King Togwaggle (boss)

King Togwaggle is a boss that can be encountered during the Dungeon Run. He is one of five variants final round.

Treasures
Not every Treasure card can spawn from King Togwaggle's Hero Power. This is a list of observed potential outcomes.

Deck
The below classes are listed purely for reference, and have no effect on the boss' use of the cards during the battle.

Strategy
Togwaggle plays a Rogue Kobold deck. On its own, it's about as unremarkable as it sounds, with the biggest threat being perhaps his removal spells and Secrets. Instead, his biggest threat is his Hero Power, which he uses endlessly, allowing him access to the powerful playable Treasures which the player is normally only allowed two of. It's a highly unstable game with the odds stacked against you ever so slightly. Among the more deadly treasures he can find includes the Golden Kobold, which turns his hand of underwhelming cards into potentially threatening legendaries, and Wand of Disintegration, which will completely wipe your board. An unexpected but potent ally can be Togwaggle's own Party Portal s, as his deck has only low-cost spells, and Bag of Coins can lead to him flooding his board with 0 cost minions.

Take every advantage you can find in the match, as there's no telling whether his next treasure can turn the tables on you.

Due to them being treasures, Togwaggle considers Party Portal s and Portable Ice Wall s as high value targets for Mask of Mimicry. Similarly to the Trapped Room, Togwaggle can occasionally wind up in a position where his entire board is unusable in this way, and the best course of action in this case is usually to play nothing and let his deck burn itself out. Togwaggle does not have the sense to use THE CANDLE to stave off fatigue if it won't actually damage anything, so don't be dissuaded from this.

If he does nothing but Ice Walls the Mage is the best hero because she can just lob her class ability past those walls. That's not an option for Druid/Rogue direct attacks or the Paladin/Shaman's 1/1 minions. The Priest/Warrior only have defensive powers.

Dungeon Run Progression
Entering the Dungeon Run
 * King Togwaggle
 * What is this I am smelling? Leather? Steel? Torches? ADVENTURERS! Bah, adventurers!

Start Run
 * King Togwaggle
 * Stop! Go Back! Big piles of loot for ME, not YOU.

First boss revealed
 * King Togwaggle
 * Many monsters you are finding in kobold empire. Every fight be making you stronger! ...Or dead.
 * One dungeon run is to be fighting eight monsters! One for each finger.

Character's selection
 * King Togwaggle
 * Who is daring to come for kobold treasures? Sword-swinger? Sparkle-flinger?

Turn 1 on a first boss
 * King Togwaggle
 * Be smashing them and taking their things to become stronger!
 * First monsters you are finding be small and weak. But so is you!

First victory
 * King Togwaggle
 * You is winner! Be taking loot now. Heh-hah. Classic adventurer.

Cards selection
 * King Togwaggle
 * Cards you are picking now, cards for being in your Dungeon Deck.
 * Be winning more fights, be taking more loots! Is kobold way!

Turn 1 on a second boss
 * King Togwaggle
 * As you be getting stronger, monsters be getting stronger.
 * Pecuniary elasticity is important part of kobold empire mixed-market economic doctrine.

Defeat before a final boss
 * King Togwaggle
 * Is okay. Better to be dying young than to never be dying at all.

Defeat on a final boss
 * King Togwaggle
 * Is too bad. For you. When adventurer dies, Kobold King is getting all the loots!
 * Send more adventurers! Heh-hah! More loots for me, more loots, more loots...

Treasures
First Treasure selection
 * King Togwaggle
 * Oh OHHH big treasure! You is picking one, only one. Make good picking.

Captured Flag
 * King Togwaggle
 * Alliance and Horde all crazy-go-nuts for flags.

Cloak of Invisibility
 * King Togwaggle
 * Invisibleness cloak! I keep losing it! It invisible.

Small Backpacks
 * King Togwaggle
 * Backpacks! Not just for backs anymore.

THE CANDLE is available
 * King Togwaggle
 * No take candle!

THE CANDLE
 * King Togwaggle
 * I telling you! I telling you no take and you take anyways!
 * I TOLD you NOT to TAKE! (When played against him)
 * What!? Policy on candle-taking made VERY clear! (Stealing)

Blade of Quel'Delar or Hilt of Quel'Delar
 * King Togwaggle
 * Quel'Delar! Legendary sword be busting in half! Not my fault.
 * So pretty! So shiney! So... swordy! (When Quel'Delar is forged)

Aleatoric Cube
 * King Togwaggle
 * Oh crazy cube box! When winning no longer option!

Wax Rager
 * King Togwaggle
 * Wax Rager very powerful friend. No ask where wax from. From ears.

Dr. Boom's Boombox
 * King Togwaggle
 * Boombox! The bestest box of bombs ever to be boxing.

Rod of Roasting
 * King Togwaggle
 * Kobolds revere Rod of Roasting as true skill testing card.

