This page lists Battlegrounds minion cards as of 27.2.2.184727 , but grouped with minion type pools . Note that pools can include general minions whose effect is related to that pool.
For the golden version of these cards, see Golden minion by pool . For the list grouped by tier, see Minion .
Name Minion types Tier Atk Health Description
Manasaber
Beast
1
4
1
Deathrattle: Summon two 0/1 Cublings with Taunt .
Scavenging Hyena
Beast
1
2
2
Whenever a friendly Beast dies, gain +2/+1.
Humming Bird
Beast
2
5
Your other Beasts have +2 Attack.
Hungry Snapjaw
Beast
2
5
2
After you summon a Beast, gain +1 Health permanently.
Sewer Rat
Beast
2
3
2
Deathrattle: Summon a 2/3 Turtle with Taunt .
Monstrous Macaw
Beast
3
5
3
After this attacks, trigger another friendly minion's Deathrattle .
Rat Pack
Beast
3
2
2
Deathrattle: Summon a number of 1/1 Rats equal to this minion's Attack.
Banana Slamma
Beast
4
2
5
After you summon a Beast in combat, double its stats.
Reanimating Rattler
Beast
4
4
3
At the end of your turn, give another friendly Beast Reborn .
Rylak Metalhead
Beast
4
3
4
Taunt Deathrattle: Trigger the Battlecries of adjacent minions.
Sly Raptor
Beast
4
1
3
Deathrattle: Summon a random Beast. Set its stats to 7/7.
Baby Krush
Beast
5
6
6
Whenever this attacks, summon an 8/8 Devilsaur to attack the target first.
Bonemare
Undead/Beast
5
5
5
Battlecry: Give a friendly minion +4/+4 and Taunt .
Mama Bear
Beast
5
4
4
Whenever you summon a Beast, give it +4/+4.
Palescale Crocolisk
Beast
5
4
5
Avenge (2) and Deathrattle: Give another friendly Beast +6/+6.
Felstomper
Demon/Beast
6
3
7
After you summon a minion in combat, give your minions +3 Attack.
Ghastcoiler
Beast
6
7
7
Deathrattle: Summon 2 random Deathrattle minions.
Octosari, Wrap God
Beast
6
6
7
Deathrattle: Summon a 2/2 Tentacle. (It gains +2/+2 permanently after you summon a minion in combat!)
Battlegrounds minions Swipe left or right to see the cards.
Demon [ ]
Name Minion types Tier Atk Health Description
Imprisoner
Demon
1
2
2
Taunt Deathrattle: Summon a 1/1 Imp.
Picky Eater
Demon
1
1
1
Battlecry: Consume a random minion in the Tavern to gain its stats.
Wrath Weaver
1
1
4
After you play a Demon, deal 1 damage to your hero and gain +2/+1.
Backstage Security
Demon
2
4
6
At the start of your turn, deal 1 damage to your hero.
Impulsive Trickster
Demon
2
2
3
Deathrattle: Give this minion's maximum Health to another friendly minion.
Mind Muck
Demon
2
3
2
Battlecry: Choose a friendly Demon. It consumes a minion in the Tavern to gain its stats.
Soul Rewinder
Demon
2
2
1
After your hero takes damage, rewind it and give this +1 Health.
Felemental
Elemental/Demon
3
3
1
Battlecry: Minions in the Tavern have +1/+1 for the rest of the game.
Keyboard Igniter
Demon
3
4
2
Battlecry: If you've taken damage since last turn, give your other Demons +1/+2.
Leeching Felhound
Demon
3
3
3
This costs Health instead of Gold to buy.
Legion Overseer
Demon
3
4
2
Minions in the Tavern have +2/+1.
Annihilan Battlemaster
Demon
4
3
1
Battlecry: Gain +2 Health for each Health your hero is missing.
Malchezaar, Prince of Dance
Demon
4
6
3
2 Refreshes each turn cost Health instead of Gold. (2 left!)
Ring Matron
Demon
4
6
4
Taunt Deathrattle: Summon two 3/2 Imps.
Imposing Percussionist
Demon
5
6
6
Battlecry: Discover a Demon. Deal damage to your hero equal to its Tier.
