Talk:Mana cost

Plague Lord
Plague Lord does not consider the cost of any existing cards to determine its effect.66.56.16.42 22:06, 14 September 2017 (UTC)

Holy Wrath and modified costs
I guess it's an open question which explanation describes Holy Wrath's interaction with cost mods:
 * It looks at the cost before the card actually enters the hand, therefore using the unmodified cost.
 * It looks at the "base cost" attribute so it doesn't even matter what the exact timing is.

For that matter, we don't know whether Recombobulator looks at "base cost" or actual cost. But since we can hover on minions in play and conclude that cost reductions are not applied to minions in play, the point is moot. Therefore I described Holy Wrath's operation in the same terms rather than going into a whole other paragraph about base cost vs calculated cost. Perhaps one day the choice of explanation will be relevant...but not today :) &#32;- jerodast (talk) 16:07, 25 July 2015 (UTC)


 * Woah woah woah what. I should've read the Holy Wrath page first, it says the exact opposite. I guess mainly I was thinking of the fact that Molten Giant deals 20 damage even if you're at 10 life. But that could be attributed to the fact that Molten giant's in-hand effect only applies once it is in the hand...hm. Are we sure about auras affect it? In any case I'll take that bit out until I'm sure. Whoops.&#32;- jerodast (talk) 16:11, 25 July 2015 (UTC)

Related cards "problem"
I was wondering if cards like Maelstrom Portal should be listed as "mana cost related cards" or not: they do have the "Cost" word in their text, but they do not refer to the cost of an existing entity like Holy Wrath does.

Personally I don't see much difference between Maelstrom Portal and Murloc Knight: they both summon a random minion among a limited and pre-determined set of collectible cards, and their text (like those of Ysera or Animal Companion) could be written (in teory) as "summon a random minion among" followed by a long list.

This is not the case for cards like Summoning Stone, Evolve, Holy Wrath, Desert Camel or joust effects, which truly interacts whith the cost of entities (cards in the deck, cards played, minion in play,...).

I think we should remove the "cost-related" tag from Maelstrom Portal and similar cards (which I think are only partially tagged this way: Piloted Shredder, to say one, is not tagged as "Cost-related" for now). Or, if you think that's too much, should we at least list them separately (maybe using hidden tags?)? Elekim (talk) 21:47, 23 March 2017 (UTC)


 * I think that some form of cost-related tag should still appear for cards like Maelstrom Portal and Piloted Shredder, which function to summon a random X-cost card. But maybe the "Random" tag will serve enough to encompass this. I'm not sure, I will defer to the judgments of people better suited to answer this question. Aegonostic (talk) 23:45, 23 March 2017 (UTC)


 * I agree that there's a big difference between caring about cost as a synergy vs simply using it as a random list. There's no harm in hidden-tagging as we remove the existing tags, but a distinction should be made somewhere.&#32;- jerodast (talk) 10:16, 24 March 2017 (UTC)