Elder Jari

Elder Jari is a boss that can be encountered during the Dungeon Run.

Deck
The below classes are listed purely for reference, and have no effect on the boss' use of the cards during the battle.

Strategy
Elder Jari's Hero Power not only gives her a lot of extra health to make her near-impossible to kill quickly, but it also easily enables some of her armor-dependent cards like Ironwood Golem and Lesser Jasper Spellstone. She largely plays like a Ramp Druid player, having next to no cheap minions and no early-game pressure. Once she hits 10 mana, she starts dropping big threats like Ancient of War, Ysera, Ultimate Infestation, Kun the Forgotten King and Tyrantus, but once those threats are dealt with she has little left in the way of actually threatening you.

Since she gains armor very quickly and her Taunt minions are very tough, only the fastest of aggro decks can get away with trying to burst her down. Save your removal for her biggest minions, and without much left to threaten with, it becomes a matter of fatigue, which she is more likely to succumb to first after drawing cards from Ultimate Infestation.

Dialogue
Introduction
 * Elder Jari
 * Spirits of old! I call upon you.

Emote Response
 * Elder Jari
 * The spirits of old... really don't like you very much.

Hero power or playing Branching Paths
 * Elder Jari
 * I fight without fear.
 * Mighty are the ancients!
 * Release your treasures to me, your cause is hopeless!
 * I give thanks to those that came before.

Death
 * Elder Jari
 * I join... My ancestors...

Defeat
 * Elder Jari
 * Praise to the Ancient - My protection and My salvation.

Lore
Elder Jari is unique to Hearthstone. She can create unbreakable armour around her thanks to the old ways.


 * s are a hulking, ancient race of bear-men who live in northern and in . Though they have no special love for war or murder, several tribes have fallen to multiple forms of corruption, including but not limited to the  and the Old Gods. The tribes of  were traditional allies of the night elves. Concerned by the once peaceful race's condition, the night elves have attempted to help the furbolgs settle their tensions, but the mighty bear-men retreat ever further into their territories and fall deeper into the rage that is overtaking their race. Few tribes are now tolerant of outsiders, most notable being the . Meanwhile, the tribes of  struggle to recover from the corruption Yogg-Saron placed upon their people.

Patch changes

 * Added.