Archmage Vargoth (boss)


 * ''For the collectible card in Rise of Shadows set, see Archmage Vargoth.

Archmage Vargoth is a boss that can be encountered in Chapter 5 of The Dalaran Heist adventure.

Hero Power

 * Generated cards

Decks
The below classes are listed purely for reference, and have no effect on the boss' use of the cards during the battle.

Strategy
Vargoth specializes in using Spell Damage boosts to make his spells unbearable for you. Take out his Spell Damage minions as fast as possible to prevent them from boosting his spells. Be wary of Arcane Explosion, which can be devastating to your minions when combined with Spell Damage, even your big ones.

Minions that punish spell-heavy decks such as Loatheb and Troggzor the Earthinator are also a good way to counter Vargoth's spells.

When Vargoth plays Aluneth, you have the option of waiting for him to mill out his entire deck and eventually defeating him with Fatigue damage, or at least getting his Health low enough for you to land the finishing blow. Combined with his Hero Power, which already adds cards to his hand, his hand can become full very quickly, potentially causing many good cards in his deck to be burned.

Fly-By is very useful at the stage where he plays Aluneth, because he faces the danger of drawing the Kadoom-Bot faster.

Dialogue
Before match
 * Arch-Villian Rafaam
 * ''Vargoth is a crafty mage. I suspect he hides cards in his sleeves.

Introduction
 * Archmage Vargoth
 * ''Your little invasion ends here.

Emote Response
 * Archmage Vargoth
 * ''Know that you babble at an Archmage of the Kirin Tor.

Hero Power
 * Archmage Vargoth
 * ''Arcane power, at a moment's notice.
 * ''I won't hold back.
 * ''Taste the power, of the Arcane!
 * ''This has always come easily to me.
 * ''This should do nicely.

Boss cards
 * Archmage Vargoth
 * Arcane spell
 * ''Feel the might of the Kirin Tor!
 * ''Taste arcane power!
 * Minion with Spell Damage
 * ''Even I need assistance casting spells occasionally.
 * Aluneth
 * ''I represent the power of the Kirin Tor!

Player's cards
 * Archmage Vargoth
 * Spell with "Arcane" word
 * ''Ah, have you read one of my books?
 * Archmage, Archmage Arugal, Archmage Vargoth or Archmage Antonidas
 * ''What order do YOU represent?
 * Malygos
 * ''We shall bring you down again, Malygos!
 * Kalecgos
 * ''Kalecgos! Why have you turned against me?

Idle
 * Archmage Vargoth
 * ''Do you know how long it took for me to write these runes?
 * ''I could stand to come up with some new Arcane spells.
 * ''Why do frost mages get to have all of the fun?

Death
 * Archmage Vargoth
 * ''(yell)

Defeat
 * Archmage Vargoth
 * ''Oh, you got SO far, too...

Lore

 * '' is a level 70 quest giver located inside the in the contested territory of . Throughout most of the questline, he interacts with questers using a.


 * ''Vargoth was the leader of the mages of the that accompanied the  to  and founded  in Farahlon, later known as Netherstorm. While there he worked with the mages to study the s and heard of the alliance between the human and orcs from the . At some point, he sent a report with General  to  with reports, apparently not knowing about the Alliance heroes that stayed here after the explosion of Draenor.


 * ''The village has survived the following years until the attack of and his blood elves that killed all people in the village except himself; since he was locked up in a magical way in the The Violet Tower and guarded by . He sensed that, his apprentice who he sent away with his staff during the attack, was still alive. Through his staff he worked with the s to free himself.


 * ''Vargoth took up residence in the of Dalaran, in . The room is accessible only via the book, from the achievement . Vargoth will give you a  if you talk to him.


 * ''Vargoth later sent his image to aid adventurers in during the quest, and then again on the  on the.


 * ''Vargoth sent various artifacts from the main timeline into the . Adventurers collected them and brought to, Vargoth's most trusted friend and confidant, who summoned Vargoth's image to Draenor. The image then joined the adventurers as a in their s in order to assist in his research of Draenor's past.


 * ''He notes that his image is still very "outdated" and that he has traded up those old robes for much better looking ones.


 * ''Vargoth appears in-person once more, having joined the . Vargoth voted in favor to allow the into the Kirin Tor and was present when the spell to teleport Dalaran to the  was cast. When  asked the council to allow him to rejoin the Kirin Tor, Vargoth voted yes.


 * ''Vargoth is later revealed to have ties with the, an organization of mages looking into forbidden magics such as . Khadgar states that because Vargoth has proven his loyalty to the Kirin Tor many times in the past, he will be given the benefit of the doubt. Nevertheless, Khadgar is obligated to share the concerns about Vargoth with the rest of the Council of Six. Kalecgos and , two other members of the council, also noted that they had seen Vargoth behaving oddly. As Vargoth has been absent for a while, the Conjuror of the takes a look through his room in the Violet Citadel alongside Kalec and discovers his journal, within which they find notes about the , which can channel the power of the souls captured within it.


 * ''The Tirisgarde later discover that Vargoth has been possessed by . He is freed and Kathra'natir is imprisoned in the Nightborne Soulstone that he had been using to drain . Vargoth has since been absent, not attending the Council meetings.


 * ''When Magni called upon the champions of the to draw the corruption out of the, Vargoth carried Aluneth, representing the Tirisgarde for non-mage players.

Patch changes

 * Decreased the power of Normal deck.
 * Added.