Tekahn, Plague Lord of Flame

Tekahn, Plague Lord of Flame is the final boss of Tombs of Terror. The player needs to complete all first four chapters of Tombs of Terror to unlock this boss fight.

Tekahn, Plague Lord of Flame
Normal

Heroic

Rules

 * At the start of the battle, you will get to choose one of four heroes and one of three Hero Power of them. Each hero has 50 health.
 * After choosing, all hero's Signature Treasures the player has collected will be shuffled into deck.
 * If a hero loses all health, at the start of the player's turn, he/she gets to choose one of the remaining heroes the player has not chosen yet. It repeats until all heroes lose, then the game is over.
 * After choosing a hero, the current deck is replaced by the chosen hero's deck listed above along with shuffled Signature Treasures cards, then the player draws a predetermined number of cards until their hand is full (without being milled).
 * The number of turns is unlimited in this encounter.

Strategy
Tekahn can either be a walk in the park, or brutally difficult, depending on how prepared you are for him.

All signature treasures that you have collected, for a particular hero, will be shuffled into your deck at the start of the game, so obtaining as many of these treasures as you can is recommended for a higher chance of success.

Tekahn uses a Zoo Warlock deck, and always puts down Rakanishu whenever he has 2 mana to give his Lackeys a 4/4 buff, then obtains Lackeys to put on the battlefield via Lackey-generating cards like EVIL Totem and EVIL Conscripter.

Try to focus on trading often so that Tekahn's minions can't get a clear shot on your hero, and attack Tekahn himself if you're sure that you can take the damage if you don't trade.

In the first phase of the battle, Tekahn can put down Sanctum Golems and use Awaken the Flame to make them a nuisance. The Enflamed Golem's deathrattle, which deals 3 damage to all minions and summons a Sanctum Golem, may not be a big problem if your board is full of big minions, but Tekahn can continue doing this as long as you leave at least one Sanctum Golem alive. Therefore, destroy the Sanctum Golems before Tekahn can manipulate them.

His second phase is pretty easy to work around, and you can even use it to your advantage. Should you be faced in a situation where one of your minions is afflicted with Curse of Flame, and Tekahn's board is full of healthy minions, you can leave that minion alive so that Curse of Flame wipes out Tekahn's board. Try not to allow the effect to wipe out your own board, though. If necessary, use your other minions to trade so that the Curse of Flame can destroy them.

In his final phase, cut back on high-cost cards, and only play them if necessary or if you can take the hit. Tekahn himself will also take damage by his Hero Power, and while you cannot control which cards he plays, you can use it as a vantage point to finish him off when you get the chance.

At the start of this phase, he always plays The Final Plague?!, one of the most powerful cards in his deck. It summons all four Old Gods, C'Thun, Yogg-Saron, Hope's End, N'Zoth, the Corruptor and Y'Shaarj, Rage Unbound. While the former three Gods aren't that big of a threat, since most their power comes from their battlecries, Y'Shaarj is the one you have to worry about. Destroy it as quickly as you can, before its end-of-turn effect turns the game in Tekahn's favor. Deal with the other three Old Gods as though they were regular minions.

The order in which you pick your heroes is important as well. If done correctly, you can unleash powerful synergies between them. For instance, using Brann first and summoning many King Krush copies with Brann's Epic Egg, allowing them to die, and then using Staff of Renewal as Elise to resurrect them all, resulting in a potential 56 damage to the enemy hero.

Another good tactic is to save Reno for last, casting as many spells as all other heroes as possible, and then using all those spells as fuel for The Gatling Wand.

Sir Finley is useful in the first phase of the battle, with the ability to swarm the board with Murlocs with Scales of Justice, weakening the enemy board in the process.

Elise is the team's healer, buffing minions and helping them withstand otherwise devastating AoE damage from Enflamed Golem and Curse of Flame.

Reno, as the spellslinger, can damage the enemy board using his damaging spells such as The Gatling Wand and Flamestrike, meaning that he won't have to weaken his own board by trading just to rid the board of enemies. As he is also part Rogue, he is capable of cost reduction, which can make Soul Pyre more surmountable.

Brann is capable of summoning large minions with Brann's Epic Egg, simply by damaging it with Spread Shot or other spells that will also damage his own board, effectively turning weakness into strength.

Introduction

 * Tekahn, Plague Lord of Flame
 * ''You are out of your depth, treasure-hunter.
 * ''My vast power will obliterate you!
 * ''You stand on the precipice of failure!
 * ''The final battle is upon us...


 * Reno Jackson
 * ''I don't know what your endgame is, Tekahn, but I know it ends here!
 * Sir Finley
 * ''You will be destroyed, Tekahn, or my name isn't Sir Finley Mrrgglton!
 * Elise Starseeker
 * ''The League is ready for you, Tekahn. Your plagues will come to an end!
 * Brann Bronzebeard
 * ''Yer first, Tekahn. Then we're comin' after yer boss!
 * Tekahn, Plague Lord of Flame
 * ''I am the Plague of Fire, flames incarnate!
 * ''I am reborn—the greatest of Plague Lords, the Dark Pharaoh of Azeroth!
 * ''A pity. I was certain I had seen the last of you.
 * ''Just how many explorers are in that league of yours?
 * ''More kindling for my fire?
 * ''Is there no end to your provocations?!
 * ''Your persistence will not change the outcome.
 * Fools know nothing. (vs. Reno Jackson)
 * They... They knighted you? Seriously? (vs. Sir Finley)
 * We shall see. (vs. Elise Starseeker)
 * I answer to no one! (vs. Brann Bronzebeard)

Battle
Player select a hero
 * Elise Starseeker
 * ''The treasures I've collected should help.
 * Sir Finley
 * ''Ah, the treasures I've collected. Very good.
 * Brann Bronzebeard
 * ''Ah-hah! There's the artifacts I collected earlier.
 * Reno Jackson
 * ''My treasures! I'm glad I collected these.

