Oasis Snapjaw

Oasis Snapjaw is a neutral minion card, inducted into the Legacy set, formerly from the Basic set.

Strategy
Oasis Snapjaw's main advantage its unusually high Health for its cost. Thus, it has synergy with cards that give Taunt like Ancestral Healing, Mark of the Wild, Houndmaster, Defender of Argus or Sunfury Protector. It can also be valuable for priests, whose Lesser Heal can repeatedly heal the Snapjaw back to full Health with small risk of it being destroyed.

It also works well in combination with Inner Fire and Crazed Alchemist, converting its Health into Attack. Divine Spirit is also very useful with this minion, especially if combined with Inner Fire or a taunt effect.

For a hunter going second, using The Coin to get this out on turn three with a Houndmaster in your hand makes for a very strong 4/9 Taunt minion on turn four.

However, if you don't plan to buff the minion, Stegodon is a better alternative, trading just a single point of Health for Taunt, providing an immediate use for the high health pool.

Lore
"Snapjaw" is a common name for the regular, spiked tortoise/turtle found all across Azeroth. World of Warcraft features several types of Snapjaw mobs, including the, which was the first turtle mob added to the game, and the only one prior to the  expansion.


 * s in World of Warcraft are similar in appearance, but much greater in size than their real-life counterparts. They can be found both on land, and in water. In Warcraft, turtles, sea turtles, and tortoises are often essentially the same, only differentiated by environment. Turtles are feared by the, who consider them bad luck and give them a wide berth on the shores of .

Trivia

 * Oasis Snapjaw's golden card art was some of the first in the game to feature a major animation of the character itself.
 * The artwork for this card comes from the World of Warcraft Trading Card Game "War of the Elements" series, for the card Donatello.

Patch changes

 * Moved from Basic to Legacy set.