Holy Water

Holy Water is a rare priest spell card, from the The Witchwood set.

Strategy
This card is comparable to Entomb, as both cards allow you to gain a copy of an opponent's minion. Entomb can avoid Deathrattle and damaged effects, and does not need the 4 Health requirement; Holy Water has the upside of adding the minion directly to your hand, letting you play it soon after. It also does not need to target an enemy minion, and in some cases (such as minions with powerful Battlecries) it may be beneficial to use this on a friendly damaged minion, which will grant you another copy of it allowing you to replay strong on-play effects.

This card can be useful to steal high-impact targets, such as Azari, the Devourer or The Lich King. These let your opponent do all the work for you to steal them.

Trivia

 * This card's flavor text is referenced in Lifedrinker's.

Patch changes

 * Holy spell school added.
 * Added.