Immune



Immune is an ability that prevents characters from receiving any damage, and prevents the opponent from specifically targeting them with any type of action. However, it does not prevent destroy, restore Health, or other non-damaging effects on Immune characters, which can still be affected by randomly or automatically targeted effects, including area of effect.

Immune-granting cards
This section lists cards which grant the Immune ability to other minions or to itself.

Trivia

 * If Immune effects cause a character that is capable of attack to have no valid targets to attack, clicking on them will produce a "You cannot play that without a target" message across the battlefield, and the "I can't play that" emote from the hero. The character will also not be highlighted green, despite their ability to attack.
 * As of Patch 4.1.0.10956, the only way to make an enemy minion Immune is to have Bestial Wrath stolen by a Spellbender, or to have Bestial Wrath's or Stablemaster's target stolen by an enemy Sylvanas Windrunner.