Welcome Bundle

The Welcome Bundle is a special card pack bundle available from the in-game Shop and the online Blizzard Shop.

The bundle includes 10 Classic card packs, plus 1 Legendary card from the Classic set. The bundle costs $4.99 USD/€4.99 EUR/£3.99 GBP/$63.00 MXN or equivalent, offering deeply discounted prices for those interested in cards from the Classic set. The Bundle is available to both new and existing accounts, but can only be purchased once for each account per region.

About
The Welcome Bundle offers excellent value. The Classic set is especially recommended for new players, and is also a core set for all players due to its "evergreen" presence in Standard format, guaranteeing the cards' relevance.

In addition, the legendaries on offer are all of above-average value. Some define (and thus enable the exploration of) entire deck types, while others are simply powerful and fun cards. Each is featured in at least one of their class' Deck Recipes, including the "Classic" recipe. One downside is that each is limited to a specific class, making their usefulness dependent on the player's preferences and openness to exploring new classes and deck types.

Overall the Welcome Bundle is an excellent deal for anyone wishing (or willing) to spend real money on obtaining cards, provided they have interest in the Classic set. The bundle will be less valuable for those who already have a large amount of the cards from the set, although even then the cards can be disenchanted for good amounts of dust, especially the legendary.

Legendaries
A brief impression of the role of each legendary is provided below; for more details, see the individual pages.

2018
Alexstrasza has a potentially powerful Battlecry whose effect is tricky to maximize. She works best in slow control decks that are not focused on gradually dealing damage over the early turns or as a way to prep combo decks that utilize burst damage. You can also use the Battlecry on yourself, which could save your skin if you're close to death.
 * Alexstrasza

Deathwing has extremely high raw stats and a Battlecry that wipes the entire board, but the fact it discards your hand means playing Deathwing is an all-or-nothing play. If uncontested, he can destroy the opponent over the next few turns. His high base stats also makes him a prime target for cards that can summon him without activating his Battlecry, such as Recruit cards.
 * Deathwing

Malygos is a cornerstone piece for spell damage-based combo decks. He empowers cheap direct damage spells like Moonfire, Lightning Bolt, and Sinister Strike to deal heavy damage directly to the enemy hero. Due to his very high mana cost, many of these combo decks often find ways to get Malygos out on board at a lower cost to make the combo reliable.
 * Malygos

Nozdormu is unfortunately the worst of the Dragon legendaries. His effect is double-edged and there's a very high variance on how effective a timer reduction is against a person. He might be able to create messy turns or ruin combos with long animations in niche cases, but his actual utility is unreliable.
 * Nozdormu

Onyxia generates a wide board on her own by filling your board with Whelps. But while she has high raw stat value, her Whelps are very weak and are wiped out by even the smallest of AoE removal. Her high mana cost also prevents you from following up with board-wide buffs.
 * Onyxia

Ysera is a slow but powerful value card. Her Dream Cards are very powerful for its cost, ranging from overstatted minions like Emerald Drake or Laughing Sister, burst damage with Nightmare or Ysera Awakens, and temporary removal or minion recycling with Dream. Effects that can create cheaper copies of her can multiply the value received.
 * Ysera

2016
Cenarius is a jack-of-all-trades minion for druid control decks. Being good for both generating board and helping you survive or buff a well-developed board, as well as being a defensive tool, it offers good overall value.
 * Druid

King Krush is a massive minion with charge. It's a good game finisher or a way to kill a high level enemy minion, and thanks to its high health, it's a good tempo play as well. Although not as effective as other charge finisher like Leeroy Jenkins, he is a target for Beast synergy effects like Kathrena Winterwisp and Revenge of the Wild.
 * Hunter

Archmage Antonidas is a key card in many mage spell-synergy and control decks, providing an outright win condition through his triggered effect.
 * Mage

Tirion Fordring is not only a strong card for almost any non-aggro paladin decks, but also one of the strongest legendaries in the game. It offers outstanding value through his stats, Divine Shield and Deathrattle, which equips the player with Ashbringer.
 * Paladin

Prophet Velen is a key card in priest combo decks, usually in combination with cards like Mind Blast, Spirit Lash, and Shadowreaper Anduin to deliver a devastating amount of direct damage or life-saving healing in a single turn.
 * Priest

Edwin VanCleef is common in rogue decks like Miracle Rogue, where his Combo effect allows him to grow to monstrous size, either as a finisher or as a devastating early game play.
 * Rogue

Al'Akir the Windlord is an all-rounder card in many shaman midrange and control decks, often serving as a finisher in combination with Rockbiter Weapon. He is also a target for Elemental synergy effects.
 * Shaman

Lord Jaraxxus is one of the most unusual legendaries in the game, and is seen in warlock control decks like Handlock and Renolock, usually serving as a risky late game win condition that slowly outvalues the opponent with huge Infernals.
 * Warlock

Grommash Hellscream is a key finisher in many Control Warrior decks, as well as other combo decks built around damaging the warrior's own minions using cards like Inner Rage or Cruel Taskmaster.
 * Warrior

Trivia

 * According to the announcement blog the bundle deal was secured by Krizgut, the tavern's "goblin inventory manager", and is provided through the use of an "ethereal portal".

Patch changes

 * Added.