Air Elemental

Air Elemental is a common shaman minion card, from the Journey to Un'Goro set.

Strategy
As an Elusive 2/1 for 1 mana, Air Elemental can be played on turn one to threaten early 2 health 2 mana minions, without the drawback of being vulnerable to single damage pings such as Fireblast or Mortal Coil. However, keep in mind that its Elusive ability doesn't protect it from Shapeshift or Dagger Mastery.

If not drawn early, Air Elemental can serve a secondary function as a cheap way to trigger Elemental synergy throughout the game.

Lore

 * s are elemental creatures made of air, wind, storms, and weather. Their domain on the is known as  and they were formerly led by Al'Akir the Windlord. Not all air elementals are minions of the elemental lords and princes, some are minions of the elemental spirits of .

Patch changes

 * Added.