Mogu'shan Warden

Mogu'shan Warden is a common neutral minion card, inducted into the Legacy set, formerly from the Classic set.

Strategy
This 1/7 with Taunt for only 4 mana can become hard to deal with. Any class that can buff its minions will have a strong taunt after buffing him. Works especially well in a priest deck; combo him with buffs such as Power Word: Shield and Divine Spirit to gain a very strong defender, who with regular healing from Lesser Heal can be kept alive for some time. Mogu'shan Warden's high Health also makes it one of the best targets for Inner Fire and especially Divine Spirit combos. Even without buffs such as Divine Spirit, Inner Fire will produce a 7/7 taunt for only 5 mana.

The Warden's trade-off is its low Attack. This is of greatest significance against higher-Health minions, while its 1 Attack allows it to trade very efficiently against low-Health minions such as murlocs. This also makes it vulnerable to destruction by cards such as Stampeding Kodo and Shadow Word: Pain, regardless of its remaining Health.

Lore
s are level 92 elite mogu mobs found in.


 * ''The are a powerful magical race who live in . Proud, hateful, and powerful both physically and magically, the mogu are the foremost enemies of the pandaren. The mogu and pandaren have fought over the future of Pandaria since time immemorial.


 * ''Though created by the s during the creation of to serve and protect the land, they were later afflicted by the, eventually losing their way and valuing power and control above all else. Under the reign of emperors like , the  dominated Pandaria. After the  and the downfall of the empire, the mogu clans scattered.


 * Following the arrival of the and the, the mogu clans made various attacks to reclaim their former glory from the pandaren in the ensuring chaos.  and  in particular led their clans against the pandaren-controlled  and . After the fall of the newly resurrected Thunder King, the mogu have once again been defeated.

Patch changes

 * Moved from Classic to Legacy set.