Talk:Frenzy

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Interesting thing about Frenzy is that it seems to take effect before death calculations.

I found this in the Book of Mercenaries campaign when Firemancer killed 2 minions with 1 health left: my 3rd minion who survived had the Frenzy triggered which buffed the two 0 HP minions by +2 which seems to have retroactively prevented their deaths.

So it seems "not reduced to 0 hp" > "frenzy" triggers before "at 0 hp" > "death"

Since this is a new effect it seems worth mentioning here and maybe in the basic rules. It's definitely not very intuitive as you would think "characters at 0hp die" and "characters not at 0 hp frenzy" would be calculated about simultaneously.

There's basically some kind of "dying gasp" delay here which allows a frenzy to retroactively cancel out a death that ought to have happened.

https://imgur.com/a/qSqUiXe has screenshots to prove. Tycio (talk) 01:21, 7 April 2021 (UTC)