Insatiable Ur'zul
Demon
5
4
6
Taunt . After you play a Demon, consume a minion in the Tavern to gain its stats.
Tichondrius
Demon
5
4
4
After your hero takes damage, give your other Demons +1/+1.
Famished Felbat
Demon
6
9
5
At the end of your turn, your other Demons consume a minion in the Tavern to gain its stats.
Felstomper
Demon/Beast
6
3
7
After you summon a minion in combat, give your minions +3 Attack.
Mecha-Jaraxxus
Demon/Mech
6
3
15
Battlecry: Get a random Mecha-Demon.
Battlegrounds minions Swipe left or right to see the cards.
Dragon [ ]
Name Minion types Tier Atk Health Description
Dozy Whelp
Dragon
1
3
Taunt . Whenever this is attacked, gain +1 Attack permanently.
Upbeat Frontdrake
Dragon
1
1
1
At the end of every 3 turns, get a random Dragon. (3 turns left!)
Blazing Skyfin
Dragon/Murloc
2
1
3
After you play a Battlecry minion, gain +1/+1.
Low-Flier
Dragon
2
3
2
At the end of your turn, give +1 Attack to your minions with less Attack than this.
Twilight Emissary
Dragon
2
3
3
Taunt Battlecry: Give a friendly Dragon +2/+2.
Whelp Smuggler
2
2
5
After a friendly Dragon gains Attack, give it +1 Health.
Amber Guardian
Dragon
3
3
2
Start of Combat: Give another friendly Dragon +2/+2 and Divine Shield .
Bronze Warden
Dragon
3
2
1
Divine Shield Reborn
Tarecgosa
Dragon
3
4
4
This permanently keeps your enchantments from combat.
Electric Synthesizer
Dragon
4
3
6
Battlecry: Give your other Dragons +3 Attack.
Prized Promo-Drake
Dragon
4
3
3
Start of Combat: Give adjacent minions +1/+1 for each friendly Dragon.
Stormbringer
Dragon
4
1
7
After a different friendly Dragon gains Attack, this also gains it.
Cyborg Drake
Dragon/Mech
5
3
10
Divine Shield Your minions with Divine Shield have +6 Attack.
Disco Shuffler
Dragon
5
4
3
Choose One - Trigger a friendly minion's Battlecry ; or Discover a Battlecry minion.
General Drakkisath
Dragon
5
2
8
Battlecry: Get a 2/1 Smolderwing with "Battlecry: Give a Dragon +5 Attack."
Murozond
Dragon
5
5
5
Battlecry: Get a plain copy of a minion from your last opponent's warband.
Sanctum Rester
Dragon
5
5
5
Start of Combat: Give your other Dragons +8 Health.
Kalecgos, Arcane Aspect
Dragon
6
2
10
After you trigger a Battlecry , give your Dragons +1/+1.
Nadina the Red
6
8
4
Deathrattle: Give 3 friendly Dragons Divine Shield .
Battlegrounds minions Swipe left or right to see the cards.
Elemental [ ]
Name Minion types Tier Atk Health Description
Refreshing Anomaly
Elemental
1
1
4
Battlecry: Your next Refresh costs (0).
Sellemental
Elemental
1
2
2
When you sell this, get a 2/2 Elemental.
Flourishing Frostling
Elemental
2
6
Has +1 Attack for each Elemental you played this game (wherever this is) .
Molten Rock
Elemental
2
3
4
Taunt . After you play an Elemental, gain +1 Health.
Crackling Cyclone
Elemental
3
4
1
Divine Shield Windfury
Felemental
Elemental/Demon
3
3
1
Battlecry: Minions in the Tavern have +1/+1 for the rest of the game.
Recycling Wraith
Elemental
3
4
2
After you play an Elemental, your next Refresh costs (1) less.
Smogger
Elemental
3
3
3
Battlecry: Give a friendly Elemental stats equal to your Tier.
Dancing Barnstormer
Elemental
4
3
2
Deathrattle: Elementals in the Tavern have +3/+2 for the rest of the game.
Upbeat Upstart
Elemental
4
4
4
Taunt . At the end of every 2 turns, set this minion's Health to the highest in your warband. (2 turns left!)
