Lynessa Sunsorrow

Lynessa Sunsorrow is a legendary paladin minion card, from the Kobolds and Catacombs set.

Strategy
Lynessa Sunsorrow is a late game oriented card. She will replay all spells used on ally minions, by a maximum of 30 casts per Battlecry.

If you are running a Deck with Lynessa, consider putting some cards like: The Last Kaleidosaur, Shirvallah, the Tiger, Lady Liadrin, Arcane Giant, Devout Pupil, The Voraxx, Dragonkin Sorcerer, Djinni of Zephyrs, Immortal Prelate and any other spell-buff related.

Remind that, Lynessa will not cast a replayed version, like the ones used by The Voraxx.

If you are running a deck with less spells, she can be played early, but less powerful. But even with a few buffs, she can become really powerful. Two Blessing of Kings and two Hand of A'dal are good enough, summoning a 7 cost 13/13.

She will cast her spells at a random order, so, Dark Conviction or Dinosize are dangerous options, potentialy replacing all her extra stats by a fixed value.

If obtained by Prismatic Lens, Lynessa can become an early strong minion, since most of the time, you will be playing a 5/5 1 cost card. But considering the risks, it is better to save her for the late game, except if you have a Getaway Kodo.

Never use Duel! when she is not in your hand. The risk is far from dangerous.

Since her power lies in her Battlecry, Brann Bronzebeard will double her potential. Every Lynessa's Battlecry is limited to 30 casts. So playing Brann will double her range to 60 casts.

Interactions
Lynessa will cast every spell at random order, to a maximum of 30 spells; so, even when getting high stats, the triggering part will always change and the cast order will be ignored. But, one thing that is guaranteed is that she will cast one spell by each single cast. So if you manage to play 4 repeated spells on your minions, when summoned, she will replay all 4 casts.

She can not reactivate Secrets, buffs from Weapons or minions.

Neutral Spells like Lantern of Power or Nightmare are applied normally.

Her Battlecry creates unique effects. Below here, will be a small list of interactions with her:


 * Normal Casts - Spells that will be cast normally, without involving or ignoring special conditions

Blessing of Wisdom, Blessing of Might, Divine Strength, Sand Breath, Lightforged Blessing, Dark Conviction,Flash of Light, Hand of A'dal, Potion of Heroism, Desperate Stand, Gift of Luminance, Seal of Champions, Blessing of Kings, Silvermoon Portal, Blessing of Authority, Blessed Champion, Pharaoh's Blessing, Spikeridged Steed, Lay on Hands, Dinosize, Libram of Hope.


 * Special Casts - Spells that have unique effects when used by her Battlecry

Adaptation: Lynessa will adapt randomly. She can cast the same option twice.

Shield of Honor: She gains both of the buffs without being Damaged.

Sound the Bells!: The first bell and the Echo bells will be re-cast.

Libram of Wisdom: All casts will be considered unique spells for her Battlecry, in other words, she will retain every single one of the Librams that were used, along with the Deathrattle.


 * Unusual Spells - Other class spells that will be applied to Lynessa (Obtained through Grimestreet Informant) This list can be a lot bigger, since there are multiple ways of getting another class spells, but this are unusual spells, that can be easily obtained.

Inner Rage: Activates normaly

Rampage: Works the same way as Shield of Honor

Rocket Boots: Activates normaly

Bestial Wrath: Gives her Immunity, despite not being able to use it under normal situations

Dire Frenzy: The spell will be applied despite Lynessa not being a Beast

Explorer's Hat: Works the same way as Libram of Wisdom

Goblin Prank: Activates normaly

The Beast Within: Activates normaly

Improve Morale: Activates normaly

Sweeping Strikes: Activates normaly

Quotes

 * Summon
 * This dungeon reeks of magic. Delightful.


 * Attack
 * The Light is mine!

Lore
Lynessa is unique to Hearthstone. She is a former Blood Knight who left the order, disgusted, after they stopped draining power from the, as she felt that the elves had grown weak and that drawing from the couldn't give her the power she truly sought. Now starving for magic, she has ventured to the catacombs, a repository of ancient energy. As she explores, she drains the magic from the air, feasting for the first time since she left.

She shares her last name with, the blood elven ambassador to the of the , but it's unknown if the two are related.

Trivia

 * Lynessa Sunsorrow's entrance music is taken from Ghostlands.

Patch changes

 * Added.