Elemental is a minion type in Battlegrounds.
Elemental minions rely on playing as many Elemental minions as they can in order to gain stats usually faster than other minion types. Elemental minions also are able to generate a lot of Battlegrounds/Elementals and have synergy with the player's current Tavern Tier.
Elemental pool[]
Heroes[]
These heroes have their Hero Power synergize with Elementals and might not be available in games without Elementals.
Name | Health | Armor | HP name | Cost | Hero Power description |
---|---|---|---|---|---|
Chenvaala | 30 | 15 ![]() |
Avalanche | Passive After you play 3 Elementals, reduce the Cost of upgrading the Tavern by (3). |
Minions[]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Refreshing Anomaly | Elemental | 1 | 1 | 4 | Battlecry: Your next Refresh costs (0). |
Sellemental | Elemental | 1 | 2 | 2 | When you sell this, get a 2/2 Elemental. |
Flourishing Frostling | Elemental | 2 | 6 | Has +1 Attack for each Elemental you played this game (wherever this is). | |
Molten Rock | Elemental | 2 | 3 | 4 | Taunt. After you play an Elemental, gain +1 Health. |
Crackling Cyclone | Elemental | 3 | 4 | 1 | Divine Shield Windfury |
Felemental | Elemental/Demon | 3 | 3 | 1 | Battlecry: Minions in the Tavern have +1/+1 for the rest of the game. |
Recycling Wraith | Elemental | 3 | 4 | 2 | After you play an Elemental, your next Refresh costs (1) less. |
Smogger | Elemental | 3 | 3 | 3 | Battlecry: Give a friendly Elemental stats equal to your Tier. |
Dancing Barnstormer | Elemental | 4 | 3 | 2 | Deathrattle: Elementals in the Tavern have +3/+2 for the rest of the game. |
Upbeat Upstart | Elemental | 4 | 4 | 4 | Taunt. At the end of every 2 turns, set this minion's Health to the highest in your warband. (2 turns left!) |
Wildfire Elemental | Elemental | 4 | 7 | 4 | After this attacks and kills a minion, deal excess damage to a random adjacent minion. |
Gusty Trumpeter | Elemental | 5 | 6 | 7 | After you sell 5 Elementals, get a random Elemental. (5 left!) |
Magmaloc | Murloc/Elemental | 5 | 1 | 1 | At the end of your turn, gain +1/+1. Repeat for each minion you played this turn. |
Nomi, Kitchen Nightmare | 5 | 4 | 4 | After you play an Elemental, Elementals in the Tavern have +1/+1 for the rest of the game. | |
Tavern Tempest | Elemental | 5 | 4 | 4 | Battlecry: Get a random Elemental. |
Elemental of Surprise | Elemental | 6 | 8 | 8 | Divine Shield This minion can triple with any Elemental. |
Rock Rock | Elemental | 6 | 4 | 4 | After you play an Elemental, give your other minions +2 Attack. (Swaps to Health next turn!) |
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