Wildfire Elemental
Elemental
4
7
4
After this attacks and kills a minion, deal excess damage to a random adjacent minion.
Gusty Trumpeter
Elemental
5
6
7
After you sell 5 Elementals, get a random Elemental. (5 left!)
Magmaloc
Murloc/Elemental
5
1
1
At the end of your turn, gain +1/+1. Repeat for each minion you played this turn.
Nomi, Kitchen Nightmare
5
4
4
After you play an Elemental, Elementals in the Tavern have +1/+1 for the rest of the game.
Tavern Tempest
Elemental
5
4
4
Battlecry: Get a random Elemental.
Elemental of Surprise
Elemental
6
8
8
Divine Shield This minion can triple with any Elemental.
Rock Rock
Elemental
6
4
4
After you play an Elemental, give your other minions +2 Attack. (Swaps to Health next turn!)
Battlegrounds minions Swipe left or right to see the cards.
Mech [ ]
Name Minion types Tier Atk Health Description
Annoy-o-Tron
Mech
1
1
2
Taunt Divine Shield
Micro Mummy
Mech/Undead
1
1
2
Reborn At the end of your turn, give another random friendly minion +1 Attack.
Cogwork Copter
Mech
2
1
1
Divine Shield After a friendly minion loses Divine Shield , give a minion in your hand +1/+1.
Harvest Golem
Mech
2
2
3
Deathrattle: Summon a 2/1 Damaged Golem.
Lullabot
Mech
2
2
2
Magnetic At the end of your turn, gain +1/+1.
Accord-o-Tron
Mech
3
3
3
Magnetic At the start of your turn, gain 1 extra Gold.
Deflect-o-Bot
Mech
3
3
2
Divine Shield Whenever you summon a Mech during combat, gain +2 Attack and Divine Shield .
Replicating Menace
Mech
3
3
2
Magnetic Deathrattle: Summon three 1/1 Microbots.
Annoy-o-Module
Mech
4
2
4
Magnetic Divine Shield Taunt
Scrap Scraper
Mech
4
4
7
At the end of every 2 turns, get a random Magnetic Mech. (2 turns left!)
Wargear
Mech
4
6
5
Magnetic
Annoy-o-Troupe
Mech
5
3
6
Taunt , Divine Shield Deathrattle: Summon three 1/2 Mechs with Taunt and Divine Shield .
Cyborg Drake
Dragon/Mech
5
3
10
Divine Shield Your minions with Divine Shield have +6 Attack.
Utility Drone
Mech
5
6
7
At the end of your turn, give your minions +1/+1 for each Magnetization they have.
Foe Reaper 4000
Mech
6
6
9
Also damages the minions next to whomever it attacks.
Grease Bot
Mech
6
1
4
Divine Shield After a friendly minion loses Divine Shield , give it +2/+2 permanently.
Mecha-Jaraxxus
Demon/Mech
6
3
15
Battlecry: Get a random Mecha-Demon.
Polarizing Beatboxer
Mech
6
5
10
Whenever you Magnetize another minion, it also Magnetizes to this.
Battlegrounds minions Swipe left or right to see the cards.
Murloc [ ]
Name Minion types Tier Atk Health Description
Rockpool Hunter
Murloc
1
2
3
Battlecry: Give a friendly Murloc +1/+1.
Swampstriker
Murloc
1
1
4
After you summon a Murloc, gain +1 Attack.
Blazing Skyfin
Dragon/Murloc
2
1
3
After you play a Battlecry minion, gain +1/+1.
Saltscale Honcho
Murloc
2
3
2
After you play a Murloc, give two other friendly Murlocs +1 Health.
Tad
Murloc
2
2
2
When you sell this, get a random Murloc.
Upbeat Flutist
Murloc
2
2
5
At the end of every 2 turns, give a random minion in your hand +9 Health. (2 turns left!)
Coldlight Seer
Murloc
3
2
3
Battlecry: Give your other Murlocs +2 Health.
Scourfin
Murloc
3
3
3
Deathrattle: Give a random minion in your hand +5/+5.
Bassgill
Murloc
4
6
2
Deathrattle: Summon the highest Health minion from your hand for this combat only.
Bream Counter
Murloc
4
5
5
While this is in your hand, after you play a Murloc, gain +3/+3.
