Nine Lives

Nine Lives is an epic hunter spell card, from the Rise of Shadows set.

Strategy
Nine Lives may not seem like it provides much value for its hefty 3 Mana cost, but depending on the minion selected, it can be devastating. Generally speaking, the best minions to choose are those with massive Deathrattles, such as Oblivitron or Mechanical Whelp; these choices will not only add these minions back to your hand, but also provide sizeable board presence, all for a measly 3 Mana.

Oblivitron in particular can combo fantastically; when selected, its Deathrattle will trigger, summoning another Mech from your hand and activate its Deathrattle. If the Oblivitron you just Discovered is chosen, it will then activate its Deathrattle yet again, summoning another Mech from your hand and setting off its Deathrattle. Keep in mind, though, that this strategy isn't foolproof. Even in a circumstance where you only have one other Mech in your hand beforehand, there's a 50% chance Oblivitron will be selected. If you have no other Mechs in your hand at the time, Oblivitron will summon itself, but its Deathrattle will be useless, reducing its value significantly. As such, while there's a risk of Oblivitron not summoning itself, it's generally better to combo Nine Lives with it when you have another Mech ready in your hand to summon.

Deathwing, Dragonlord's Deathrattle also summons itself out of your hand, allowing you to put a massive 12/12 on board for just 3 mana.

While this card is best played with minions with huge Deathrattles, it's reasonable to use this card to Discover powerful minions with less noteworthy Deathrattles, such as Savannah Highmane.

Note that if Mecha'thun is chosen, even if Nine Lives was the last card in your hand, deck and field, its effect will unfortunately not activate as you'll still have one card in your hand after all is said and done (Mecha'thun).

Patch changes

 * Added.