Warmaul Challenger

Warmaul Challenger is an epic warrior minion card, from the Ashes of Outland set.

Known bugs

 * If both sides are protected by Commanding Shout and Warmaul Challenger's Battlecry attacks are redirected to the enemy hero via Mayor Noggenfogger, after both the enemy hero is defeated and their minions are unable to have their health reduced any further due to Commanding Shout's effect, Warmaul Challenger's attacking animation will glitch. It will appear to brace for combat but won't attack (regardless of if its target being alive), and will continuously play the glitched animation until it has reached its maximum amount of attacks before the game continues as normal.

Strategy
Warmaul Challenger can be used as a removal card that could potentially leave a body. The statline of this card is fairly robust, making the Battlecry an added bonus a lot of the time. The effect can cleanly destroy a 3/4, 4/3, 2/5, 5/2, 1/10 or 10/1 minion, and will leave one minion standing against any other statline. Since Warmaul Challenger attacks a minion repeatedly for low damage, it's a perfect card to combine with on-damage triggers on the board like Armorsmith and Frothing Berserker. It also can work great in combination with Rokara, as every time it attacks and survives it will gain +1/+1, allowing it to potentially survive against certain statlines it normally wouldn’t and leave itself on board as a worthy threat for following turns.

It can also be handbuffed to leave a very healthy body with a sizable attack.

Lore
This card depicts a warrior. However, the actual are a clan of ogres with no orcs among their ranks.

Patch changes

 * Added.