A Light in the Darkness
|Set:||Whispers of the Old Gods|
|Abilities:||Discover, Increment attribute|
Discover a minion. Give it +1/+1.
Wait, how can you have a light in the dark? If you turn on a light while it’s dark, doesn’t that mean it’s no longer dark?
How to get[edit | edit source]
|A Light in the Darkness||40||5|
|Golden A Light in the Darkness||400||50|
Notes[edit | edit source]
- This spells allows the player to Discover a minion. Once a minion has been selected, that minion is granted a +1/+1 enchantment while in the player's hand. The enchantment will be retained when played, but like all enchantments will be lost if returned to the hand.
Strategy[edit | edit source]
Due to its flexibility, A Light in the Darkness is a good "filler" for a Paladin deck that requires one or a few more cards as it can fit multiple different decks.
In Arena it is a highly valuable card, since you can choose the right minion for the current situation plus it gains +1/+1, for the cost of only 2 mana.
Dwarven Archaeologist works really welll, since your discovered minions are buffed, the cost will be reduced as well.