Storming Stormwind


 * "Lay siege to Stormwind! The city starts with 1 Health and goes up as you hit it. How much damage can YOU do?"

 is a Tavern Brawl. It debuted on August 3, 2016.

This is the first single-player Tavern Brawl.

Overview


This first ever single-player Brawl sees players competing with constructed decks of any class against the computer-controlled hero City of Stormwind.

The objective of this Brawl is to inflict as much damage as possible upon the enemy hero before the player's Health is reduced to zero. When the player takes fatal damage, the Brawl ends in victory for the player. The player can also end the Brawl by dealing 1000 damage to the enemy hero. At the end of the Brawl, a scoreboard appears showing the total amount of damage dealt to the enemy hero, the number of turns played, and the number of enemy minions destroyed.

The City of Stormwind starts the game with the Armory weapon equipped, and from turn 2 onward the weapon's Attack is increased by 1 at the start of each turn. If it is destroyed, the weapon will replace itself at the end of the City's turn; the replacement weapon will have its Attack reset to 0, but will gain in Attack more rapidly until it catches up to the value it would have had that turn if it had not been destroyed. Armory is never used by the enemy hero to attack, but grants its Attack value in stats to Swordsman and Shieldsman, leading to ever more powerful minions being summoned as the match progresses. The City of Stormwind's Hero Power Barracks is auto-cast, meaning it is used at the start of any turn where the hero has at least 2 mana, immediately after Armory gains Attack.

Deck
The City of Stormwind uses a 40-card deck for the encounter, augmented by the minions summoned by Barracks, mostly composed of mage and paladin cards. Its deck notably includes some uncollectible cards, such as Armor Plating. The below table lists the maximum number of times each card has been seen within a single match, but given the size of the deck is likely missing many duplicate copies.

Strategy
Winning is technically possible with any strategy since taking lethal damage at any time, even the first turn, will lead to a win screen. Therefore many players instead set personal goals of achieving high levels of damage before dying. In order to reach 1000 damage, for instance, the player will need to build a deck that works well against the City of Stormwind.

Because the special minions Swordsman and Shieldsman gain synergy from the City of Stormwind's weapon Armory, and the weapon increases in Attack each turn, destroying the opponent's weapon regularly is vital to prevent huge minions from quickly overwhelming your board. Cards that can accomplish this are Acidic Swamp Ooze, Harrison Jones, and Bloodsail Corsair (since the Armory's has only 1 Durability), along with Sabotage for rogues. Blingtron 3000 can also serve this role by forcing the City of Stormwind to equip a new weapon. However, while the City will not attack using the weapon, its Attack value will function for minions summoned by Barracks, making this a risky move. Any weapon will be replaced as usual at the end of the turn with a fresh Armory.

Effects that heal the opponent, such as Zombie Chow and Tree of Life, can be used in this Brawl without drawback.

Kel'Thuzad can be very effective in this Brawl.

Lore
is the capital city of the, and home of the humans. Just to the north of the lush green lands of in the, the city has a long and troubled history. One of the last great human cities left on Azeroth, Stormwind was destroyed by the orcish invasion during the, but was painstakingly rebuilt following the. A sprawling city criss-crossed with canals, Stormwind is split into several smaller districts, including the and the base of operations for SI:7. The capital is home to the humans of Azeroth, and the seat of Varian Wrynn, King of the Alliance, and his son, Anduin Wrynn, as well as of the worgen.

Stormwind features in Hearthstone as a battlefield.

Trivia

 * This Brawl has its roots in One Night in Karazhan, an early concept for which involved Azeroth's most powerful mages engaged in a race to the top of the tower. While the idea was rejected for the main theme, the developers experimented with it as a boss encounter within the adventure, with parts of the unused design eventually turning into the Stormwing Stormwind Brawl.
 * The City of Stormwind does not have any emotes, but uses the summoning quote of Stormwind Champion for its opening remark.
 * The name of this Brawl is a reference to the World of Warcraft achievement where the players needs to kill the King of Stormwind.