Galakrond, the Nightmare

Galakrond, the Nightmare is a legendary rogue hero card, from the Descent of Dragons set.

How to get
Regular Galakrond, the Nightmare is obtained by owning a Descent of Dragons pack and going to Open Packs menu. It is uncraftable and cannot be crafted or disenchanted.

Golden Galakrond, the Nightmare can be obtained through crafting only.

Fixed bugs

 * Prior to a server-side update, Galakrond, the Nightmare's Battlecry applied a permanent enchantment that overrode other cost modifiers.

Strategy
Galakrond, the Nightmare is best used in a Tempo Rogue deck looking for a source of value. One of the major weaknesses of Galakrond, the Nightmare compared to other versions of Galakrond is the weakness of Rogue's Invoke cards. As such, The Nightmare isn't the best card to build around, but is decent as a mid to lategame play to close games out. Thankfully, his Battlecry is reasonably strong at all three stages, meaning you don't have to wait until he's fully Invoked to play him. His relative splashability makes him and his support cards a good choice for filler in a Highlander build.

Paying three mana for a Lackey is not very efficient. However, the Lackeys can be stored and saved to trigger Combos or build a large Edwin VanCleef, meaning it's still a good idea to use the Hero Power every turn where possible.

The constant Lackey generation from his Invoke and Hero Power make Heistbaron Togwaggle very useful throughout the game.

His Battlecry has great synergy with Transmogrifier, giving you up to four random Legendary minions that cost (0).

This card also has good synergy with Edwin Vancleef, especially after Invoking or using your Hero Power in addition to its Battlecry.

Emotes
Each hero has their own selection of audio and written emotes that are produced in response to specific events. For more information, see Emote.

Lore

 *  was a massive, who is known as the "progenitor of dragonkind". He was a threat which five proto-dragons of varying colors united against. It is said that from him the Titans created the Aspects, but this is a rumor the Aspects actively encouraged so as to keep the truth about Galakrond a secret from the dragonflights.


 * His size alone was greater than all of the Aspects combined, large enough that the only possible being Galakrond could be compared to was himself. His roar could be heard from miles around, and the flap of his wings generated powerful wind. As he continued to consume the life-energies of his fellow proto-dragons, Galakrond grew hideous mutations all over his body (such as limbs and even eyes) and his skin started to decay, almost as if he had become an undead like his victims. Galakrond was not always this large and he used to have a smoother, more streamlined appearance. His mutations were caused by cannibalizing on other proto-dragons, and as a by-product of his absorption of the proto-dragons' life essence his victims came back as undead, called the not-living.

This version of Galakrond is one of five forms he takes in Descent of Dragons, each catering to a League of E.V.I.L. member. This incarnation was reanimated by King Togwaggle. Fitting for a rogue, Galakrond the Nightmare appears to have venomous teeth and claws, and his quotes/emotes imply he has power over darkness and fear. His other forms are as follows:
 * Galakrond, the Tempest
 * Galakrond, the Unbreakable
 * Galakrond, the Unspeakable
 * Galakrond, the Wretched

Patch changes

 * Now reads: "... It costs (0)." (Down from 1).
 * Now reads: "... It costs (1)." (Up from 0).
 * Server-side Patch (2020-02-12): Fixed an issue that caused Galakrond the Nightmare's cost-reduction priority to negate the cost-increase effects of cards such as Boompistol Bully and Loatheb.
 * Added.