Skull of the Man'ari

Skull of the Man'ari is a legendary warlock weapon card, from the Kobolds and Catacombs set.

Strategy
This card offers tremendous value to decks that run multiple high-cost demons. As long as this remains equipped, it summons a demon from your hand for free, which will more than pay for itself over time. It doesn't activate the Battlecry of the summoned demon when this occurs, which means demons with negative Battlecries like Doomguard gain more value out of it. Another benefit of summoning demons for free is that it can be used to enable combos; namely a Doomguard with Spiritsinger Umbra, Carnivorous Cube, and Dark Pact lets you deal 25 damage for 10 mana.

As a downside, it conflicts with demons that have good Battlecries like Hooked Reaver and Azari, the Devourer. The weapon is also particularly vulnerable to removal; if the opponent immediately plays a weapon removal the following turn, it simply wastes mana.

Lore
The is the  weapon for  warlocks in . It is the sentient, talking skull of, who was once a great sorcerer of the people of the planet  before he was killed on the orders of the eredar leadership for consorting with demons and attempting to install himself as the sole dictator of Argus. Thal'kiel's skull was kept by his apprentice and killer,, and after Archimonde and most of the eredar joined the demonic , the skull continued to be used to summon and control vast armies of demons.

Trivia

 * Along with Aluneth, this was the first weapon to feature voice lines.
 * The card art for Skull of the Man'ari appears to depict the "Pride of the Pitlord" artifact appearance available for the skull in World of Warcraft, rather than the skull's default artifact appearance. The reason for this is unknown.
 * The Skull of the Man'ari's flavour text is a reference to the 1999 video game , in which the main character receives the same ominous warning about his own morally ambiguous, floating skull companion, Morte.

Patch changes

 * Added.