G'huun the Blood God

G'huun the Blood God is a legendary priest minion card, from the Madness at the Darkmoon Faire set.

Strategy
Alone in cost and stats, G'huun doesn't do many favours. However, his real potential lies in the Battlecry effect: drawing two cards and allowing them to be played for Health instead of Mana. Depending on the cards drawn, this can allow for some rather interesting plays. Do keep in mind the amount of Health needed to play these cards; unless you have ample healing to offset the health lost, it can be more detrimental than beneficial to you.

The cards played for Health qualify towards the requirements for Brittlebone Destroyer and Flesh Giant's effects.

Lore

 * '' (pronounced GU-hoon) was an inadvertently created by the  during their experiments on the other imprisoned Old Gods, as the  tried to find a solution to the problem that they posed. Worshiped by the  of  as a, G'huun was known as the Blood God. Though it was quite less powerful than the other Old Gods, the threat it posed was still world-ending. G'huun's corruption was called "underrot". It sought to spread its rot, pestilence and decay across the world and beyond, and to consume Azeroth in the process.

Trivia

 * G'huun the Blood God's flavour text is in reference to the song, 'Rudolph, The Red-Nosed Reindeer'.

Patch changes

 * Fixed a visual bug where G’huun the Blood God would leave the blood drop mana cost icon behind when played.
 * Added.