Emote Response
 * Tekahn, Plague Lord of Flame
 * ''Rafaam told me you would beg.

Hero Power
 * Tekahn, Plague Lord of Flame
 * Phase 1
 * ''Feel the fury of the flames!
 * ''Go in a blaze of glory!
 * ''The fires rise!
 * ''I hold a torch for you.
 * Phase 2
 * ''Behold the dance of smoke and flame!
 * ''Burn before my watchful gaze...
 * ''You will pay dearly for this intrusion!
 * ''My patience wanes!
 * Phase 3
 * ''Fall to ash!
 * ''How much can you endure?
 * ''A sacrificial fire...
 * ''Writhe in your misery!
 * ''All will be devoured in dark fire!

Idle
 * Tekahn, Plague Lord of Flame
 * ''I am the true heir of the titans.
 * ''None have felt such power!
 * ''Now is the inferno of my discontent made glorious bright by the plague of flames.
 * ''I did not make questionable deals with Rafaam to be foiled by explorers!
 * ''Time and again, I rise from the ashes. When you are forgotten, I will be a legend.
 * ''The League of Explorers? Bah. A comedy troupe.

Phase changing
 * Tekahn, Plague Lord of Flame
 * Transition to Phase 2
 * ''My will is stone! I must triumph!
 * Transition to Phase 3
 * ''The Dark Pharaoh is immortal, inextinguishable!

The Final Plague?!
 * Tekahn, Plague Lord of Flame
 * ''You have witnessed the power of … the Final Plague.

50 health left
 * Tekahn, Plague Lord of Flame
 * ''This is not what was to be… Rafaam! What about our deal!?
 * Arch-Villain Rafaam
 * ''The deal stands. Unleash the plagues, and Uldum is yours... if you can keep it!
 * ''I've got what I needed. Good luck with those explorers.
 * Tekahn, Plague Lord of Flame
 * ''Rafaam!!

Boss cards
 * Tekahn, Plague Lord of Flame
 * Cataclysm
 * ''Good.
 * Fireball
 * ''The flames bend to my will!
 * Flamestrike
 * ''You bore me!
 * Forbidden Flame
 * ''Roast until nothing remains!
 * Hellfire
 * ''The sea of flames engulfs you!
 * Obsidian Destroyer
 * ''My soldiers are as numerous as the sands.
 * Plague of Flames
 * ''None escape the inferno!
 * Rakanishu
 * ''Come, spirit of the flame!
 * (dies) No! Do not tell Togwaggle.
 * Soulfire
 * ''Your souls will make fine embers.

Player's cards
 * Tekahn, Plague Lord of Flame
 * Any Jr. Explorer card
 * ''You send an amateur against me?
 * King Phaoris
 * ''You would ally with this filth!?
 * Sunkeeper Tarim
 * ''Repent, you traitor!
 * Zephrys the Great
 * ''Ah, there's the djinn...
 * Map of Uldum
 * ''What kind of explorer needs a map?

Death
 * Tekahn, Plague Lord of Flame
 * ''RAFAAM!!
 * Reno Jackson
 * ''We did it! We saved the world! We’re THAT good!
 * Elise Starseeker
 * ''What did Tekahn mean about the “Final Plague"?
 * Brann Bronzebeard
 * ''And where did Rafaam run off to? Dalaran is gone!
 * Sir Finley
 * ''Indeed, my friends. I hazard that this ordeal is not… quite… over.

A hero defeated
 * Tekahn, Plague Lord of Flame
 * ''I suppose you can explore the afterlife now...
 * ''You withstood more than most, I grant you that.

All heroes defeated
 * Tekahn, Plague Lord of Flame
 * ''At last, Uldum is mine! But... ravaged by plagues. Hm.
 * Elise Starseeker
 * ''Explorers... regroup! We are beaten this day, but maybe we can return when we are stronger...

Lore

 * '' is the king of the, a faction of tol'vir who regained their stone skins (lost to the ) in exchange for their obedience to Deathwing and his ally, Al'Akir, lord of the winds. He is in control of the , and with his death, they will crumble.

In Tombs of Terror, Rafaam has rewarded Tekahn for his servitude by granting him control of the Plague of Flames. As a result, Tekahn has become one of the sources of the plagues of Uldum, being the embodiment of the Plague of Flame.

Known bugs

 * When choosing Elise Starseeker, if Starseeker is unlocked but Druidic Teaching isn't, the player will be offered Druidic Teaching instead of Starseeker, and vice versa.
 * The same case happens to Brann's Saddle and Flo Slatebrand when choosing Brann Bronzebeard.
 * If the player uses the treasure Hearthstone, the battle is reset, no tavern is visited and all progress is lost.
 * This was intended not to be offered in this encounter.

Patch changes

 * Added.