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Silverback Patriarch is a staple among the many terrible Basic cards, up there with the infamous
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Magma Rager in just how bad its stats are. While the card is not as memetically horrible as the rager, its inclusion in a deck is still a marked symbol of a new player. Silverback Patriarch is about as low on the power chain as you could make a 3 mana Taunt. As such, the game quite frequently receives new Taunt minions with similar but better stats and effects.
Within the Basic card set, Silverback Patriarch competes with ![]()
Ironfur Grizzly in the 3 mana slot, which is superior when stats are compared (2 more Attack at the expense of 1 Health). Various class cards from other sets are strictly better/cheaper when compared stat-wise:

Fierce Monkey is a Beast much like Silverback Patriarch, but has 2 extra Attack for the same mana cost.

Hot Spring Guardian has 1 extra Attack and restores 3 Health.

Crypt Lord has 2 extra Health and gains more Health when you summon a minion.

Druid of the Swarm costs 1 less, has 1 extra Health, is a Beast, and can optionally become a Poisonous 1/2.

Druid of the Scythe has 1 extra Attack, is a Beast, and can optionally become a 4/2 with Rush.

Wardruid Loti has 2 extra Health, is a Beast, and can optionally become a 4/2 with Rush, a 1/2 with Stealth and Poisonous, or a 1/4 with Spell Damage +1.

Archspore Msshi'fn has 2 extra Attack and shuffles

Msshi'fn Prime into your deck upon death.

Insatiable Felhound has 1 extra Attack and Health and can be Corrupted to gain +1/+1 and Lifesteal.

Midway Maniac has 1 extra Health and costs 1 less.

Dreaming Drake has 2 extra Attack and can be Corrupted to gain +2/+2.

Scrapsmith has 1 more Attack and adds two 2/4 Taunt minions to your hand.

Muckborn Servant has 1 more Attack and Discovers a Paladin card.

Walking Dead has 1 more Attack and Health and is summoned for free if it's discarded.
Even when compared to other Neutral minions, it's outclassed by multiple cards:

Gnomeregan Infantry has exactly the same stats and Charge.

Twilight Geomancer costs 1 less and provides a Taunt buff to

C'Thun.

Squirming Tentacle has 1 more Attack for the same mana cost.

Tar Creeper has 1 extra Health and gains Attack on your opponent's turn.

Stonehill Defender has the same stats but lets you Discover a Taunt minion.

Phantom Militia has 1 more Attack and Echo.

Bronze Gatekeeper has 1 more Health and Magnetic.

Belligerent Gnome costs 1 less and can potentially gain 1 extra Attack.

Overconfident Orc has 2 more Health and gains 2 Attack while undamaged.

Death's Head Cultist has 1 more Attack and restores 4 Health to your hero on death.

Treasure Guard has 1 more Health and draws you a card when it dies.

Silvermoon Sentinel has 1 more Attack and Health and gains +2/+2 and Divine Shield if you have 8 or more mana.
Regardless of this, Silverback Patriarch is not an example of power creep because the card has never been a powerful minion. Printing a stronger version is ultimately harmless since no competitive deck has ever even thought of running such a bad card. If a card is already so bad it might as well not exist, a stronger alternative changes nothing. If you want to see this and more, head to List of Powercreeped Cards.