Plagued Tidewalker
Murloc/Undead
4
2
7
Venomous
Primalfin Lookout
Murloc
4
3
2
Battlecry: If you control another Murloc, Discover a Murloc.
King Bagurgle
Murloc
5
6
3
Battlecry and Deathrattle: Give your other Murlocs +2/+2.
Magmaloc
Murloc/Elemental
5
1
1
At the end of your turn, gain +1/+1. Repeat for each minion you played this turn.
Operatic Belcher
Murloc
5
5
2
Venomous. Deathrattle: Give a friendly Murloc Venomous .
Choral Mrrrglr
Murloc
6
6
6
Start of Combat: Gain the stats of all the minions in your hand.
Young Murk-Eye
Murloc
6
9
6
At the end of your turn, the minion to the left of this triggers its Battlecry .
Battlegrounds minions Swipe left or right to see the cards.
Naga [ ]
Name Minion types Tier Atk Health Description
Mini-Myrmidon
Naga
1
1
3
Spellcraft: Give a minion +2 Attack until next turn.
Shell Collector
Naga
1
2
1
Battlecry: Get a Gold Coin.
Deep-Sea Angler
Naga
2
2
2
Spellcraft: Give a minion +4 Health and Taunt until next turn.
Lava Lurker
Naga
2
2
5
The first Spellcraft spell cast on this each turn is permanent.
Reef Riffer
Naga
2
1
2
Spellcraft: Give a minion stats equal to your Tier until next turn.
Snail Cavalry
Naga
2
5
2
Once per turn, after you cast a spell, gain +2 Health.
Eventide Brute
Naga
3
4
3
After you cast a spell, gain +1/+1.
Pashmar the Vengeful
Naga
3
4
5
Avenge (3): Get a Spellcraft spell of your Tier or lower.
Pufferquil
Quilboar/Naga
3
2
6
After a spell is played on this, gain Venomous until next turn.
Zesty Shaker
Naga
3
3
4
Once per turn, after you cast a Spellcraft spell on this, get a new copy of it.
Deep Blue Crooner
Naga
4
2
2
Spellcraft: Give a minion +1/+1 until next turn. Improve your future Deep Blues.
Silent Swimmer
Naga
4
5
3
Spellcraft: Give a minion +3/+5 and Stealth until next turn.
Corrupted Myrmidon
Naga
5
3
3
Start of Combat: Double this minion's stats.
Critter Wrangler
Naga
5
5
7
After you cast a Spellcraft spell on a minion, give it +2/+2.
Glowscale
Naga
5
4
6
Taunt Spellcraft: Give a minion Divine Shield until next turn.
Orgozoa, the Tender
6
3
7
Spellcraft: Discover a Naga.
Tidemistress Athissa
Naga
6
6
8
After you cast a spell, give four friendly Naga +1/+1.
Battlegrounds minions Swipe left or right to see the cards.
Pirate [ ]
Name Minion types Tier Atk Health Description
Scallywag
Pirate
1
3
1
Deathrattle: Summon a 1/1 Pirate. It attacks immediately.
Southsea Busker
Pirate
1
3
1
Battlecry: Gain 1 Gold next turn.
Thorncaptain
Quilboar/Pirate
1
4
2
After a card is added to your hand, gain +1 Health until next turn.
Corpse Refiner
Undead/Pirate
2
2
3
Avenge (4): This minion sells for 1 more Gold.
Freedealing Gambler
Pirate
2
3
3
This minion sells for 3 Gold.
Ripsnarl Captain
Pirate
2
2
4
Whenever a friendly Pirate attacks, give it +3 Attack.
Bloodsail Cannoneer
Pirate
3
4
3
Battlecry : Give your other Pirates +3 Attack.
Briny Bootlegger
Pirate
3
4
4
At the end of your turn, if you control another Pirate, get a Gold Coin.
Gunpowder Courier
Pirate
3
2
4
After you spend 5 Gold, give your Pirates +1 Attack. (5 Gold left!)
Blade Collector
Pirate
4
3
2
Also damages the minions next to whomever this attacks.
Lovesick Balladist
Pirate
4
3
4
Battlecry: Give a Pirate +1 Health for each Gold spent this turn.
