Worgen art



This page lists cards with card art depicting worgen.

Lore

 * ''Long ago, amid a brutal war between the and the demonic  in, a group of s practiced a powerful yet unwieldy form that embodied the fury of the wolf , . Taught by , these  sought to temper the uncontrollable rage inherent in their chosen form. To do so, they willingly submitted to the energies of the , a mystical artifact created from Goldrinn’s fang and the staff of Elune.


 * ''Rather than abate the druids’ fury, however, the weapon transformed Ralaar and his followers into : bestial humanoids enslaved by their own primal instincts. Blinded by all-consuming rage, Ralaar’s druids tore through friend and foe alike during battle with the satyrs. Night elves wounded by the unruly beasts contracted a virulent curse that turned them into worgen as well. Desperate to stanch the affliction’s spread, Archdruid Malfurion Stormrage mournfully banished the worgen to a pocket dimension of the, where they would be in peaceful slumber for all eternity.

Worgen of Gilneas
The shape-shifting are humans who became afflicted with the curse of the. With the help of the, themselves ultimately responsible for the creation of the original worgen, a partial cure was developed, allowing them to retain their sanity while transformed. Still, the feral instincts of these former humans burn strong, making them fearsome opponents to face on or off the battlefield.


 * ''Led by their indomitable king,, the proud citizens of once stood with the  against the vile   that sought to conquer all of . Gilneas survived but, in the years following the , the kingdom drew ever inward. Distrustful of their former allies, the Gilneans erected a mighty wall at the borders of their land, closing off their nation - and their hearts - from an ever-darkening world.


 * ''Now, many years later, as the seemingly unstoppable  marches across Lordaeron, human civilization once again teeters on the edge of destruction. As war and terror close in all around them, the citizens of Gilneas are faced with one, terrible truth: their mighty wall cannot hold back the dead for much longer and, worse, rumors of a new threat have risen within the kingdom's borders of feral, nightmare creatures that walk upright as men but hunt and howl as wolves.