Demon

Demons are a type of minion. Demons are most closely tied to the warlock and demon hunter class. Many warlock demons are often unusually powerful for their mana-cost, but come with a negative effect for playing them. Demon Hunter Demons usually align with their aggressive playstyle, with some dealing a lot of Burst damage and others benefiting from the Demon Hunter's attacks.

For a list of card art featuring demons, see Demon art.

Lore
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 * ''s are evil immortals who feed upon magic and life. They delight in inflicting suffering, spreading corruption, and, of course, destroying all that is good. Most demons were once mortal. Not all demons are sentient: various animals have been transformed into demons, for instance.


 * ''Warlocks bind demons to their will; these infernal denizens defend their masters with their lives or rain death upon their enemies. At first, they command only the service of imps, but as a warlock’s knowledge grows, seductive succubi, loyal voidwalkers, and horrific s join the dark sorcerer’s ranks to wreak havoc on anyone who stands in their master’s way.


 * ''The Twisting Nether is home to an infinite number of malefic, demonic beings that seek only to destroy life and devour the energies of the living universe.

Trivia

 * League of Explorers was the first card set to feature no Demons or related cards.

Strategy
Demons often come in either small packs or a few huge ones. Early-game demons like Voidwalker, Flame Imp, and Battlefiend are quite powerful for their cost, giving other cards like Imp Gang Boss and Satyr Overseer time to bring in their own pack of demons, overwhelming their foes if they lack a way to remove them with an AoE spell or direct their damage with a Taunt minion. On the other hand, late-game demons offer a huge pile of stats and often come with abilities that help protect their masters, such as Voidlord and Priestess of Fury. These powerful demons combine well with synergy cards like Soul Split and Bloodreaver Gul'dan to multiply the strength of these powerhouses.

Some of the Warlock's most powerful demons often involve a detrimental Battlecry effect. For this reason, it is recommended to play them when the circumstances allow you to avoid the detrimental effects of the Battlecry effect, such as playing a Felstalker when you have no other cards left in your hand. A better strategy would be to include cards that allow you to work around the effects or even use them to your advantage. Cards that can directly summon a minion, such as Voidcaller and Possessed Lackey, and Resurrection effects like Bloodreaver Gul'dan allow you to ignore their Battlecries, bringing them out with none of the downsides involved. Normally negative effects can be synergized with other cards. For example, the Flame Imp's self-damage charges up a Lesser Amethyst Spellstone, and a Nightshade Matron discards a Hand of Gul'dan to play the card for free.

Cards that generate Demons
These cards bring new Demons into play through their card text.

Related cards
Most Demon-related cards are exclusive to the warlock and demon hunter classes.