Peggy Sturdybone
Pirate
4
4
2
After a card is added to your hand, give another friendly Pirate +1/+1.
Record Smuggler
Pirate
5
5
4
At the start of your turn, gain 1 Gold. Repeat for each other friendly Pirate.
Underhanded Dealer
Pirate
5
4
4
After you gain Gold, gain +1/+1.
Upbeat Impressionist
Pirate
5
8
4
At the end of every 2 turns, make a random Pirate in your hand Golden. (2 turns left!)
Vanessa VanCleef
Pirate
5
3
7
Whenever this attacks, give your Pirates +2/+1 permanently.
Fleet Admiral Tethys
Pirate
6
5
6
After you spend 9 Gold, get a random Pirate. (9 Gold left!)
Battlegrounds minions Swipe left or right to see the cards.
Quilboar [ ]
Name Minion types Tier Atk Health Description
Razorfen Geomancer
Quilboar
1
3
1
Battlecry: Get a Blood Gem .
Sun-Bacon Relaxer
Quilboar
1
1
2
When you sell this, get 2 Blood Gems .
Thorncaptain
Quilboar/Pirate
1
4
2
After a card is added to your hand, gain +1 Health until next turn.
Prophet of the Boar
2
2
3
Taunt After you play a Quilboar, get a Blood Gem .
Thorncaller
Quilboar
2
3
2
Deathrattle: Get a Blood Gem .
Tough Tusk
Quilboar
2
5
3
After a Blood Gem is played on this, gain Divine Shield until next turn.
Bristlemane Scrapsmith
Quilboar
3
4
4
After a friendly Taunt minion dies, get a Blood Gem .
Gemsplitter
Quilboar
3
2
4
After a friendly minion loses Divine Shield , get a Blood Gem .
Moon-Bacon Jazzer
Quilboar
3
2
5
Battlecry: For the rest of the game, your Blood Gems give an extra +1 Health.
Prickly Piper
Quilboar
3
3
1
Deathrattle: For the rest of the game, your Blood Gems give an extra +1 Attack.
Pufferquil
Quilboar/Naga
3
2
6
After a spell is played on this, gain Venomous until next turn.
Dynamic Duo
Quilboar
4
5
6
Taunt . After a Blood Gem is played on another Quilboar, gain +1/+1.
Necrolyte
Quilboar
4
3
3
Battlecry: Play 2 Blood Gems on a friendly minion. It steals all Blood Gems from its neighbors.
Aggem Thorncurse
Quilboar
5
3
6
After a Blood Gem is played on this, give a friendly minion of each type +1/+1.
Bongo Bopper
Quilboar
5
4
3
At the end of your turn, get 2 Blood Gems and play 2 more on this.
Bristleback Knight
Quilboar
5
6
9
Windfury . Divine Shield . The first time this survives damage, gain Divine Shield.
Bristlebach
Quilboar
6
2
10
Avenge (1): Play a Blood Gem on all your Quilboar.
Charlga
Quilboar
6
4
4
At the end of your turn, play a Blood Gem on your other minions.
Battlegrounds minions Swipe left or right to see the cards.
Undead [ ]
Name Minion types Tier Atk Health Description
Micro Mummy
Mech/Undead
1
1
2
Reborn At the end of your turn, give another random friendly minion +1 Attack.
Risen Rider
Undead
1
2
1
Taunt Reborn
Rot Hide Gnoll
Undead
1
1
4
Has +1 Attack for each friendly minion that died this combat.
Corpse Refiner
Undead/Pirate
2
2
3
Avenge (4): This minion sells for 1 more Gold.
Eternal Knight
Undead
2
4
1
Has +1/+1 for each friendly Eternal Knight that died this game (wherever this is) .
Nerubian Deathswarmer
Undead
2
1
3
Battlecry: Give your Undead +1 Attack for the rest of the game (wherever they are) .
Scarlet Skull
Undead
2
2
1
Reborn Deathrattle: Give a friendly Undead +1/+2.
Ghoul of the Feast
Undead
3
2
5
Avenge (2): Give a friendly minion of each type +3 Attack.
