Zinaar


 * ''For the minion versions of this card, see Zinaar (Normal boss card) and Zinaar (Heroic boss card).

Zinaar is a boss found in the League of Explorers adventure. He is the first boss of the adventure's first wing, Temple of Orsis.

Deck
The below classes are listed purely for reference, and have no effect on the boss' use of the cards during the battle.

Strategy
Wish for Companionship is a special Wish that has a chance to be granted to the player if they are a hunter - other classes will not receive it. It allows the hunter to choose from the three animal companions - Leokk, Huffer and Misha. Each costs 3 mana and unlike when summoned by Animal Companion must be played from the hand.

Normal
As all Wishes count as spells, mage and rogue can be very effective classes to take on Zinaar with. The 0-Cost Wishes will easily trigger a Flamewaker, Mana Wyrm and Violet Teacher's effect and spread damage on Zinaar's field, and rogue cards that make use of the Combo mechanic will likewise benefit. If a rogue receives Wishes for spells and uses them, they can benefit from additional access to Combo and removal cards they might not already have in their deck, such as Kidnapper and Betrayal.

Since Zinaar's Hero Power always triggers, forcing him to draw from his deck, a Mill strategy can be very effective. Mill rogues can make use of Sap, Vanish and other removal techniques to prevent Zinaar from gaining momentum while he wastes his deck away, in addition to the minions and spells Discovered via Wishes. Zinaar's Desert Camel also forces him to summon a 1-Cost minion from his deck, wasting it further.

Note that Zinaar's Wishes will take up space in your hand and replace themselves with a Discovered card when used. It may be prudent to Discover cards with cheap costs so they can be played to avoid clogging your hand and wasting your draws at the start of your turn.

Heroic
Most of Zinaar's minions are not particularly strong, though his increased mana gain means that he can start playing more costly and powerful minions during the early game, such as Anubisath Sentinel.

Mill rogue remains a decent choice to use, although you will need your cheap removal spells to deal with his stronger minions.

Tempo mage is also a good choice because of cards like Flamewaker, Mana Wyrm and Violet Teacher. Also his wishes are useful because you can get whole bunch of removal like Flamestrike and Blizzard.

Decklists

 * HearthPwn.com - Zinaar boss guide
 * HearthPwn.com - Decks for defeating Zinaar.

Dialogue
Before match
 * Elise Starseeker
 * ''Reno's nearly to the rod but he just *had* to rub the shiny lamp he found.

Introduction
 * Zinaar
 * ''Finally free! Your reward will be a quick death!

Turn 1
 * Reno Jackson
 * ''Adventurer! I’m Reno Jackson, world renowned archaeologist, explorer, and treasure hunter.
 * Elise Starseeker
 * With the self-control of a magpie.

Emote Response
 * Zinaar
 * ''Phenomenal cosmic power!

Second use of Hero Power
 * Reno Jackson
 * It’s nice that he’s willing to grant wishes while trying to kill us.

Wish for More Wishes
 * Reno Jackson
 * ''Wow, I can't believe that worked.

Turn 4
 * Reno Jackson
 * ''So, did I ever tell you about the time I infiltrated the ogres of Dire Maul in disguise?
 * Elise Starseeker
 * ''Yes.

Turn 5
 * Reno Jackson
 * ''How about sneaking through the Blackrock Lyceum to acquire...
 * Elise Starseeker
 * ''Yes.

Turn 7
 * Reno Jackson
 * ''Imagine, explorer, the Rod of the Sun! It’s worth thousands!
 * Elise Starseeker
 * ''We’re not selling it.

Death
 * Zinaar
 * ''Back into the lamp, nooooooo...
 * Reno Jackson
 * ''Onward! The rod lies just down that hall!

Lore
Zinaar is original to Hearthstone, a djinn that appears to have been trapped in his shiny lamp for some time. Given the history of the djinn's interactions with the tol'vir shortly after the, he may have been trapped there for several years before Reno inadvertently freed him. It is unknown whether he was imprisoned there by angry tol'vir, or perhaps inadvertently trapped himself while attempting to hide.


 * A (pronounced genie) is a type of powerful  that can be found in the . Most djinn in World of Warcraft are powerful lieutenants of Al'Akir. They made their first appearance during ''.


 * ''It was the djinn that gave the back their immortality as creatures of stone, in exchange for their allegiance to Deathwing.  The only tribe of tol'vir to accept the offer were the . When the  refused to serve Deathwing, Al'Akir's djinn buried the city beneath a mighty sandstorm.

Trivia

 * The emote response quote "Phenomenal cosmic power!" is a direct quote from the Genie from the 1992 Disney film , voiced by (and visually modelled upon).
 * Zinaar shares the same art as from the WoW TCG.

Patch changes

 * Added.