is on my side.
Time to finish this!
She who controls time, controls the infinite!
We've done this before.


Chronomancer Inara
My power gathers.
Tick tock...
Your time will come...

Player's cards

Chronomancer Inara
Orb of Destruction
You only delay the inevitable!
Shifting Hourglass or Time Warp
You too have been to the timeless isles?


Chronomancer Inara


Chronomancer Inara
I knew I would win. I've seen my own future.


Chronomancer Inara is a chronomancer, one who controls time. According to her, she outfoxed the Bronze dragonflight.

Wowpedia icon.pngThis section uses content from Wowpedia.
The bronze dragonflight are dragons with yellow-bronze scales and can breath superheated sand. During the Ordering of Azeroth, the titan Aman'Thul blessed the wise Nozdormu and his brood with the ability to time travel and mastery of temporal magic. Generally stoic and detached from 'current' events, they are rare to interact with mortals unless they require help in safeguarding the one true timeline. Their nemeses are the Infinite dragonflight, a faction of bronze dragons corrupted by the Old Gods who wish to rewrite the timeline. While the Caverns of Time are the flight's home, Tanaris Desert is their province.


Chronomancer Inara, full art

Inara the Mage, full art

Patch changes[]