Snipe

Snipe is a common hunter spell card, inducted into the Legacy set, formerly from the Classic set.

Fixed bugs

 * Before Patch 7.1, Snipe triggered if the minion was mortally wounded/pending destroy, such as from Sacred Trial or Mirror Entity + Knife Juggler.

Strategy
Snipe is a useful early-mid game Secret. The amount of damage it deals for its cost lets it take out most 3-mana or less minions as soon as they're played. It is best played in the early-mid game due to the fact that it essentially allows your opponent to react to it so cannot be used with a follow-up for a guaranteed kill on one of their big minions (anything with more than 4 Health). A downside is that its power scales off late game because it won't be able to one-shot stronger minions.

Arguably Snipe's greatest asset is its ability to remove minions that rely on end-of-turn triggered effects and stop combos that rely on playing a minion first, such as Ethereal Arcanist, Cloaked Huntress, and Quest Rogues that need to play a minion before returning it to their hand.

Trivia

 * The artwork for this card comes from the World of Warcraft Trading Card Game "War of the Ancients" series, for the card Delinar Silvershot.
 * Snipe was removed for selection in Arena on September 15, 2016 but was reinstated on December 9, 2018.

Patch changes

 * Moved from Classic to Legacy set.
 * Now correctly triggers after Potion of Polymorph.
 * Now reads "After your opponent" instead of "When your opponent".