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Ancestor's Call
1998 • GVG_029
Regular
GVG 029.png
Dimensions: Full330 x 410px
Golden
GVG 029 Premium1.png
Dimensions: Full330 x 410px
Set:Goblins vs GnomesGoblins vs Gnomes
Type:Spell
Class:ShamanShaman
Rarity:EpicEpic
Cost:4 Mana icon.png
Artist:Dan Scott
Put a random minion from each player's hand into the battlefield.
Flavor text

"Hey! Ancestors!" - Ancestor's call

Full tags
RARITY=4 CLASS=8 COLLECTIBLE=1 ELITE=0 COST=4 CARDTYPE=5 ENCHANTMENT_BIRTH_VISUAL=0 ENCHANTMENT_IDLE_VISUAL=0
Wiki tags
Put into battlefield
Wiki referenced tags
Random
External links

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Ancestor's Call is an epic shaman spell card, from the Goblins vs Gnomes set.

How to get[]

Auto-detected sources
TypeSourcePremiumQ.
Card packs
Goblins vs Gnomes Pack
Wild Pack
Regular, Golden1~2
Crafting400 dustdustRegular1
Crafting1600 dustdustGolden1

Notes[]

  • This spell is a put into battlefield effect. As such the minions are not considered played from the hand, meaning Battlecries and certain triggered effects will not be activated.
  • If a given player does not have a minion in their hand when Ancestor's Call is cast, nothing will happen for that player.
  • If a given player has a full battlefield when Ancestor's Call is cast, nothing will happen for that player, even if they have a minion in their hand (as opposed to, for example, attempting to put a minion into the battlefield and discarding it due to the 7 minion limit).[1]

Fixed bugs[]

Strategy[]

This is a great card if a high cost minion can be summoned and it is likely that your opponent's summon will be weak (if playing against aggro or spell-heavy decks). Also consider playing this card when your opponent has few or no cards, as they will gain no minion. Regardless, be prepared to deal with their minion if necessary. LegacyHex is a great card to have as a safety against big minions.

Ancestor's Call can be used to pull out strong cards that normally have downsides, such as LegacyEarth Elemental with overload or LegacyDeathwing and his battlecry. Be cautious, as the same benefit can be given to your opponent, especially against warlock with Doomguards or their many giants. The flipside to this is that you and your opponent may lose out on powerful battlecries. Druids and rogues have many minions with strong play effects, so it may be stronger against them.

You have some control over which of your minions will be summoned, since you have control of your hand, while your opponent may be unable to predict and/or play around you having Ancestor's Call.

Because Ancestor's Call allows you to play high cost minions for less mana, you will have more mana available to protect your strong minion. Consider using LegacyAncestral Spirit, taunts like LegacyFeral Spirit, NaxxramasLoatheb, or you can make a second copy using LegacyFaceless Manipulator. Use spells, weapons, or minions to weaken your opponent's field.

One turn kill[]

This card with its cost has allowed for a few OTK opportunities using LegacyMalygos:

Lore[]

The ancestors are a core part of the shaman's path. The spirits of those gone before, the ancestors may be spoken to provide guidance, or even to grant boons such as returning allies to life. The ancestors are treated with great reverence and respect by the shamans, and are one of the main sources of their magical powers.

Trivia[]

Gallery[]

Ancestor's Call, full art

Patch changes[]

Goblins vs Gnomes logo.png Patch 2.0.0.7234 (2014-12-04): Added.

References[]

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