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This page lists cards with card art depicting Cenarius' children.

Lore[]

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Cenarius.

Cenarius' children are the descendant races of the demigod Cenarius. They all have quadruped bodies with humanoid torsos.
The enchanted keepers of the grove are offspring of the demigod Cenarius who protect the woodlands of Azeroth. Like their dryad sisters, the keepers appear to be half night elf and half stag. They have enormous antlers and manes of leaves that flow down their backs. One of their hands is disfigured and twisted — as if it had become like the gnarled root-claw of a treant. Keepers possess many strange powers over nature and can be counted among Azeroth's best healers. Though they typically remain within the sacred groves of Ashenvale, the keepers always heed the call to arms when the greater lands of Kalimdor are threatened.
Dryads are the daughters of Cenarius. They have the torso of a female night elf and the lower body of a fawn. Like the keepers of the grove, dryads prefer peace but use violence when needed. They are curious, but only a few leave the forests.
Centaurs are a half-humanoid, half-horse, war-like tribal race. They abound in central and southern Kalimdor, primarily in Desolace and the Barrens, where they engage in constant war against other centaur and tauren tribes. They are savagery and brutality incarnate. Though legend held that they were the bastard offspring of Cenarius, the barbaric centaur race were begotten by Zaetar, son of Cenarius, and the earth elemental Princess Theradras.
Magnataur are massive creatures that live in Northrend. They have the torso of a giant attached to the body of a mammoth; like the centaur and Keepers of the Grove, they are relatives of the demigod Cenarius. They are notoriously long-lived, though lacking in patience, and are rumored to engage in cannibalism when food is scarce. They are vicious, brutal, and uncaring; only the strongest and meanest survive. Despite their hostility towards all other races, they have become strangely tolerant of the arctic kobolds, who follow the magnataurs for safety and mutual benefit during hunts.

Cards[]

Cenarius' children[]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Crystal Dryad Minion General Druid 1 1 2 Lifesteal
Keeper Stalladris Legendary Minion General Druid 2 2 3 After you cast a Choose One spell, add copies of both choices to your hand.
Laughing Sister Minion General Any 2 3 5 Can't be targeted by spells or Hero Powers.
Redeemed Pariah Common Minion General Demon Hunter 2 2 3 After you play an Outcast card, gain +1/+1.
Grove Tender Rare Minion General Druid 3 2 4 Choose One - Give each player a Mana Crystal; or Each player draws a card.
Kolkar Pack Runner Epic Minion General HUNTER 3 3 4 After you cast a spell,
summon a 1/1 Hyena
with Rush.
Rimetongue Rare Minion General Mage 3 3 4 After you cast a Frost spell, summon a 1/1 Elemental that Freezes.
Gormok the Impaler Legendary Minion General Any 4 4 4 Battlecry: If you have at least 4 other minions, deal 4 damage.
Groundskeeper Rare Minion General 4 4 5 Taunt
Battlecry: If you're holding a spell that costs (5) or more, restore 5 Health.
Injured Marauder Common Minion General Any 4 5 10 Taunt
Battlecry: Deal 6 damage to this minion.
Keeper of the Grove Rare Minion General Druid 4 2 4 Choose One - Deal 2 damage; or Silence a minion.
Magnataur Alpha Epic Minion General Warrior 4 5 3 Also damages the minions next to whomever he attacks.
Mire Keeper Rare Minion General Druid 4 3 3 Choose One - Summon a 2/2 Slime; or Gain an empty Mana Crystal.
Barak Kodobane Legendary Minion General Hunter 5 3 5 Battlecry: Draw a 1, 2, and 3-Cost spell.
Knight of the Wild Rare Minion General Druid 7 6 6 Whenever you summon a Beast, reduce the Cost of this card by (1).
Cenarius Legendary Minion General Druid 8 5 8 Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt.
Showing all 16 cards
Crystal Dryad(91028).png
Keeper Stalladris(90585).png
Laughing Sister(116).png
Redeemed Pariah(389009).png
Grove Tender(12273).png
Kolkar Pack Runner(487652).png
Rimetongue(464313).png
Gormok the Impaler(22323).png
Groundskeeper(329911).png
Injured Marauder(464075).png
Keeper of the Grove(459).png
Magnataur Alpha(22376).png
Mire Keeper(33162).png
Barak Kodobane(487636).png
Knight of the Wild(22360).png
Cenarius(605).png


Cenarius' children art[]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Gift of Cards Spell General Druid Each player draws a card.
Gift of Mana Spell General Druid Give each player a Mana Crystal.
Flurry (Rank 1) Rare Spell Frost Mage 0 Freeze a random enemy minion. (Upgrades when you have 5 Mana.)
Flurry (Rank 2) Rare Spell Frost Mage 0 Freeze two random enemy minions. (Upgrades when you have 10 Mana.)
Flurry (Rank 3) Rare Spell Frost Mage 0 Freeze three random enemy minions.
Y'Shaarj's Strength Rare Spell General Druid 0 Summon a 2/2 Slime.
Yogg-Saron's Magic Rare Spell General Druid 0 Gain an empty Mana Crystal.
Dreamway Guardians Rare Spell General Druid 2 Summon two 1/2 Dryads with Lifesteal.
Wild Growth Free Spell Nature Druid 3 Gain an empty Mana Crystal.
Barrens Scavenger Epic Minion General Warlock 6 6 6 Taunt
Costs (1) while your deck has 10 or fewer cards.
Cenarion Ward Epic Spell Nature Druid 8 Gain 8 Armor. Summon a random 8-Cost minion.
Showing all 11 cards
Gift of Cards(12333).png
Gift of Mana(12332).png
Flurry (Rank 1)(487655).png
Flurry (Rank 2)(487684).png
Flurry (Rank 3)(487685).png
Y'Shaarj's Strength(35318).png
Yogg-Saron's Magic(35320).png
Dreamway Guardians(90563).png
Wild Growth(282).png
Barrens Scavenger(464329).png
Cenarion Ward(388961).png


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