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Tavern Brawl
The subject of this article is only available in Tavern Brawls.
It is a part of limited content and does not appear in any other game modes.
The subject of this article is only available in Tavern Brawls.
Blackrock Crash
"Dalaran crashed into Blackrock Mountain! Take control of an E.V.I.L. boss and dungeon crawl your way out! How fast can you beat Blackrock Mountain!?

Blackrock Crash is a Tavern Brawl. It debuted on July 10, 2019.

This Brawl celebrates the Fire Fest-E.V.I.L. event, and is played exclusively on the Blackrock Mountain battlefield.

History[]

Tavern Brawl Start End Notes
213 July 10, 2019 July 17, 2019 There were a number of rewards available after certain conditions were met:
214 July 17, 2019 July 24, 2019 Week 2 of the brawl adds a fifth hero, Rafaam, and two more rewards:

In addition, the rewards for finishing a run in 60 or 40 minutes were still available for players who had not done this in Week 1.

Overview[]

This single-player Brawl sees players navigating through Blackrock Mountain as one of four playable heroes: Hagatha, Dr. Boom, Madame Lazul and King Togwaggle. In the second week, a fifth hero is added, Rafaam.

It is similar to the Dungeon Run mode, and the encounters mirror those from the Blackrock Mountain adventure, with the exception of Nefarian and Ragnaros the Firelord.

Note: Because this is a Tavern Brawl, games played in this mode do count towards completing daily quests, even though the games are not played against other humans.

Rules[]

  • The objective of Blackrock Crash is to defeat eight bosses of increasing difficulty to win the run.
  • The player begins with a collection of ten cards, consisting of different cards for each class.
  • The player starts on 15 Health, and gains additional Health per defeated boss, up to 40 Health for the eighth, and final boss.
  • After rounds 1 and 5, the player receives a Passive buff, selected from one of three random passive buffs from the pool of Passives.
  • These passives give a permanent effect to the player for the rest of the run. These are applied at the start of the match, meaning some buffs that affect cards will not affect cards added to your hand or deck later in the game.
  • After rounds 3 and 7, the player receives a Treasure card, selected from one of three random cards from the pool of Treasure cards. These are very powerful cards, and often have low mana costs.
  • After each round, the player is offered three bundles of three cards each. The player can only select one of these three bundles. This allows the player to increase their deck size in tandem with the boss' decks increasing in size.
  • Should a game end in a tie, the player will be given the chance to try the round again.
  • The player always goes first. The enemy also does not get The Coin.

Heroes[]

Hero Hero Power Notes
King Togwaggle Yoink!: "Add a random card to your hand (from another class)." (2 Mana)
Dr. Boom Overmine: "Shuffle two Bombs into your opponent's deck." (1 Mana)
Madame Lazul Soothe: "Give a minion -2 Attack until your next turn." (1 Mana)
Hagatha Evolution: "Transform a friendly minion into one that costs (1) more." (2 Mana) Hagatha starts with: Stargazing: "You can use your Hero Power twice each turn. It costs (1) less." (Passive)
Rafaam Arch-Villainy: "Steal a card from your opponent's deck. If it's a minion, summon it." (2 Mana)

Starting Cards[]

Upon starting a fresh run, a player is given a deck of 10 cards. These decks are always the same for that class. Each deck runs one copy of each of the cards in the below lists.

King Togwaggle
Bag of Coins
Pit Snake
Swashburglar
THE CANDLE
Greedy Pickaxe
Underbelly Fence
Blink Fox
EVIL Miscreant
Hench-Clan Burglar
Vendetta
Dr. Boom
Improve Morale
N'Zoth's First Mate
Rampage
Vicious Scraphound
Augmented Elekk
Bash
Bloodsail Cultist
Dr. Boom's Boombox
Explodinator
Brawl
Madame Lazul
Forbidden Words
Crystalline Oracle
Amulet of Domination
EVIL Conscripter
Mind Blast
Shadow Visions
Acolyte of Agony
Shadowfiend
Twilight Drake
Unsleeping Soul
Hagatha
Earth Shock
Sludge Slurper
Tunnel Trogg
Brrrloc
Rockbiter Weapon
Feral Spirit
Unbound Elemental
Duplatransmogrifier
Fireguard Destroyer
Master of Evolution
Rafaam
Gloves of Mugging
Possessed Villager
Dark Peddler
EVIL Genius
Bloodfury Potion
Imp Gang Boss
Master Scheme
Eager Underling
Hellfire
Despicable Dreadlord


Bosses[]

Boss Encountered in Round Hero Power Notes
first last
Highlord Omokk 1 ME SMASH: "Destroy a random damaged enemy minion." (1 Mana)
Baron Geddon 2 Ignite Mana: "Deal 5 damage to the enemy hero if they have any unspent Mana." (0 Mana)
Omnotron Defense System 3 Activate Arcanotron: "Activate Arcanotron!" (2 Mana, autocast)
Garr 4 Magma Pulse: "Deal 1 damage to all minions." (1 Mana, autocast) Starts with seven Firesworn in play.
Atramedes 5 Echolocate: "Equip a weapon that grows as your opponent plays cards." (1 Mana)
Nefarian 6 Wild Magic: "Put a random spell from your opponent's class into your hand. (1 Mana, autocast) Mimics his setup from the Showdown at Blackrock Mountain Brawl.
Vaelastrasz the Corrupt 7 Essence of the Red: Each player draws 2 cards. (0 Mana, autocast)
Ragnaros the Firelord 8
  • Molten Rage: Summon a 5/1 Magma Rager. (2 Mana) (before Sulfuras' Deathrattle)
  • DIE, INSECT: Deal 8 damage to random enemy. (2 Mana) (after Sulfuras' Deathrattle)
Mimics his setup from the Showdown at Blackrock Mountain Brawl.

Narrative[]

The first time a player enters the Brawl, Arch-Villain Rafaam and Blastmaster Boom will briefly exchange some dialogue:

Rafaam: How did we crash into A MOUNTAIN!? Seriously?
Boom: Hey! Runnin' into a mountain isn't an art, it's a SCIENCE!
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