Encounter
Before match
 * King Togwaggle
 * My turn, ha-ha! I be looting all the loots you be booting down the loot chute!

Introduction
 * King Togwaggle
 * Be dropping your treasures now! I take! Mine!

Emote Response
 * King Togwaggle
 * Stop with the lip flapping.

Hero Power
 * Rakanishu
 * Destroy! Get the treasure!
 * King Togwaggle
 * Mmmnnn... treasure!
 * What I get? Oh! OH! So good, so good...
 * Oh precious candle! Shhh, now... I take, I take...
 * My dungeon! My treasures!
 * Shiny things for Kobold Kings!
 * Me be getting treasure too!

Rakanishu
 * King Togwaggle
 * Is candle time!
 * No can handle candle!
 * No taunt candle!
 * Rakanishu!
 * You be making candle very angry!
 * Rakanishu
 * All will burn!
 * By fire be purged!
 * Die, adventurer!
 * For Rafaam!!
 * No take... Me!

Play Ragnaros the Firelord
 * Rakanishu
 * My hero!

Play your own King Togwaggle
 * King Togwaggle
 * Regicide!

Death
 * King Togwaggle
 * No... take...

Defeat
 * King Togwaggle
 * So many treasures! Heh hah - Mine, mine, mine, mine...

Complete Dungeon Run
First time for any class
 * King Togwaggle
 * Certainly not nine different times!
 * What? Nobody is walking away with kobold treasures!

Complete Dungeon Run all classes
 * King Togwaggle
 * You did it! You is dungeon-master now!
 * You did it! You is mastering dungeon mad dungeon-master style!

Lore

 * "Now just who leads these tunnel-digging misfits of Azeroth, you may ask. What kind of luminary would it take to bring all the candles together under a single, albeit slightly brighter, candle of his own?"
 * — Ben Thompson

Togwaggle is unique to Hearthstone. He is the ruler of all kobolds and is described as "the big cheese, the head rat, the be-candled King of the Kobolds". He sports a crown with an actual lantern in place of the typical kobold candle, has treasure strapped to his back for safekeeping (likely obtained mostly from other kobolds), and wields a "regal shovel, lest anyone question his sovereignty". There is a secret to the lantern he wears on his head; it's a flame elemental called Rakanishu. Togwaggle is noted to be larger than his fellow kobolds (which isn't saying much) and is also rather more rotund, as there are apparently "culinary benefits" to being king.

Togwaggle has a plan for how to deal with his ragamuffin subjects as well as the hostile monsters and loot-hungry adventurers found in the dungeons, and make the situation work for him:


 * ''Let them come, and loot our realm
 * ''Let them come, steal boots and helms
 * ''Listen to my lamp, you unwashed gaggle!
 * ''We'll take measures
 * ''Steal their treasures
 * And give the best to me — Togwaggle!

Togwaggle's plan will come to fruition in the Kobolds and Catacombs Dungeon Run single-player experience, in which he also acts as the main host by offering "helpful advice" and "useful strategies" to the player along the way.

Togwaggle's candle, Rakanishu, is also a character in Diablo.

Togwaggle is somewhat similar in concept to, the ruler of the kobolds of  in .

Tale of the Fox
In a tale told by a dwarven bard in the Hearthstone tavern, Marin the Fox was exploring through the catacombs and making his way across a perilous rope bridge when a group of kobolds led by Togwaggle suddenly appeared at the tunnel entrance the adventurer was creeping toward. Togwaggle urged one of his followers forward onto the bridge, but the kobold was so intimidated by Marin that he only managed to say the words "Y-you. You adventurer..." before forgetting his lines, squeaking "You no take candle!" and hurrying back to its fellows, much to Togwaggle's frustration. The Kobold King instead began shouting at Marin, telling him that the tunnels were his and that the adventurer should drop his treasures right now. Marin pointed out that he hadn't obtained any treasure yet and argued that Togwaggle should let him pass so that he could go acquire some, and then he and the kobolds could have a do-over on the Fox's way out. While several of the kobolds were enticed by the idea, Togwaggle wasn't as easily convinced and instead said that "If you not be dropping, kobolds be taking!" before ordering his followers to summon a golem.

The waxmancers obeyed and used their magic to create a giant candle golem, which stepped out onto the rope bridge to confront Marin. The adventurer, however, managed to blind the wax creature by blowing out the candle flames serving as its eyes and proceeded to make his way toward the end of the bridge, close to the kobolds. However, the confrontation was suddenly interrupted by the sound of an approaching pack of feral gibberers. Togwaggle quickly fled to the bridge, leaving his subjects behind without a second thought. The king's subjects followed after him, but as the other end of the bridge was still blocked by the blinded golem, the kobolds instead took cover behind Marin, forgetting their previous conflict in the face of a greater threat. Suddenly, the bridge gave way and collapsed, sending the adventurer, the golem, and the kobolds tumbling down into the chasm below.

Patch changes

 * Added.