Chillwind Yeti

Chillwind Yeti is a neutral minion card, inducted into the Legacy set, formerly from the Basic set.

Strategy
Chillwind Yeti is a solid 4/5, and while lacking any special abilities, finds a favourable position among the available minions. Its 4 Attack protects it from priests' Shadow Word: Pain and Shadow Word: Death, while its 5 Health frequently enables efficient trades and prevents one-hit kills by Flamestrikes. Because of its versatility and consistent cost efficiency, Chillwind Yeti is widely considered a strong choice for Arena and constructed play.

Alternatives include Sen'jin Shieldmasta, who has one point less Attack in exchange for the Taunt ability, and Ogre Magi, who has one point less Health in exchange for + 1 Spell Damage.

Lore

 * s are large, furry humanoid animals that usually live in or near caves. Some of the varieties in colder regions breathe ice breath. Yetis are skinnable, unlike most humanoids. Yetis can be found in Feralas, the Hillsbrad Foothills, Winterspring, and the Alterac Mountains. They can also be found in Northrend.


 * '' is a small rise on the far eastern edge of the Alterac Mountains region. It is dominated by a small, ancient troll ruin and named for the chill winds that sweep through the nearby ravine from the Western Plaguelands to the north. Chillwind Point is often mistaken for Chillwind Camp located just to the north, an Alliance outpost just inside the plaguelands. This pass was previously part of the kingdom of Lordaeron.

Trivia

 * The artwork for this card comes from the World of Warcraft Trading Card Game "Heroes of Azeroth" series, depicting the Warlock spell.
 * The Tavern Brawl card Fear uses the same artwork as Chillwind Yeti, but centered on the other character present.

Patch changes

 * Moved from Basic to Legacy set.
 * Rarity changed from Common to Free.