Give a friendly minion +2 Attack and Charge.
"Guys! Guys! Slow down!" - some kind of non-warrior minion
- This article is about the card. For the ability see Charge (ability).
Other versions[edit | edit source]
How to get[edit | edit source]
They are uncraftable and cannot be crafted or disenchanted.
Previous availability[edit | edit source]
Prior Year of the Gryphon's rotation on March 30, 2021:
- Two copies of Charge were automatically included in all players' collections upon unlocking the warrior class.
- Two Golden copies of Charge were a reward for raising a warrior to levels 23 and 26.
Notes[edit | edit source]
- The entire enchantment is permanent and remains after the first turn in play.
Strategy[edit | edit source]
For 3 mana, the card is too expensive to be used for tempo gain. Thus, it is optimally used as a finisher with a low-cost minion with high attack, such as Molten Giant, or in an OTK, like in Worgen Warrior.
History[edit | edit source]
Charge saw various incarnations over the course of the game's alpha and beta. Its earliest known form had the text "Give your minions Charge this turn." and cost 0 mana. This version saw many players using it as a one turn kill combo on later turns: they would play several high-Attack minions from the hand, followed by a 0-mana Charge, allowing for huge amounts of face damage in a single turn. In this respect it was similar to the version of Unleash the Hounds in play at that time (1 mana, "Give your Beasts +1 Attack and Charge."), which was changed around a month before Charge.
This version of the card not only proved highly frustrating for opponents but ran contrary to the developers' intentions for interactive gameplay, and was changed shortly before the game's full release to read "Give a friendly minion +2 Attack and Charge", and its cost increased to 3. Despite its potential for finisher combos, this new version saw very little play in most game modes, save for one-turn kill combos such as the infamous "OTK Worgen" deck.
In October 2016 the card was changed again, reducing its cost to 1 and giving it the new text "Give a friendly minion Charge. It can't attack heroes this turn." This change finally provided a solution to the developers' concerns around the card's ability to grant Charge, and was one of the last stages of their previously announced plan to reduce the presence of effects that granted Charge, as seen with the earlier nerf to Warsong Commander (previously granting Charge to any friendly minion with 3 or less Attack). The new version's restrictions prevented it from being used for finishing combos, thus opening design space for future cards, while still retaining the card's core design.
With the introduction of the Core and Legacy sets, Charge was changed again, reverted back to the version seen in October of 2016. With the high power level of Wild format and the ability to freely remove or reintroduce the card in Standard as the card pool allowed, the original effect would no longer be an issue.
Lore[edit | edit source]
- "A charge is one of those things that always ends badly for someone."
Trivia[edit | edit source]
- Charge was removed for selection in Arena on September 15, 2016 but was reinstated on December 9, 2018.
- The artwork for this card comes from the World of Warcraft Trading Card Game "Heroes of Azeroth" series, depicting the spell Charge.
- This spell's effect from late 2016 to early 2021 was nearly identical to the Rush keyword, which was introduced on certain cards in The Witchwood.
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Year of the Gryphon rotation (2021-03-30): Moved from Basic to Legacy set.
- Patch 220.127.116.11662 (2021-03-25): Now costs 3 mana (Up from 1). Now reads: Give a friendly minion +2 Attack and Charge. (previously: Give a friendly minion Charge. It can't attack heroes this turn.).
- Patch 18.104.22.16830 (2016-10-03): Now costs 1 mana (Down from 3). Now reads: Give a friendly minion Charge. It can't attack heroes this turn. (previously: Give a friendly minion +2 Attack and Charge.).
- Commentary: While we enjoy seeing players explore combo styles of play and will continue to support it in the future, we’ve seen in the past that the ability to give Charge to minions that don’t normally have it has been particularly problematic and also heavily restricts future cards. We’ve redesigned the card Charge in a way that provides opportunities for minion combat, but does not enable strategies that intend to win without allowing opponents to interact.
- This also negated synergies with Charge-related effects, such as Warsong Commander.
- Patch 22.214.171.12458 (2014-1-16): Now costs 3 mana (Up from 0). Now reads: Give a friendly minion +2 Attack and Charge. (previously: Give a friendly minion Charge.).
- Patch 126.96.36.19940 (April or May 2013): Now reads: Give a friendly minion Charge. (previously: Give your minions Charge this turn.).
- Previously: Give your minions Charge this turn. [0 mana, Spell, Free]
References[edit | edit source]
- Hearthpwn - Ben Brode on Defining Complexity, Depth, and 'Design Space'. (2017-01-28).
- Dean Ayala (2016-09-08). Hearthside Chat: Upcoming Arena Changes with Dean Ayala. Retrieved on 2019-03-26.
- Blizzard Entertainment (2018-12-19). Arena Updates – December 19 2018. Retrieved on 2019-03-26.
- Hearthstone: Heroes of Warcraft - Building the Fire (UK). (2013-03-19).