Handless Forsaken
Undead
3
2
1
Deathrattle: Summon a 2/1 Hand with Reborn .
Radio Star
Undead
3
1
1
Deathrattle: Get a plain copy of the minion that killed this.
Anub'arak, Nerubian King
Undead
4
4
3
Deathrattle: Your Undead have +1 Attack for the rest of the game (wherever they are) .
Plagued Tidewalker
Murloc/Undead
4
2
7
Venomous
Soulsplitter
Undead
4
4
2
Reborn Start of Combat: Give a friendly Undead Reborn .
Xylo-bones
Undead
4
6
1
After you summon a minion in combat, gain +3 Health permanently.
Bonemare
Undead/Beast
5
5
5
Battlecry: Give a friendly minion +4/+4 and Taunt .
Hungering Abomination
Undead
5
3
4
Avenge (1): Gain +1/+1 permanently.
Colossus of the Sun
Undead
6
6
6
Divine Shield Reborn
Eternal Summoner
Undead
6
8
1
Reborn . Deathrattle: Summon 1 Eternal Knight.
Sister Deathwhisper
Undead
6
4
10
After a friendly minion is Reborn , give your Undead +1/+3 permanently.
Battlegrounds minions Swipe left or right to see the cards.
General [ ]
Name Minion types Tier Atk Health Description
Mistake
All
1
1
3
This has all minion types .
Menagerie Mug
2
2
2
Battlecry: Give 3 friendly minions of different types +1/+1.
Patient Scout
2
1
1
When you sell this, Discover a Tier 1 minion. (Upgrades each turn!)
Selfless Hero
2
2
1
Deathrattle: Give a random friendly minion Divine Shield .
Sparring Partner
2
3
2
Taunt Battlecry: Give a minion Taunt .
Spawn of N'Zoth
2
2
2
Deathrattle: Give your minions +1/+1.
Yrel
2
1
5
After this attacks, give a friendly minion of each type +1/+2.
Boulderfist Ogre
3
6
7
Champion of Y'Shaarj
4
3
3
Whenever a friendly Taunt minion is attacked, gain +1/+2 permanently.
Menagerie Jug
4
3
3
Battlecry: Give 3 friendly minions of different types +2/+2.
Qiraji Harbinger
4
5
5
After a friendly minion with Taunt dies, give its neighbors +2/+2.
Sin'dorei Straight Shot
4
3
4
Windfury , Divine Shield Whenever this attacks, remove Reborn and Taunt from the target.
Strongshell Scavenger
4
2
3
Battlecry: Give your Taunt minions +2/+2.
Tunnel Blaster
4
3
7
Taunt Deathrattle: Deal 3 damage to all minions.
Vigilant Stoneborn
4
2
6
Battlecry: Give a minion +6 Health and Taunt .
Witchwing Nestmatron
4
3
5
Avenge (3): Get a random Battlecry minion.
Brann Bronzebeard
5
2
4
Your Battlecries trigger twice.
Drakkari Enchanter
5
1
5
Your end of turn effects trigger twice.
Leeroy the Reckless
5
6
2
Deathrattle: Destroy the minion that killed this.
Lightfang Enforcer
5
4
4
At the end of your turn, give a friendly minion of each type +2/+2.
Titus Rivendare
5
1
7
Your Deathrattles trigger an extra time.
Tortollan Blue Shell
5
4
7
If you lost your last combat, this minion sells for 5 Gold.
Upbeat Duo
5
6
6
At the end of every 2 turns, get a plain copy of the minion to the left of this. (2 turns left!)
Mantid Queen
6
5
5
Venomous . Start of Combat: For each of your minion types gain +5/+5, Windfury , Reborn , or Taunt .
The Boogie Monster
6
3
8
After you play a Tier 1 minion, progress to the next Tier and give your minions +1/+2.
The Walking Fort
6
4
6
At the end of your turn, give 4 friendly Taunt minions +4/+4.
Uther the Lightbringer
6
5
6
Battlecry: Set a minion's Attack and Health to 15.
Zapp Slywick
6
8
16
Windfury This minion always attacks the enemy minion with the lowest Attack.
Battlegrounds minions Swipe left or right to see the cards.
Common Keywords
Seasonal systems
In-game currencies and items
Systems