The League of Explorers Class Challenges

The League of Explorers features nine class-specific Class Challenges, with each offering a new and more difficult twist on the adventure's encounters, tailored to that class.

Class Challenges use predetermined decks, which are not directly revealed to the player at any point. Class Challenge decks feature 30 cards in total, but like Arena decks are not subject to the 2-copies-per-card limit found in constructed play.

Completing each Class Challenge will reward the player with two copies of a new class-specific card for that class. Each Class Challenge features the related card, as well as often including other cards from The League of Explorers, some of which, at the time of the Challenge's release, were not yet available for players to collect.

Class Challenge decks usually have specific themes, and often serve to specifically demonstrate how the related card can be used to great effect, such as by including several other cards with which the card has good synergy. This synergy often extends to the hero powers and cards used by the Challenge's boss.

Class Challenges do not have Heroic mode versions.

Class Challenges are not immediately available, but must be unlocked through completing the corresponding wing of the adventure.

Warrior (Zinaar)
The Warrior Class Challenge sees the player battling Zinaar in order to obtain Obsidian Destroyer. For the boss' deck list, see Zinaar.

The deck provided has strong Taunt-synergy, primarily through Bolster, and a plentiful supply of Taunt minions. The Discover effects from the Wishes also grant opportunity for a variety of other cards, which can lead the deck in different directions, such as spell synergy.

Warlock (Sun Raider Phaerix)
The Warlock Class Challenge sees the player battling Sun Raider Phaerix in order to obtain Dark Peddler. For the boss' deck list, see Sun Raider Phaerix (Normal mode).

As with the regular version of this encounter, the fight revolves around control of the Rod of the Sun. Cards like Ancient Curse, Pit Lord, Flame Imp and the Hero Power Life Tap all benefit from the Immune effect granted by possession of the Rod.

Druid (Chieftain Scarvash)
The Druid Class Challenge sees the player battling Chieftain Scarvash in order to obtain Mounted Raptor. For the boss' deck list, see Chieftain Scarvash (Normal mode).

Paladin (Archaedas)
The Paladin Class Challenge sees the player battling Archaedas in order to obtain Keeper of Uldaman. For the boss' deck list, see Archaedas (Normal mode).

Hunter(Lord Slitherspear)
The HunterClass Challenge sees the player battling Lord Slitherspear in order to obtain Dart Trap. For the boss' deck list, see Lord Slitherspear (Normal mode).

Shaman (Giantfin)
The Shaman Class Challenge sees the player battling Giantfin in order to obtain Everyfin is Awesome. For the boss' deck list, see Giantfin (Normal mode).

Priest (Lady Naz'jar)
The Priest Class Challenge sees the player battling Lady Naz'jar in order to obtain Entomb. For the boss' deck list, see Lady Naz'jar (Normal mode).

Rogue (Skelesaurus Hex)
The Rogue Class Challenge sees the player battling Skelesaurus Hex in order to obtain Tomb Pillager. For the boss' deck list, see Skelesaurus Hex (Normal mode).

Mage (The Steel Sentinel)
The Mage Class Challenge sees the player battling The Steel Sentinel in order to obtain Animated Armor. For the boss' deck list, see The Steel Sentinel (Normal mode).