Silence


 * For the card of the same name, see Silence (card).

Silence is an ability which removes all current card text, enchantments, and abilities from the targeted minion. It does not remove damage or minion type. Silences are mostly associated with Priests, and to a lesser extent Demon Hunters.

Strategy
It is possible to silence your own minions, which can be useful for removing Freeze effects and negative enchantments, such as Corruption, or Power Overwhelming after having used the minion to attack. However, silencing will still remove any other magic effects, taunts, or buffs, so this may be undesirable for use with many minions. Silencing your own minion will also get rid of possible negative effects for you, like the increased minion cost on Venture Co. Mercenary, or the attack prevention on Ancient Watcher.

Trivia

 * In April 2016, the game's developers considered that Silence effects "may be undercosted right now", due to their ability to neutralize powerful cards. This is why only a few cards with Silence effects had been added since the game's initial release, often with very limited applications: For example, Wailing Soul and Purify can only Silence the player's own minions, generally useful only for specific combo play; while Light's Champion, Defias Cleaner, and Shieldbreaker can only Silence specific types of cards.