Jandice Barov


 * ''For the Battlegrounds hero of the same name, see Jandice Barov (Battlegrounds).

Jandice Barov is a legendary mage/rogue minion card, from the Scholomance Academy set.

Strategy
The biggest upside of this card is the possible stats. While her base body is a mere 2/1, Jandice can make sizeable boards for only 6 mana. Another potential upside is the ability to pull powerful Deathrattle minions like Convincing Infiltrators, Al'ar, Waxadred, or even end of turn effects like Sandhoof Waterbearer. Minions with Rush can also be useful, giving them the illusion to crash into a minion while still leaving a full-size body in play.

You don't always have to pick the best minion to mark as the fake. It can be valuable to play mind games with the opponent, tricking them into wasting damage. This should generally only be attempted when both minions are of similar value - it's probably a bad idea to make Earth Elemental the fake over a Waste Warden, for example.

To the opponent, Jandice effectively creates two 1-health minions. This makes small Area of effect spells like Immolation Aura and Arcane Missiles excellent for dealing with the fake and killing Jandice herself. Pings like Fireblast can be efficient counters to Jandice's illusion, but only if you're certain about which one is the fake.

Mages can use cards like Conjurer's Calling to transform Jandice or her summon into more useful minions for their stats, and Rogues can use cards like Shadowstep and Daring Escape to replay the battlecry and swarm the board with illusions. In both classes, Potion of Illusion can be a powerful combo that adds Jandice and both 5-mana minions to the hand, letting you cheaply reuse their Battlecries.

Possible summons
The below table lists all 5-cost collectible minions in Standard format, representing the range of possible minions summoned by Jandice Barov.

Lore
Jandice Barov was the daughter of Lord Alexei Barov and Lady Illucia Barov, the aristocrats who originally made a deal with Headmaster Kel'Thuzad to establish the school of necromancy at Scholomance. She was a powerful archmage in her own right who specialized in illusion magic.

After the school's corruption, her undead spirit continued to both teach illusion magic and to aggress against any adventurer foolish enough to raid the school's ruins. It is also rumored that her shade attempts to protect innocent spirits against the horrifying experiments of Doctor Krastinov, who was in charge of procuring corpses for Kel'Thuzad in both life and undeath.


 *  is the second boss in . Barov's spirit lurked in the recesses of Scholomance for years, but now she has taken a more active role in educating the next generation of magi. Her vast knowledge of illusions has made her both a valued educator and a dangerous opponent to anyone foolish enough to draw her ire.

Patch changes

 * Added.
 * Added.