Temple Escape

Temple Escape is a boss encounter found in the League of Explorers adventure. It is the third and final boss of the adventure's first wing, Temple of Orsis.

Hearthstone's first escape encounter, the Temple Escape hero is Immune and does not have a Health count. Rather than defeating the hero, to win this match you must survive until the "turns to escape" count reaches 0. The boss has no deck, and does not play cards or draw cards at the start of the turn. The boss uses its Hero Power Escape! at the start of every turn to summon a minion or cause an effect. The "turns to escape" count goes down at the end of the boss' turn.

At the start of many turns, the player will be allowed to choose between two different options. The encounters and options are listed below.

Special cards

 * A Glowing Pool


 * Pit of Spikes


 * The Eye


 * The Darkness


 * Minions

Deck
This boss has no deck. Various minions and board effects are produced by the Hero Power Escape!.

In addition to the cards listed above, the encounter features the following minions.

Strategy
Whether playing Normal or Heroic, be sure not to use the Hunter class, as the Hero Power would be redundant.

Heroic
This boss can be easily defeated with a Freeze Mage deck, a player should include cards like Frost Nova and Cone of Cold to Freeze the boss minions as much as possible, as well as multiple Taunt minions to prevent attacks to the hero. Bear in mind that at some point Reno will warn that the ceiling is going to fall in the next turn, resulting in a total board clear; knowing this, all that the player needs to do is to freeze the enemy board and wait. This effectively provides the Doomsayer for a classic Freeze/Doomsayer combo.

Research Project and Coldlight Oracle can be used as cheap drawing options since the boss doesn't benefit from drawing itself.

As the game progresses the boss' massive minions will eventually outnumber the player, so it's wise to bring Mind Control Tech, Big Game Hunter and minions with Poison to reduce the threat.

Since the boss' deck is empty, you will win any Joust as long as you have at least 1 minion left in your deck. This makes cards like Armored Warhorse, Master Jouster, Tuskarr Jouster and Healing Wave extremely efficient. You can also combine these cards with Brann Bronzebeard for guaranteed extra effects, although this is only useful for some Jousts. For the same reason you may consider using cards that have negative side effect like Deathlord, Jungle Moonkin or Coldlight Oracle.

The boss seems to focus on the face whenever possible, so another possible strategy is to bring Animated Armor to the fight, and play it after the ceiling collapses. It will not attack the Animated Armor if the face is a viable target.

Guides and decklists

 * Hearthpwn.com - Temple Escape boss guide
 * Hearthpwn.com - Decks for defeating Temple Escape

Wing completion
As the final boss of the Temple or Orsis, defeating Temple Escape also unlocks the following cards:

Dialogue
Before match
 * Reno Jackson
 * ''We’ve got the first piece! Now we gotta out of here before we get squished!

Turn 1
 * Reno Jackson
 * ''Collapsing ceiling and monsters everywhere! Hurry up!

Turn 2
 * Reno Jackson
 * ''Hey hey! A glowing pool. Want to check it out?
 * Elise Starseeker
 * ''You don’t have time for that!

Turn 3 - Pit of Spikes
 * Reno Jackson
 * ''Hey hey! A pit of spikes!
 * Ok... You're crawling through the spikes. Will you hurry it up! (Walk Across Gingerly)
 * Ho ho ho! That did not look like fun. (Swing Across and take 10 damage)
 * Hey, nice! Almost as smooth as me. (Swing Across without damage)

Turn 4 - Rolling Boulder
 * Reno Jackson
 * ''That boulder's huge! Get out of the way!

Opponent's Turn 4
 * Reno Jackson
 * ''Ok...The rumbling's getting worse. I bet the whole ceiling collapses next turn!

Turn 5 - The Eye
 * Reno Jackson
 * ''That's a nice statue. Oh, and such a shiny ruby...

Animated Statue appears
 * Reno Jackson
 * ''Uh oh, he doesn’t look happy. I think he wants his gem back!

Turn 6
 * Reno Jackson
 * ''Look out! The ceiling's collapsing!
 * ''That was close! Glad I could get you out of the way. You're welcome.

Turn 8 - The Darkness
 * Reno Jackson
 * ''It's pretty dark in there, but I'm sure this'll get us out faster. Let's go!
 * Elise Starseeker
 * ''On my map it just says "DON’T GO HERE".

Opponent's Turn 8 - Seething Statue
 * Reno Jackson
 * ''Whew! It's getting hot. We need to hurry!

Opponent's Turn 9 - Giant Insect
 * Reno Jackson
 * ''Ugh. Why's it always bugs?

Turn 10
 * Reno Jackson
 * ''Almost there! I can see the sun!

Emote Response
 * Reno Jackson
 * ''Hurry up!

Victory
 * Reno Jackson
 * ''We made it! I never thought I’d be happy to see this dessert! Desert. Oh, I think I need water!

Lore
Temple Escape is original to Hearthstone.

Patch changes

 * Added.